Scetool Header Error

I don't know what to tell u about that. I've never used the ps3 to obtain a klicense before. perhaps, that game is a fluke. I once found a game that contained the wrong content id in hex but the correct one with the PARAM.SFO.
 
Xmb cfw settings also?
I dunno either... Same as pinky, those are features I never use .
The only way I could better help you with this would be to have the files but I don't own this game...

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I would suggest trying the klicense u have for the eboot before using the system itself as well as the klicense u got with the system, then trying them to decrypt the edat with trueancestor. I've never had issues with trueancestor, so it should tell u which is correct.
 
eboot is a different klic, metadata according to readme_klicencebruteforce. i tested with dead nation which also has same header error and used Bruteforce_EBOOT and got klic fast
 
I didn't Bruteforce the Eboot at all. All I did was right click the Eboot selected SELF tools and Extract elf and it worked.

You wanted to know why it worked so I looked at PS3tools an in the scetool folder there is a "eboot_fix.bat". That is what PS3tools uses to extract the Eboot. I opened it in notepad and noticed the first line on code failed to extact it. "if not exist "EBOOT.elf" scetool.exe -v -r -d "EBOOT.BIN" "EBOOT.elf"

The second line is what worked. "if not exist "EBOOT.elf" scetool.exe -l B8498B3492E822F7D2390862568B03C7 -v -d "EBOOT.BIN" "EBOOT.elf"

Not sure why it works but it does.
 
@psydefx
I asked you if that failed in my post #10!

"Did all tools fail to extract the elf?"

As you kept going about other things, I assumed the answer was yes!

A simple right click on the eboot would have saved you a world of pain...

And many thanks to @bigjokker for not only contributing with interesting details again but basically solving the OP's problem.
Cool man. Appreciated. [emoji5]️

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that supports my original belief. most likely the klicense was listed in the klicense text file which is y decrypting it worked without bruteforcing.
 
Yes that also!

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the klicense text file is equivalent to my 360 databases. the 360 uses container files with a unique alphanumeric while the content id of ps3 content is its equivalent. the difference is that there rn't klicenses or rap files with the 360. it uses the header of the only free game on the system yaris hence y the original fixer was called yaris swap. ;) microsoft removed the game from the store, but the damage was done. lol!
 
the klicense text file is equivalent to my 360 databases. the 360 uses container files with a unique alphanumeric while the content id of ps3 content is its equivalent. the difference is that there rn't klicenses or rap files with the 360. it uses the header of the only free game on the system yaris hence y the original fixer was called yaris swap. ;) microsoft removed the game from the store, but the damage was done. lol!
A beautiful hack because of its simplicity... [emoji5]️

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yeah, it is. the databases will tell u what ur missing as far as content is concerned. trial and full rockband songs contain separate container ids for some reason. I didn't even know u could get a trial of songs. xm360, the app that the databases r for, can use yaris swap as well. the only issue with the 360 is that u can't connect to xbox live without using a third party service that sends a fresh kv to the live servers. it costs a lot though. it's like thirty dollars/day. :-/ u don't have this issue with a flashed dvd drive though, only jtag/rgh/rjtag.
 
yeah, it is. the databases will tell u what ur missing as far as content is concerned. trial and full rockband songs contain separate container ids for some reason. I didn't even know u could get a trial of songs. xm360, the app that the databases r for, can use yaris swap as well. the only issue with the 360 is that u can't connect to xbox live without using a third party service that sends a fresh kv to the live servers. it costs a lot though. it's like thirty dollars/day. :-/ u don't have this issue with a flashed dvd drive though, only jtag/rgh/rjtag.
So if you have the choice the flashed dvd is a better option...? Does it present issues the other hacks don't have?

What about those 3rd party servers, where do they get the kv from?

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I don't understand why this is the only NPDRM Eboot that needs a Klic to extract it and not the RAP. Every other Eboot I only used the RAP to Extract. Very strange.
 
u can't use xbla content or dlc. also, like the wii and the wiiu, xbox 360 games r a certain size, so u can't remove the padded data. the system won't boot the game if it's not padded to the right size. once unpadded, u can't fix it back to being padded either. flashed drives r mainly for people who just want to use retail discs. there's xode that can play games from an external hdd, but u still need the games to be the right size or they won't work. the 360 was hacked due to god (games on demand) games or another words retail games u can buy off of xbox live. u can rip games on the 360 to the hdd which only requires u to have the disc in the system to verify before using the rip on the hard drive. god removes this verification which is how ripped games work. that, along with yaris swap, is how the system was fully hacked. well, that, and the fact that microsoft left the debugging (jtag) points enabled to get the system out before sony's ps3. that's the 360 hack in a nutshell. ;)
 
Interesting.
So what's your advice for a hacked xbox? Rgh then?
And what of the xbox one?

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I don't understand why this is the only NPDRM Eboot that needs a Klic to extract it and not the RAP. Every other Eboot I only used the RAP to Extract. Very strange.

I think the original purpose of the klicense is a backdoor to the file. several games have the same klicense actually. it's a dev klicense for a reason I think.
 
Interesting.
So what's your advice for a hacked xbox? Rgh then?
And what of the xbox one?

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I'd go with a jtag or rjtag. the xbox one - the dev responsible for the flashed drives (all of them), c4eva, has managed to rip xbox one games. I'm not sure about his progress on the xbox one drives though. I'm not even sure if they're true bluray or not. the wii-u uses a modified bluray drive made with phillips, so it's not a true one even though wii-u games, wud, come as 25GB. it's similar to the 360 in that the games r padded. u can extract them like with the 360 though.
 
Here is some technical information about klicensee for advanced users.
http://wololo.net/talk/viewtopic.php?f=67&t=40656
An overview of npdrm selfs here:
http://www.psdevwiki.com/ps3/NPDRM_Selfs
Unfortunately this overview is nowhere near noob friendly either!
It talks of the encryption process, the different levels of license & the different files involved in that process but it's not exactly an explanation as such....

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