I'm looking for game that work on PS4, but have terrible long loading, anyone know any game like that?
From hundreds of games I tested, there is no such situation as you describedI'm looking for game that work on PS4, but have terrible long loading, anyone know any game like that?
Yes. I want to look at their "ThrottleMax" function. It seems that sony unlock framerate in configs on loading screens to make them much faster.you mean like slow to load but plays at full speed when it does?
In PS3 emulation PS2 games, I found that Shin Sangoku Musou 2 and Shin Sangoku Musou 2 Mushouden games run faster in level progress and frame number than on PS2 and PS4. This may be the only thing I found One of the faster games。Yes. I want to look at their "ThrottleMax" function. It seems that sony unlock framerate in configs on loading screens to make them much faster.
I tested it, and even though it has PS3 and your current configuration, it still doesn't work.Possible fix for Superman Returns (SLUS only)
Code:apiRequest(0.1) -- Sticky Flag mess eeInsnReplace(0x00639E70, 0x2C050208, 0x10050208) eeInsnReplace(0x00639FE8, 0x2C080208, 0x10080208) eeInsnReplace(0x0063D408, 0x2C020208, 0x10020208)

Not that i'm aware of.Hello,
Any solution to the glitch in Digimon Rumble Arena 2 in the main menu ?
Thanks
apiRequest(0.1)
--Original patch by PSI
emuMediaPatch(0x712, 12 + 0x5dc, { 0x0c00043e }, { 0x0c000438 })
I have done a test and there is no change. It still freezes on the main interface and cannot control the progress to the next step. The audio keeps playing.Not that i'm aware of.
Possible fix for Knockout Kings 2001 (SLUS-20150 only)
Code:apiRequest(0.1) --Original patch by PSI emuMediaPatch(0x712, 12 + 0x5dc, { 0x0c00043e }, { 0x0c000438 })
Are you used .bin file? Because that code not gonna work on converted ISO.I have done a test and there is no change. It still freezes on the main interface and cannot control the progress to the next step. The audio keeps playing.
I use the converted ISO. If the bin file is used, the program will automatically convert to ISO, What should I do?Are you used .bin file? Because that code not gonna work on converted ISO.
if you used ps2fpkg then it is still bin file. Just renamed. Well so that code not work on Ps4 then, againI use the converted ISO. If the bin file is used, the program will automatically convert to ISO, What should I do?
apiRequest(0.1)
-- Floating points hack
eeInsnReplace(0x1e7130, 0x00000000, 0x3c017140)
eeInsnReplace(0x1e7138, 0x46050143, 0x44812800)
eeInsnReplace(0x1e7150, 0x46060183, 0x44813000)
eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800)
eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)
apiRequest(0.1)
-- Floating points hack
eeInsnReplace(0x1e7130, 0x00000000, 0x3c017150)
eeInsnReplace(0x1e7138, 0x46050143, 0x44812800)
eeInsnReplace(0x1e7150, 0x46060183, 0x44813000)
eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800)
eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)
apiRequest(0.1)
-- Floating points hack
eeInsnReplace(0x1e7130, 0x00000000, 0x3c017e00)
eeInsnReplace(0x1e7138, 0x46050143, 0x44812800)
eeInsnReplace(0x1e7150, 0x46060183, 0x44813000)
eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800)
eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)
In the case of no configuration, the screen went black after displaying the LOGO icons of various manufacturers. I used the jak v2 emu emulator. All three configurations have been tested, and they can only run in 50-frame mode. The screen will always be black at 60 frames. The first two configurations have no problems with animation, text, and screen flicker. The third configuration has graphics errors when selecting the frame mode and text problems.Galerians Ash SLES-51343 ONLY
I'm slowly losing faith in that emu, but lets try one more time..
Here are 3 codes that can fix missing texts/animations, and screen flashing. First 2 work fine on PS3, third work fine on PCSX2. If any of them not gonna work on PS4 there is no plan to fix that.. Testing is easy as even language selection is missing so generally you can see that it's work very early ingame. Also language selector should have small "triangle", if there is no triangle, or it is square instead, is wrong.
Attempt 1
Code:apiRequest(0.1) -- Floating points hack eeInsnReplace(0x1e7130, 0x00000000, 0x3c017140) eeInsnReplace(0x1e7138, 0x46050143, 0x44812800) eeInsnReplace(0x1e7150, 0x46060183, 0x44813000) eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800) eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)
Attempt 2
Code:apiRequest(0.1) -- Floating points hack eeInsnReplace(0x1e7130, 0x00000000, 0x3c017150) eeInsnReplace(0x1e7138, 0x46050143, 0x44812800) eeInsnReplace(0x1e7150, 0x46060183, 0x44813000) eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800) eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)
Attempt 3
Code:apiRequest(0.1) -- Floating points hack eeInsnReplace(0x1e7130, 0x00000000, 0x3c017e00) eeInsnReplace(0x1e7138, 0x46050143, 0x44812800) eeInsnReplace(0x1e7150, 0x46060183, 0x44813000) eeInsnReplace(0x1e7160, 0x460701C3, 0x44813800) eeInsnReplace(0x1e7170, 0x46010003, 0x44810000)

Thanks for test, to be hones i felt that not gonna work on ps4. That emu have crappy VU..In the case of no configuration, the screen went black after displaying the LOGO icons of various manufacturers. I used the jak v2 emu emulator. All three configurations have been tested, and they can only run in 50-frame mode. The screen will always be black at 60 frames. The first two configurations have no problems with animation, text, and screen flicker. The third configuration has graphics errors when selecting the frame mode and text problems.
View attachment 27448 View attachment 27449 View attachment 27450 View attachment 27451 View attachment 27452 View attachment 27447
Not that i'm aware of.
Possible fix for Knockout Kings 2001 (SLUS-20150 only)
Code:apiRequest(0.1) --Original patch by PSI emuMediaPatch(0x712, 12 + 0x5dc, { 0x0c00043e }, { 0x0c000438 })
apiRequest(0.1)
--Original patch by PSI
emuMediaPatch(0x712, 0x5c4, { 0x0c00043e }, { 0x0c000438 })
Still the same as before, frozen on the main menu, background music has been playing, unable to control the progress of the next stepBecause sony like to be pain in the ass, here is new patch that most likely gonna work..
Code:apiRequest(0.1) --Original patch by PSI emuMediaPatch(0x712, 0x5c4, { 0x0c00043e }, { 0x0c000438 })