sandungas
Developer
Good, we are progressing, now we are sure is not needed to patch the PARTICLES.mnu (base) located at root, and the winner patch (by now) is #457Works, looks good. Looks the same as the sprx patch
My only doubt is if it looks the same than this test we was talking about
patched4cb2 (test 1)
SEARCH ---> 0000276000000510 = override/coldboot2/PARTICLES.mnu
REPLACE ---> 0000276000000009
With this first patch I do see some higgs particles, but its different, ALL the particles are way more active, and they are all kind of moving fast in every direction a bit like my crazy particles patch , the higgs that are there are not as pretty looking. I am happy with this test though as it proves the higgs particles are not static animations and can be influenced.
See how they are all spread out more.
View attachment 21220
Its a bit like someone is shaking the controller all the time, but slightly different.
You said it was a bit different, but you was not sureThis was the most interesting test, and in some way it was successfull... the most important thing of it is we know the higgs boson can be enabled just by modifying only this file
His intensity and how the other particles reacts is something secondary by now... we need to think in it, by now i dont get why it happens, but i have to mention in what you said... sometimes this kind of changes are hard to see while looking at the animation, and the animation have some randomization... so is needed to reboot the PS3 several times to try to see the differences (recording videos could help a lot, this way you can capture some static frames to compare)
Incase they looks the same... the theory i wrote in post #438 was wrong... and it will be easyer to patch