I haven't gotten far due to 60+ hour work weeks, but I've made a little progress. I have BLUS30810 v01.00 av01.02 for Silent Hill 2, and these are for the decrypted sh2game.ppu.self file:
I have BLUS30810, and this is for the update, so it is for Version 01.00 App Version 01.02. The file to decrypt and modify is \USRDIR\sh2game.ppu.self.
Button Enable Code
0
bungholio
0 003A13B0 2B9F0000
0 003A13B4 4C9E0020
0 003A13B8 3CC00248
0 003A13BC A0BE0002
0 003A13C0 B0A6F000
0 003A13C4 A086F002
0 003A13C8 70A31001
0 003A13CC B066F002
0 003A13D0 2B831001
0 003A13D4 409E0018
0 003A13D8 7F832040
0 003A13DC 419E0010
0 003A13E0 8866F00A
0 003A13E4 68630001
0 003A13E8 9866F00A
0 003A13EC A086F004
0 003A13F0 70A32001
0 003A13F4 B066F004
0 003A13F8 2B832001
0 003A13FC 409E0018
0 003A1400 7F832040
0 003A1404 419E0010
0 003A1408 8866F00A
0 003A140C 68630002
0 003A1410 9866F00A
0 003A1414 A086F006
0 003A1418 70A34001
0 003A141C B066F006
0 003A1420 2B834001
0 003A1424 409E0018
0 003A1428 7F832040
0 003A142C 419E0010
0 003A1430 8866F00A
0 003A1434 68630004
0 003A1438 9866F00A
0 003A143C A086F008
0 003A1440 70A38001
0 003A1444 B066F008
0 003A1448 2B838001
0 003A144C 409E0018
0 003A1450 7F832040
0 003A1454 419E0010
0 003A1458 8866F00A
0 003A145C 68630008
0 003A1460 9866F00A
0 003A1464 4E800020
0 0028C5FC 483A13B3
/*
0001 = L2
0002 = R2
0004 = L1
0008 = R1
0010 = Triangle
0020 = O
0040 = X
0080 = □
0100 = Select
0200 = L3
0400 = R3
0800 = Start
1000 = ↑
2000 = →
4000 = ↓
8000 = ←
*/
#
Press L3 To Bring Up The Save Menu
0
bungholio
0 003A14AC 3CA00248
0 003A14B0 A0A5F000
0 003A14B4 70A50200
0 003A14B8 2B850200
0 003A14BC 409E000C
0 003A14C0 3880000A
0 003A14C4 909C0008
0 003A14C8 809C0008
0 003A14CC 4E800020
0 0002062C 483A14AF
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Press R3 To Return To The Main Menu
0
bungholio
0 003A2030 3C600248
0 003A2034 A063F000
0 003A2038 70630400
0 003A203C 2B830400
0 003A2040 409E000C
0 003A2044 3860000D
0 003A2048 907E0008
0 003A204C 807E0008
0 003A2050 4E800020
0 0001FB1C 483A2033
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Press L2 + \/ To Toggle Walking Through Everything
0
bungholio
0 003A48D0 3C800248
0 003A48D4 8884F00A
0 003A48D8 70840004
0 003A48DC 2B840004
0 003A48E0 4D9E0020
0 003A48E4 F821FE81
0 003A48E8 4808A84E
0 0008A848 483A48D2
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Press L2 + < To Toggle The Camera Ignoring Focus On Items And Other Special Things
0
bungholio
0 003A1E50 3FC00248
0 003A1E54 8BDEF00A
0 003A1E58 73DE0008
0 003A1E5C 2B9E0008
0 003A1E60 409E0008
0 003A1E64 38C00000
0 003A1E68 60DE0000
0 003A1E6C 4E800020
0 002AA8E4 483A1E53
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
Between these 2 camera
related codes, you might
be pressing the button
combos a little bit to
get them working the way
you want since items and
other unknown things
usually affect camera
behavior.
*/
#
Press L2 + > To Toggle The Camera Following You Everywhere
0
bungholio
0 003A1E80 3C800248
0 003A1E84 8884F00A
0 003A1E88 70840002
0 003A1E8C 2B840002
0 003A1E90 54840672
0 003A1E94 4C9E0020
0 003A1E98 38800040
0 003A1E9C 4E800020
0 002AA94C 483A1E83
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
Between these 2 camera
related codes, you might
be pressing the button
combos a little bit to
get them working the way
you want since items and
other unknown things
usually affect camera
behavior.
*/
#
Camera Movement Speed Modifier
0
bungholio
0 002B0E18 ZCameraMovementSpeedZ
[ZCameraMovementSpeedZ]3F800000=Normal;40000000=2x;40400000=3x;40800000=4 x[/ZCameraMovementSpeedZ]
#
Language Modifier
0
bungholio
0 003A4A14 ZLanguageZ
0 003A4A18 987D0086
0 003A4A1C 4E800020
0 0028AC24 483A4A17
[ZLanguageZ]887D0086=Normal;38600000=Japanese;38600001=English ;38600002=French;38600003=German;38600004=Italian; 38600005=Spanish[/ZLanguageZ]
#
Invincibility
0
bungholio
0 0004FCC8 48000268
0 0004FCD8 48000258
/*
The 2nd line for "Damage
Fully Refills Health" is
needed for this because
you will still lose
health without it.
*/
#
Damage Fully Refills Health
0
bungholio
/* Most Attacks */
0 0004FECC C07F0158
/* Attacks With Invincibility */
0 0004FF44 1041128C
/* Various 1 Hit Kills */
0 0007C960 80FF0158
#
Maria's Health Never Decreases
0
bungholio
0 00041828 C3FF0158
/*
This is for James's
normal game when she is
following you.
*/
#
Invincibility For Maria
0
bungholio
0 00041410 EC210828
/*
This is for James's
normal game when she is
following you.
*/
#
Enemies Die From Any Damage
0
bungholio
0 000D22F8 EC631828
0 000D2424 EC210828
0 000F9290 EC210828
#
Have Maria With You
0
bungholio
0 00118D04 38600001
/*
This is incomplete
because setting it to
zero will not remove
her. If you turn it on,
you might be stuck with
her. I was too lazy to
pursue it.
*/
#
Have All Items
0
bungholio
0 003A20A4 7CFC282E
0 003A20A8 39400001
0 003A20AC 7D4A3030
0 003A20B0 7CE75378
0 003A20B4 7CFC292E
0 003A20B8 7CBC282E
0 003A20BC 4E800020
0 0025D338 483A20A7
/*
00819EB4
00000001 = Nothing
00000002 = Health drink(s)
00000004 = First-aid kit(s)
00000008 = Ampoule(s)
00000010 = Handgun
00000020 = Handgun bullet(s)
00000040 = Shotgun
00000080 = Shotgun shell(s)
00000100 = Hunting rifle
00000200 = Rifle shell(s)
00000400 = Revolver (Maria)
00000800 = Revolver bullet(s) (Maria)
00001000 = Hyper Spray
00002000 = Wooden Plank
00004000 = Steel pipe
00008000 = Great knife
00010000 = Chainsaw
00020000 = Chinese Cleaver (Maria)
00040000 = Flashlight
00080000 = Radio
00100000 = Photo of Mary
00200000 = Letter from Mary
00400000 = Laura's letter
00800000 = Videotape
01000000 = Angela's knife
02000000 = Dog key
04000000 = Apartment gate key
08000000 = Key to room 202
10000000 = Clock key
20000000 = Courtyard key
40000000 = Fire escape key
80000000 = Lyne house key
00819EB8
00000001 = Nothing
00000002 = Health drink(s)
00000004 = First-aid ket(s)
00000008 = Ampoule(s)
00000010 = "Lapis Eye" key
00000020 = Elevator key
00000040 = Basement storeroom key
00000080 = Hospital lobby key
00000100 = Old bronze key
00000200 = Spiral-writing key
00000400 = Key of the Persecuted
00000800 = Key to hotel room 312
00001000 = Key to hotel room 204
00002000 = Employee elevator key
00004000 = Bar key
00008000 = "Fish" key
00010000 = Hotel stairway key
00020000 = Canned juice
00040000 = Coin [Snake]
00080000 = Coin [Old Man]
00100000 = Coin [Prisoner]
00200000 = Piece of hair
00400000 = Bent needle
00800000 = Dry cell battery
01000000 = Copper ring
02000000 = Lead ring
04000000 = Wrench
08000000 = Tablet of "The Oppressor"
10000000 = Lighter
20000000 = Horseshoe
40000000 = Tablet of "The Seductress"
80000000 = Tablet of "Gluttonous Pig"
00819EBC
00000001 = Wax doll
00000002 = Wire cutter
00000004 = Thinner
00000008 = "Little Mermaid" music box
00000010 = "Cinderella" music box
00000020 = "Snow White" music box
00000040 = Can opener
00000080 = Light bulb
00000100 = Rust-colored egg
00000200 = Scarlet egg
00000400 = Book: "Lost Memories"
00000800 = Book: "Crimson Ceremony"
00001000 = White chrism
00002000 = Obsidian goblet
00004000 = Blue Gem
00008000 = White Board (Maria)
00010000 = Black Board (Maria)
00020000 = Red Board (Maria)
00040000 = Acacia key (Maria)
00080000 = Matches (Maria)
00100000 = Birthday Card (Maria)
00200000 = White liquid (Maria)
*/
#
Walking Speed Modifier
0
bungholio
0 0005BED4 ZWalkingSpeedZ
[ZWalkingSpeedZ]43FA0000=Normal;447A0000=2x;44BA0000=3x;44FA0000=4 x[/ZWalkingSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Max Running Speed Modifier
0
bungholio
0 0005F9A4 ZMaxRunningSpeedZ0000 /* The limit it increases to before it decreases. */
0 0005F9A8 40200000 /* Turning Speed */
0 0005FA7C 3D20ZMaxRunningSpeedZ /* What it reset to after reaching the limit. */
0 0005FA88 61290000 /* What it reset to after reaching the limit. */
[ZMaxRunningSpeedZ]4099=Slightly slower;40A0=5;40C0=6;40E0=7;4100=8;4110=9;4120=10[/ZMaxRunningSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Tired Running Speed Modifier
0
bungholio
0 0005F4A8 ZTiredRunningSpeedZ0000 /* This is the limit it can reach up to before it decreases. */
0 0005F4AC 40200000 /* Turning speed. */
0 0005F58C 48000044 /* Useful for keeping the speed even. */
0 0005F5A4 3D20ZTiredRunningSpeedZ /* Speed keeps increasing, and then once it hits the limit, it resets to this speed. */
0 0005F5E4 3D20ZTiredRunningSpeedZ /* Speed keeps increasing, and then once it hits the limit, it resets to this speed. */
[ZTiredRunningSpeedZ]4080=Default 4;40A0=5;40C0=6;40E0=7;4100=8;4110=9;4120=10[/ZTiredRunningSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Hyper Spray Modifier
0
bungholio
0 0007DCC8 3CA001F6
0 0007DCCC 388000ZHyperSprayStrengthZ
0 0007DCD0 98858B39
[ZHyperSprayStrengthZ]FE=Weakest;FF=Purple;00=White;01=Yellow;02=Green[/ZHyperSprayStrengthZ]
#
Action Level Modifier
0
bungholio
0 00056404 386000ZDifficultyZ
0 00056408 987D0074
[ZDifficultyZ]00=Beginner;01=Easy;02=Normal;03=Yellow Hard;04=Easy;05=Yellow Normal;06=Yellow Hard;07=Yellow Extra[/ZDifficultyZ]
#
Riddle Level Modifier
0
bungholio
0 003A4A94 386000ZRiddleLevelZ
0 003A4A98 989D0075
0 003A4A9C 4E800020
0 000564C8 483A4A97
[ZRiddleLevelZ]00=Easy;01=Normal;02=Hard;03=Extra[/ZRiddleLevelZ]
#
Boat Stage Time Is Always 0
0
bungholio
0 0007A88C EC210828
/*
This is triggered by
being in the boat stage
after fighting Eddy.
*/
#
Boat Max Speed Modifier
0
bungholio
0 0007A8B8 3C00ZBoatSpeedZ
0 0007A8BC 90030024
[ZBoatSpeedZ]0000=0 Max Speed;447A=Massive Speed[/ZBoatSpeedZ]
/*
This is triggered by
rowing the boat in the
boat stage after
fighting Eddy.
*/
#
Damage Reduces Total Damage Taken Statistic To 0
0
bungholio
0 0007A920 EC210828
/*
This is triggered by
taking damage.
*/
#
Items Statistic Modifier
0
bungholio
0 0007A8DC ZItemCountZ
[ZItemCountZ]30840001=Normal;38800000=0 Items;3880270F=9,999[/ZItemCountZ]
/*
This is triggered by
picking up an item.
*/
#
Walking Distance Modifier
0
bungholio
0 0007A790 3C00ZWalkingDistanceZ
0 0007A794 90030018
[ZWalkingDistanceZ]0000=0 Distance;4E00=Massive Distance[/ZWalkingDistanceZ]
/*
This is triggered by
walking.
*/
#
Running Distance Modifier
0
bungholio
0 0007A780 3C00ZRunningDistanceZ
0 0007A784 9003001C
[ZRunningDistanceZ]0000=0 Distance;4E00=Massive Distance[/ZRunningDistanceZ]
/*
This is triggered by
running.
*/
#
I have BLUS30810, and this is for the update, so it is for Version 01.00 App Version 01.02. The file to decrypt and modify is \USRDIR\sh2game.ppu.self.
Button Enable Code
0
bungholio
0 003A13B0 2B9F0000
0 003A13B4 4C9E0020
0 003A13B8 3CC00248
0 003A13BC A0BE0002
0 003A13C0 B0A6F000
0 003A13C4 A086F002
0 003A13C8 70A31001
0 003A13CC B066F002
0 003A13D0 2B831001
0 003A13D4 409E0018
0 003A13D8 7F832040
0 003A13DC 419E0010
0 003A13E0 8866F00A
0 003A13E4 68630001
0 003A13E8 9866F00A
0 003A13EC A086F004
0 003A13F0 70A32001
0 003A13F4 B066F004
0 003A13F8 2B832001
0 003A13FC 409E0018
0 003A1400 7F832040
0 003A1404 419E0010
0 003A1408 8866F00A
0 003A140C 68630002
0 003A1410 9866F00A
0 003A1414 A086F006
0 003A1418 70A34001
0 003A141C B066F006
0 003A1420 2B834001
0 003A1424 409E0018
0 003A1428 7F832040
0 003A142C 419E0010
0 003A1430 8866F00A
0 003A1434 68630004
0 003A1438 9866F00A
0 003A143C A086F008
0 003A1440 70A38001
0 003A1444 B066F008
0 003A1448 2B838001
0 003A144C 409E0018
0 003A1450 7F832040
0 003A1454 419E0010
0 003A1458 8866F00A
0 003A145C 68630008
0 003A1460 9866F00A
0 003A1464 4E800020
0 0028C5FC 483A13B3
/*
0001 = L2
0002 = R2
0004 = L1
0008 = R1
0010 = Triangle
0020 = O
0040 = X
0080 = □
0100 = Select
0200 = L3
0400 = R3
0800 = Start
1000 = ↑
2000 = →
4000 = ↓
8000 = ←
*/
#
Code:
SET OGP=646C000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
SET COP=646C00000000000000000000000000002B9F00004C9E00203CC00248A0BE0002B0A6F000A086F00270A31001B066F0022B831001409E00187F832040419E00108866F00A686300019866F00AA086F00470A32001B066F0042B832001409E00187F832040419E00108866F00A686300029866F00AA086F00670A34001B066F0062B834001409E00187F832040419E00108866F00A686300049866F00AA086F00870A38001B066F0082B838001409E00187F832040419E00108866F00A686300089866F00A4E800020
SET OGP=600000003F4001F657F93032335A88A063C400007F1AC8147B18002063030000
SET COP=483A13B33F4001F657F93032335A88A063C400007F1AC8147B18002063030000
Press L3 To Bring Up The Save Menu
0
bungholio
0 003A14AC 3CA00248
0 003A14B0 A0A5F000
0 003A14B4 70A50200
0 003A14B8 2B850200
0 003A14BC 409E000C
0 003A14C0 3880000A
0 003A14C4 909C0008
0 003A14C8 809C0008
0 003A14CC 4E800020
0 0002062C 483A14AF
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Code:
SET OGP=0000000000000000000000000000000000000000000000000000000000000000000000006C000000646C00000000000000000000
SET COP=3CA00248A0A5F00070A502002B850200409E000C3880000A909C0008809C00084E8000206C000000646C00000000000000000000
SET OGP=600000003880000338E0000380DC00047D0320107CE338107D08FE76809C0008
SET COP=600000003880000338E0000380DC00047D0320107CE338107D08FE76483A14AF
Press R3 To Return To The Main Menu
0
bungholio
0 003A2030 3C600248
0 003A2034 A063F000
0 003A2038 70630400
0 003A203C 2B830400
0 003A2040 409E000C
0 003A2044 3860000D
0 003A2048 907E0008
0 003A204C 807E0008
0 003A2050 4E800020
0 0001FB1C 483A2033
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Code:
SET OGP=7300000073000000730000007300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000065730000000000006573000000000000
SET COP=730000007300000073000000730000003C600248A063F000706304002B830400409E000C3860000D907E0008807E00084E80002000000000000000000000000065730000000000006573000000000000
SET OGP=600000003FC0005D33DE3994807E00082C0300084181005C2C0300034181002C
SET COP=600000003FC0005D33DE3994483A20332C0300084181005C2C0300034181002C
Press L2 + \/ To Toggle Walking Through Everything
0
bungholio
0 003A48D0 3C800248
0 003A48D4 8884F00A
0 003A48D8 70840004
0 003A48DC 2B840004
0 003A48E0 4D9E0020
0 003A48E4 F821FE81
0 003A48E8 4808A84E
0 0008A848 483A48D2
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
*/
#
Code:
SET OGP=00270028002D002D002B002C002D002E00000000000000000000000000000000000000000000000000000000
SET COP=00270028002D002D002B002C002D002E3C8002488884F00A708400042B8400044D9E0020F821FE814808A84E
SET OGP=F821FE817C0802A6F8010190DBE10178FB610150FBA10160
SET COP=483A48D27C0802A6F8010190DBE10178FB610150FBA10160
Press L2 + < To Toggle The Camera Ignoring Focus On Items And Other Special Things
0
bungholio
0 003A1E50 3FC00248
0 003A1E54 8BDEF00A
0 003A1E58 73DE0008
0 003A1E5C 2B9E0008
0 003A1E60 409E0008
0 003A1E64 38C00000
0 003A1E68 60DE0000
0 003A1E6C 4E800020
0 002AA8E4 483A1E53
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
Between these 2 camera
related codes, you might
be pressing the button
combos a little bit to
get them working the way
you want since items and
other unknown things
usually affect camera
behavior.
*/
#
Code:
SET OGP=00000000647300006E6D00006C7300000000000000000000000000000000000000000000000000000000000000000000
SET COP=00000000647300006E6D00006C7300003FC002488BDEF00A73DE00082B9E0008409E000838C0000060DE00004E800020
SET OGP=92E1008462E3000092E100807B9C0020FBC1019090E1008C60DE0000FBA10188
SET COP=92E1008462E3000092E100807B9C0020FBC1019090E1008C483A1E53FBA10188
Press L2 + > To Toggle The Camera Following You Everywhere
0
bungholio
0 003A1E80 3C800248
0 003A1E84 8884F00A
0 003A1E88 70840002
0 003A1E8C 2B840002
0 003A1E90 54840672
0 003A1E94 4C9E0020
0 003A1E98 38800040
0 003A1E9C 4E800020
0 002AA94C 483A1E83
/*
Requires the Button
Enable code to be
activated or nothing will
happen when you press the
button.
Between these 2 camera
related codes, you might
be pressing the button
combos a little bit to
get them working the way
you want since items and
other unknown things
usually affect camera
behavior.
*/
#
Code:
SET OGP=000000000000000000000000000000000000000000000000000000000000000065730000657300006573000065730000
SET COP=3C8002488884F00A708400022B840002548406724C9E0020388000404E80002065730000657300006573000065730000
SET OGP=41820018809D0044548406B42C0400004082082C48000014809D004454840672
SET COP=41820018809D0044548406B42C0400004082082C48000014809D0044483A1E83
Camera Movement Speed Modifier
0
bungholio
0 002B0E18 ZCameraMovementSpeedZ
[ZCameraMovementSpeedZ]3F800000=Normal;40000000=2x;40400000=3x;40800000=4 x[/ZCameraMovementSpeedZ]
#
Code:
SET OGP=000000003F99999A4416000044480000437A00003F9C61AA3F8000003F666666
SET COP=000000003F99999A4416000044480000437A00003F9C61AAZCameraMovementSpeedZ3F666666
Language Modifier
0
bungholio
0 003A4A14 ZLanguageZ
0 003A4A18 987D0086
0 003A4A1C 4E800020
0 0028AC24 483A4A17
[ZLanguageZ]887D0086=Normal;38600000=Japanese;38600001=English ;38600002=French;38600003=German;38600004=Italian; 38600005=Spanish[/ZLanguageZ]
#
Code:
SET OGP=00000000000000000000000004000000081DFFD01000000000000000041D9FC0
SET COP=ZLanguageZ987D00864E80002004000000081DFFD01000000000000000041D9FC0
SET OGP=887D00868084B3EC5465103A7CBE282E7C05200041820470546315BA3C80012A
SET COP=483A4A178084B3EC5465103A7CBE282E7C05200041820470546315BA3C80012A
Invincibility
0
bungholio
0 0004FCC8 48000268
0 0004FCD8 48000258
/*
The 2nd line for "Damage
Fully Refills Health" is
needed for this because
you will still lose
health without it.
*/
#
Code:
SET OGP=1060038C10821CC61062102C409A0268887C05381062102C2C03000040820258
SET COP=1060038C10821CC61062102C48000268887C05381062102C2C03000048000258
Damage Fully Refills Health
0
bungholio
/* Most Attacks */
0 0004FECC C07F0158
/* Attacks With Invincibility */
0 0004FF44 1041128C
/* Various 1 Hit Kills */
0 0007C960 80FF0158
#
Code:
/* Most Attacks */
SET OGP=7C84281450640FBC78830020A3C30070C03F0154C05F0128B3DC0540EC611028
SET COP=7C84281450640FBC78830020A3C30070C03F0154C05F0128B3DC0540C07F0158
/* Attacks With Invincibility */
SET OGP=987C049990DF01281040038C104314C6409A0020386001547C43FC0E1042184A
SET COP=987C049990DF01281040038C104314C6409A0020386001547C43FC0E1041128C
/* Various 1 Hit Kills */
SET OGP=FFC0F890480000445485063E2C0500334082002478A62EA478A517643CE0BF80
SET COP=FFC0F890480000445485063E2C0500334082002478A62EA478A5176480FF0158
Maria's Health Never Decreases
0
bungholio
0 00041828 C3FF0158
/*
This is for James's
normal game when she is
following you.
*/
#
Code:
SET OGP=C03F0154C04344C4EC21102AFC01F80041800010C3FF0158FC5F0828FFE2F86E
SET COP=C03F0154C04344C4EC21102AFC01F80041800010C3FF0158FC5F0828C3FF0158
Invincibility For Maria
0
bungholio
0 00041410 EC210828
/*
This is for James's
normal game when she is
following you.
*/
#
Code:
SET OGP=C023000CD044000863E30000D024000CC0250000D0260000C0250004C0450008D0260004C025000CD0460008D026000C4803B2D1
SET COP=C023000CD044000863E30000D024000CC0250000D0260000C0250004C0450008D0260004C025000CD0460008D026000CEC210828
Enemies Die From Any Damage
0
bungholio
0 000D22F8 EC631828
0 000D2424 EC210828
0 000F9290 EC210828
#
Code:
SET OGP=808300203084010078840020C0640054C0A40028C0440058EC632828D0640054
SET COP=808300203084010078840020C0640054C0A40028C0440058EC631828D0640054
SET OGP=60000000EC3FF07AC05F0054C07E0054FC820828FC24106EFC430828FC22186E
SET COP=60000000EC3FF07AC05F0054C07E0054FC820828FC24106EFC430828EC210828
SET OGP=EC6400F2D06301282C1E000E4182000C2C1E001140820008FC40F890EC211828
SET COP=EC6400F2D06301282C1E000E4182000C2C1E001140820008FC40F890EC210828
Have Maria With You
0
bungholio
0 00118D04 38600001
/*
This is incomplete
because setting it to
zero will not remove
her. If you turn it on,
you might be stuck with
her. I was too lazy to
pursue it.
*/
#
Code:
SET OGP=54638FFE2C030000418200603860010538800000
SET COP=386000012C030000418200603860010538800000
Have All Items
0
bungholio
0 003A20A4 7CFC282E
0 003A20A8 39400001
0 003A20AC 7D4A3030
0 003A20B0 7CE75378
0 003A20B4 7CFC292E
0 003A20B8 7CBC282E
0 003A20BC 4E800020
0 0025D338 483A20A7
/*
00819EB4
00000001 = Nothing
00000002 = Health drink(s)
00000004 = First-aid kit(s)
00000008 = Ampoule(s)
00000010 = Handgun
00000020 = Handgun bullet(s)
00000040 = Shotgun
00000080 = Shotgun shell(s)
00000100 = Hunting rifle
00000200 = Rifle shell(s)
00000400 = Revolver (Maria)
00000800 = Revolver bullet(s) (Maria)
00001000 = Hyper Spray
00002000 = Wooden Plank
00004000 = Steel pipe
00008000 = Great knife
00010000 = Chainsaw
00020000 = Chinese Cleaver (Maria)
00040000 = Flashlight
00080000 = Radio
00100000 = Photo of Mary
00200000 = Letter from Mary
00400000 = Laura's letter
00800000 = Videotape
01000000 = Angela's knife
02000000 = Dog key
04000000 = Apartment gate key
08000000 = Key to room 202
10000000 = Clock key
20000000 = Courtyard key
40000000 = Fire escape key
80000000 = Lyne house key
00819EB8
00000001 = Nothing
00000002 = Health drink(s)
00000004 = First-aid ket(s)
00000008 = Ampoule(s)
00000010 = "Lapis Eye" key
00000020 = Elevator key
00000040 = Basement storeroom key
00000080 = Hospital lobby key
00000100 = Old bronze key
00000200 = Spiral-writing key
00000400 = Key of the Persecuted
00000800 = Key to hotel room 312
00001000 = Key to hotel room 204
00002000 = Employee elevator key
00004000 = Bar key
00008000 = "Fish" key
00010000 = Hotel stairway key
00020000 = Canned juice
00040000 = Coin [Snake]
00080000 = Coin [Old Man]
00100000 = Coin [Prisoner]
00200000 = Piece of hair
00400000 = Bent needle
00800000 = Dry cell battery
01000000 = Copper ring
02000000 = Lead ring
04000000 = Wrench
08000000 = Tablet of "The Oppressor"
10000000 = Lighter
20000000 = Horseshoe
40000000 = Tablet of "The Seductress"
80000000 = Tablet of "Gluttonous Pig"
00819EBC
00000001 = Wax doll
00000002 = Wire cutter
00000004 = Thinner
00000008 = "Little Mermaid" music box
00000010 = "Cinderella" music box
00000020 = "Snow White" music box
00000040 = Can opener
00000080 = Light bulb
00000100 = Rust-colored egg
00000200 = Scarlet egg
00000400 = Book: "Lost Memories"
00000800 = Book: "Crimson Ceremony"
00001000 = White chrism
00002000 = Obsidian goblet
00004000 = Blue Gem
00008000 = White Board (Maria)
00010000 = Black Board (Maria)
00020000 = Red Board (Maria)
00040000 = Acacia key (Maria)
00080000 = Matches (Maria)
00100000 = Birthday Card (Maria)
00200000 = White liquid (Maria)
*/
#
Code:
SET OGP=0000000000000000000000000000000000000000000000000000000073000000000000007300000000000000
SET COP=7CFC282E394000017D4A30307CE753787CFC292E7CBC282E4E80002073000000000000007300000000000000
SET OGP=606400007C852E70548606FE54A5103A612800007CA507B47CBC282E7CA53430
SET COP=606400007C852E70548606FE54A5103A612800007CA507B4483A20A77CA53430
Walking Speed Modifier
0
bungholio
0 0005BED4 ZWalkingSpeedZ
[ZWalkingSpeedZ]43FA0000=Normal;447A0000=2x;44BA0000=3x;44FA0000=4 x[/ZWalkingSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Code:
SET OGP=43FA0000F821FF517C0802A6F80100C0DBA10098DBC100A0DBE100A8FBC10088FBE10090
SET COP=ZWalkingSpeedZF821FF517C0802A6F80100C0DBA10098DBC100A0DBE100A8FBC10088FBE10090
Max Running Speed Modifier
0
bungholio
0 0005F9A4 ZMaxRunningSpeedZ0000 /* The limit it increases to before it decreases. */
0 0005F9A8 40200000 /* Turning Speed */
0 0005FA7C 3D20ZMaxRunningSpeedZ /* What it reset to after reaching the limit. */
0 0005FA88 61290000 /* What it reset to after reaching the limit. */
[ZMaxRunningSpeedZ]4099=Slightly slower;40A0=5;40C0=6;40E0=7;4100=8;4110=9;4120=10[/ZMaxRunningSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Code:
SET OGP=00000000404000004099999A3FD9999A40490FDB40C90FDBC0490FDB40800000
SET COP=0000000040400000ZMaxRunningSpeedZ00004020000040490FDB40C90FDBC0490FDB40800000
SET OGP=3D204099C0480004C0674A686129999AEC2308BA30E10070D03F00A8C0480008
SET COP=3D20ZMaxRunningSpeedZC0480004C0674A6861290000EC2308BA30E10070D03F00A8C0480008
Tired Running Speed Modifier
0
bungholio
0 0005F4A8 ZTiredRunningSpeedZ0000 /* This is the limit it can reach up to before it decreases. */
0 0005F4AC 40200000 /* Turning speed. */
0 0005F58C 48000044 /* Useful for keeping the speed even. */
0 0005F5A4 3D20ZTiredRunningSpeedZ /* Speed keeps increasing, and then once it hits the limit, it resets to this speed. */
0 0005F5E4 3D20ZTiredRunningSpeedZ /* Speed keeps increasing, and then once it hits the limit, it resets to this speed. */
[ZTiredRunningSpeedZ]4080=Default 4;40A0=5;40C0=6;40E0=7;4100=8;4110=9;4120=10[/ZTiredRunningSpeedZ]
/*
The camera does not
always keep up, so use
the Camera Movement
Speed Modifier code with
this as needed.
*/
#
Code:
SET OGP=0000000040800000404000003FD9999A40490FDB40C90FDBC0490FDB40600000
SET COP=0000000040800000ZTiredRunningSpeedZ00004020000040490FDB40C90FDBC0490FDB40600000
SET OGP=418600443D0000063D20005D3908F4A0C0680008C0894A683D204080EC4410FC
SET COP=480000443D0000063D20005D3908F4A0C0680008C0894A683D20ZTiredRunningSpeedZEC4410FC
SET OGP=3D204080EC4410FA3101007491210074FC011000D05F00A84180000C311F00A8
SET COP=3D20ZTiredRunningSpeedZEC4410FA3101007491210074FC011000D05F00A84180000C311F00A8
Hyper Spray Modifier
0
bungholio
0 0007DCC8 3CA001F6
0 0007DCCC 388000ZHyperSprayStrengthZ
0 0007DCD0 98858B39
[ZHyperSprayStrengthZ]FE=Weakest;FF=Purple;00=White;01=Yellow;02=Green[/ZHyperSprayStrengthZ]
#
Code:
SET OGP=2C1800054180FECC807F01342C030024418200983C8001F630848B3088840009
SET COP=2C1800054180FECC807F01342C030024418200983CA001F6388000ZHyperSprayStrengthZ98858B39
Action Level Modifier
0
bungholio
0 00056404 386000ZDifficultyZ
0 00056408 987D0074
[ZDifficultyZ]00=Beginner;01=Easy;02=Normal;03=Yellow Hard;04=Easy;05=Yellow Normal;06=Yellow Hard;07=Yellow Extra[/ZDifficultyZ]
#
Code:
SET OGP=60000000887D00745464103A546315BA7C9C20147C7C18147884002078650020
SET COP=386000ZDifficultyZ987D00745464103A546315BA7C9C20147C7C18147884002078650020
Riddle Level Modifier
0
bungholio
0 003A4A94 386000ZRiddleLevelZ
0 003A4A98 989D0075
0 003A4A9C 4E800020
0 000564C8 483A4A97
[ZRiddleLevelZ]00=Easy;01=Normal;02=Hard;03=Extra[/ZRiddleLevelZ]
#
Code:
SET OGP=0000000000000000000000000C019F00001D9FC010019F0000000000041D9FC0
SET COP=386000ZRiddleLevelZ989D00754E8000200C019F00001D9FC010019F0000000000041D9FC0
SET OGP=60000000889D0074907E04E82C0400014181001C3C60005D806344F0480290FD
SET COP=483A4A97889D0074907E04E82C0400014181001C3C60005D806344F0480290FD
Boat Stage Time Is Always 0
0
bungholio
0 0007A88C EC210828
/*
This is triggered by
being in the boat stage
after fighting Eddy.
*/
#
Code:
SET OGP=C0430020EC22082AD0230020E80100807C0803A6382100704E800020
SET COP=C0430020EC210828D0230020E80100807C0803A6382100704E800020
Boat Max Speed Modifier
0
bungholio
0 0007A8B8 3C00ZBoatSpeedZ
0 0007A8BC 90030024
[ZBoatSpeedZ]0000=0 Max Speed;447A=Massive Speed[/ZBoatSpeedZ]
/*
This is triggered by
rowing the boat in the
boat stage after
fighting Eddy.
*/
#
Code:
SET OGP=C0430024FC0110004CC0138241860008D02300244E800020
SET COP=C0430024FC0110004CC013823C00ZBoatSpeedZ900300244E800020
Damage Reduces Total Damage Taken Statistic To 0
0
bungholio
0 0007A920 EC210828
/*
This is triggered by
taking damage.
*/
#
Code:
SET OGP=C0430028EC22082AD02300284E800020
SET COP=C0430028EC210828D02300284E800020
Items Statistic Modifier
0
bungholio
0 0007A8DC ZItemCountZ
[ZItemCountZ]30840001=Normal;38800000=0 Items;3880270F=9,999[/ZItemCountZ]
/*
This is triggered by
picking up an item.
*/
#
Code:
SET OGP=A083000E308400015485043E2C050096B083000E40820018
SET COP=A083000EZItemCountZ5485043E2C050096B083000E40820018
Walking Distance Modifier
0
bungholio
0 0007A790 3C00ZWalkingDistanceZ
0 0007A794 90030018
[ZWalkingDistanceZ]0000=0 Distance;4E00=Massive Distance[/ZWalkingDistanceZ]
/*
This is triggered by
walking.
*/
#
Code:
SET OGP=C0430018EC22082AD02300184E800020
SET COP=C04300183C00ZWalkingDistanceZ900300184E800020
Running Distance Modifier
0
bungholio
0 0007A780 3C00ZRunningDistanceZ
0 0007A784 9003001C
[ZRunningDistanceZ]0000=0 Distance;4E00=Massive Distance[/ZRunningDistanceZ]
/*
This is triggered by
running.
*/
#
Code:
SET OGP=41820014C043001CEC22082AD023001C48000010
SET COP=41820014C043001C3C00ZRunningDistanceZ9003001C48000010
Last edited: