PS2 something has bugged me about the ps2

weirdosona

Member
you know the main screen? i've always been a little miffed by the fact that the spinning orbs aren't in an even number! i may sound a little picky or annoying, but when they split up (into fourths, halves, etc), there isn't an equal amount of orbs in each section.
i think i sound annoying about this, but i hope there's other people that feel this way! >_<
also it forces me to use a prefix so i hope people aren't misled by the fact i used a news prefix!
 
you know the main screen? i've always been a little miffed by the fact that the spinning orbs aren't in an even number! i may sound a little picky or annoying, but when they split up (into fourths, halves, etc), there isn't an equal amount of orbs in each section.
i think i sound annoying about this, but i hope there's other people that feel this way! >_<
also it forces me to use a prefix so i hope people aren't misled by the fact i used a news prefix!
You're geeking, don't know where I got this from but I remember hearing something about humans preferring odd amounts of things as the focus in photographs and videos compared to even which may have been why sony chose 5 orb things
 
That's OCD ;p
fyi: i'm autistic... not mad tho, you didn't know!

You're geeking, don't know where I got this from but I remember hearing something about humans preferring odd amounts of things as the focus in photographs and videos compared to even which may have been why sony chose 5 orb things
just found out something from https://uxdesign.cc/odd-vs-even-number-psychology-6307047bf5de
At an art gallery, most of the time, we find the number of paintings on a wall to be odd-numbered... But the moment there are odd-numbered structures on the wall, we lose the ability to group them automatically and thereby gaze at them for a while. This attracts attention.
this must be why they chose 7 orbs instead of 6 or 8...
 
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