Ok, I get it, it is easy to make it, You need stretch it horizontally (work with vector or else You get bad results). Make me photo or screenshot how it looks like in 4:3 and I will teach You how to deal with such situations. ;]
PS: 16:3? Isn't 16:9?
Faced a bug - after adding lines to xml files (in different languages), lines from one language after assembly replace the lines of another language. What could it be? builds without error
What you can do is to compare the values of the "overrideSomething" in the XML generated by rcomage of the rco in 4.88 and 4.89 (or in between 4.88 and 4.90)@sandungas you are right i was using a 4.88 rco on 4.89
I just tested it on 4,88 and the aspect ratio is right.
Seems like another layout issue that remained even replacing all 4.88 rcos and sprx from 4,88 on 4.89. i don't feel trying to fix it from the layout files, every time i fix something i broke another.
Damn, i wish we could port the mods with a tool just like we have on psp