kozarovv
Developer
They planed to use 2x4, probably as a uprender for deinterlaced output. But in emu is only available as a comment.2x4, 3x3 and 4x4 are not valid commands. 2x2 and none are the only valid ones found so far.
Tony Hawk 4 and newer have the same issue on pcsx2 and on PS4. On pcsx2 is added note that you need turn off multi threaded VU1 while running newer thps games. Round mode 0 is for later issues after game boots, more info:Anybody have any ideas on getting Tony Hawk's American Wasteland to work?
Every game in that series aside from PS3 seems to have the same issue with freezing at the first loading screen, since the settings list for pcsx2 specified round-mode of 0, I thought maybe it might be an FPU accurate range issue, as such I tried making a config with just the wide range recommended by koza for the cold winter game but the issue persisted, I also tried adding that command to the config that allowed pro skater 3 to run (I know dumb idea) but that didn't seem to fix it either.
https://wiki.pcsx2.net/Tony_Hawk's_American_Wasteland
So if you are looking for fix, all VU commands are good choice to test.
--host-display-mode=fullHow to get rid of black bars? Is there any way to do full screen?
For US version of game try:No One Lives Forever has this issue. When you finish a level, it doesnt jump to the loading screen. Black screen, music still plays, no error and cannot open ingame menu as it seems to hang.
PS3 emu has the same issue, But PS3 BC does run the game and PCSX2 as well. Do you have any suggestions for me @kozarovv?
Great job on the emu log file!
--fpu-accurate-range=0x104204,0x1042B8
For EU version:
--fpu-accurate-range=0x103F28,0x104074
If it help, but is slow. Then try use --fpu-accurate-addsub-range= instead of --fpu-accurate-range= If this won't help, then no idea.
No error, and yes, iirc music still plays. I've deleted the game and decided to have a strop about it for a while >:[
Does battles are playable without satcom fix?