
Dont include them yet, was just experiments, im confident that i can do it betterI'll add now option to choose from;
Original
The Old One (Old versions)
Your New One (Default)
and can you make one with less radius too?

If you (or someone else) finds some mistake, have a critic or a suggestion advise me, all feedback is welcome
Update 02/09/2019 : Got some more experimental mods on the go now. See HERE
Original post from 30/08/2019:
I have been messing with the custom_render_plugin.rco for a while, and its kind of interesting. I am not sure if this is already known or has been done before, But i have managed to get the old style gameboot to play instead of the coldboot. This has some advantages, main one being it is much easier to edit the GIM file than to edit a raf file.
Also it looks kind of cool with its sparkles and black background. I cant do a video as my capture device wont record that early in boot cycle, if someone can do a video that would be cool.
EDIT: Thanks @Louay for the video,
The thing is, we have alot of control over these animations in the rco:
Code:<AnimTree> <Animation name="anim_coldboot"> <Lock unknownInt0="0xffffffff" /> <Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="0" /> <FireEvent object="event:native:/anim_coldboot_BootBG1" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_NormalBG" /> <Delay time="0" /> <Fade object="object:ps3logo" duration="0" accelMode="0x3" transparency="0.8" /> <Delay time="0" /> <Fade object="object:ps3logo" duration="0" accelMode="0x3" transparency="0" /> <Delay time="0" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_ShowGUI" /> <Unlock unknownInt0="0xffffffff" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_Finished" /> </Animation> <Animation name="anim_coldboot2"> <Lock unknownInt0="0xffffffff" /> <Fade object="object:scelogo" duration="0" accelMode="0x0" transparency="0" /> <FireEvent object="event:native:/anim_coldboot_BootBG2" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_NormalBG2" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_ShowGUI" /> <Unlock unknownInt0="0xffffffff" /> <Delay time="0" /> <FireEvent object="event:native:/anim_coldboot_Finished" /> </Animation> <Animation name="anim_gameboot"> <Lock unknownInt0="0xffffffff" /> <Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="0" /> <Resize object="object:ps3logo" duration="0" accelMode="0x0" width="0.938" height="0.938" unknownFloat4="1" /> <FireEvent object="event:native:/anim_gameboot_BG2" /> <Delay time="500" /> <Fade object="object:ps3logo" duration="863" accelMode="0x3" transparency="1" /> <Resize object="object:ps3logo" duration="863" accelMode="0x4" width="1" height="1" unknownFloat4="1" /> <FireEvent object="event:native:/anim_gameboot_BG3" /> <Delay time="1100" /> <Fade object="object:ps3logo" duration="174" accelMode="0x1" transparency="0" /> <Resize object="object:ps3logo" duration="174" accelMode="0x1" width="1.284" height="1.284" unknownFloat4="1" /> <Delay time="1000" /> <Delay time="200" /> <FireEvent object="event:native:/anim_gameboot_Finished" /> </Animation> <Animation name="anim_otherboot"> <Lock unknownInt0="0xffffffff" /> <Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="0" /> <FireEvent object="event:native:/anim_otherboot_BG3" /> <Delay time="200" /> <FireEvent object="event:native:/anim_otherboot_BG4" /> <Delay time="300" /> <FireEvent object="event:native:/anim_otherboot_Finished" /> </Animation> </AnimTree>
For example, I can make the image flicker but putting in commands like this:
Code:<Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="1" /> <Delay time="5" /> <Fade object="object:ps3logo" duration="0" accelMode="0x1" transparency="0" /> <Delay time="5" /> <Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="1" /> <Delay time="5" /> <Fade object="object:ps3logo" duration="0" accelMode="0x1" transparency="0" /> <Delay time="5" /> <Fade object="object:ps3logo" duration="0" accelMode="0x0" transparency="1" /> <Delay time="5" /> <Fade object="object:ps3logo" duration="0" accelMode="0x1" transparency="0" /> <Delay time="5" />
We can easily change the colour and size of the coldboot just by changing these values:
Code:redScale="1" greenScale="1" blueScale="1" alphaScale="1" width="0" height="0" posUnknown="0" scaleWidth="1.25" scaleHeight="1.25"
I added this to get the gameboot working as coldboot, it took a bit of figuring out.
Code:<Animation name="anim_coldboot2"> <FireEvent object="event:native:/anim_gameboot_BG2" /> <Fade object="object:scelogo" duration="0" accelMode="0x3" transparency="1" /> <Delay time="2000" /> <Fade object="object:scelogo" duration="0" accelMode="0x3" transparency="0" /> <FireEvent object="event:native:/anim_coldboot_ShowGUI" /> <FireEvent object="event:native:/anim_gameboot_BG3" /> </Animation>
See attached zip for the Gameboot as Coldboot mod files.
For users who want to install this mod, I have made a pkg, it will work on HEN and CFW.
Note: dev_blind needs to be mounted to install the pkg
I think if we can add more icons, we could do animations by really quickly changing the image. I need some people who know more about RCOs to look too as its not really my area.
@sandungas @dazzaXx @LuanTeles
Replace the custon_render_plugin.rco and the lines.qrc with the originals. You might find it easier to just reinstall your CFW PUP.Hi
So, how do we uninstall this? Thanks
Replace the custon_render_plugin.rco and the lines.qrc with the originals. You might find it easier to just reinstall your CFW PUP.
It depends really. You might find my XMB mod called Ultimate Toolbox the easiest, it allows you to chose from loads of logos and sounds, or to install them easily from USB. Also you can just use FTP or a file manager to swap the files directly in dev_blind/vsh/resource/ if you wanted to.OK thanks. If I wanted to change the logo and the coldboot_multi.ac3 how would I do that? Might get closer to what I'm looking for than reinstalling. Appreciate your help.
It depends really. You might find my XMB mod called Ultimate Toolbox the easiest, it allows you to chose from loads of logos and sounds, or to install them easily from USB. Also you can just use FTP or a file manager to swap the files directly in dev_blind/vsh/resource/ if you wanted to.
See around this timestamp for the visual customization options that UTB offers:
If you are interested you can download it here: https://www.psx-place.com/resources/ultimate-toolbox.1140/
Hi can someone help me with the install of the black playstation 3 starting sequence from the first post. I've installed the pkg but it still showed me that yellow waving starting screen between the new black starting screen and my black xmb theme. I also deleted the coldboot.raf but it made no difference.