It seems he is using a lines.qrc older than firmware 4.60 so the (patch) values i posted here doesnt applyes to itI think the reason I cant find it is because it is different in the lines.qrc that Luanteles wants modifying. Could you have a look at that one, I cant figure it out.
Ah that explains it.It seems he is using a lines.qrc older than firmware 4.60 so the (patch) values i posted here doesnt applyes to it
https://www.psx-place.com/threads/r...der_plugin-sprx-rco.25952/page-19#post-214240
From which firmware version was that lines.qrc @LuanTeles ?, and how many things you modifyed in it ?
The files are too different to try and port your changes to newest lines.qrc. Too many patches needed, not worth it.I'm not sure, but i thought it was from 4,60+ i don't remember messing with it in lower firmwares than this, but in that time i didn't know what i was doing hahha, just reading @pinky's tutorials and throwing random values at it, and after i just changed the month's colors.
Has sony changed things in the lines.qrco? at least noticeable
000854800000050E (for PARTICLES.mnu) is located at offset 0x24B4, i patched it like you said @LuanTeles
lines.qrc patched PARTICLES to PARTICLES_UI.zip
FILE: https://www.sendspace.com/file/dyjcwd
The files are too different to try and port your changes to newest lines.qrc. Too many patches needed, not worth it.
Yeah the colours are easy.The colors is easy to port and the other thing is just the Particles file and wave script i think that is easy too.
if you can give me a stock one with the particles and effects ported to the lines.qrc i think i can mod it to the pro mod again
Try it out.Now working on HEN. I think its quite good.Please can you make one for hen users?
it is simple amazing and how the sparckles follows the wave in the coldboot and they expand sometimes, all my friends are using this one in their CFW me and some friends that uses HEN are jealous, Plz port it sar.
Yeah the colours are easy.
Here is one with all of the ps3 pro mod changes, plus I added black for the first colour and made the particles pop a little more. It also has the "dark sparkly shit" patch that sandungas posted.
Try it out.Now working on HEN. I think its quite good.
Thanks to @sandungas and @LuanTeles
Not sure what you mean. I will leave the rest to you.Nice, and how about this effects
the particles while booting and the one that follows the wave?
UPDATING VIDEO
Not sure what you mean. I will leave the rest to you.![]()
Yeah, I've seen those before. They are cool but I'm not sure what it is or how to make it happen exactly. I suspected maybe those were neutrinos but I am not sure.This is from your sprx patch, look that the particles starts with the wave, not just in XMB and the Particles Following the wave like a chain in the left corner too
Yeah, I've seen those before. They are cool but I'm not sure what it is or how to make it happen exactly. I suspected maybe those were neutrinos but I am not sure.
Which version of the custom render sprx does that? We can try compare with original and then see if it can be applied in the qrc.This now is the only thing missing in the HEN version.
Is this possible as well?
Nice little mod I discovered when messing with swapping around overrides in the custom_render_plugin.sprx. It looks even better in real life
I call it:
Ignore the RED screen glitches at the end of the video, that did not really happen, glitch with my capture card.
For CFW only due to the sprx, files attached. Includes the lines.qrc from ps3 pro mod.
BTW that last qrc I posted was the one from 4.85 OFW with all changes from your one AND from the older pre 4.60 ported over. So it should be exactly the same as your older one, but uses the new qrc as a base. It was a tonne of changes, over 150 patches, plus the dds patches.![]()
Hmm, I'm not sure then. As that sprx only had that one patch.This One @DeViL303
The qrc you provided kinda slow down the xmb a bit, very noticeable while my side menu animations are on.
To be honest all previous sprx caused that too but this one in special (dark_sparkly_shit_going_on.zip) that has a lot more things going on, it doesn't cause any slow down.
So those patches are the best ones