Start PS2ISO from external HDD

Ps2 commands are send as cfg and vsh arguments
Lv1 syscalls are available to use
No usb hdd can be read with original library
All that for netemu at least

So maybe lv1_storage_read or lv1_storage_write is way that can translate path from hdd to usb. I'm not a dev so i have no idea is even worth to try. But if all HV syscalls are available the should be possible.

Edit: or lv1_storage_send_device_command. Write plugin to read ps2emu commands then translate dev_hdd0 to usb?
 
So maybe lv1_storage_read or lv1_storage_write is way that can translate path from hdd to usb. I'm not a dev so i have no idea is even worth to try. But if all HV syscalls are available the should be possible.

Edit: or lv1_storage_send_device_command. Write plugin to read ps2emu commands then translate dev_hdd0 to usb?
There is NO hdd0 in library, its just a /game/..../
Now obviously you can do it but an endless amount of time may be needed
 
any 1 can help me out with this, when i load the game with irisman it go back to the xmb and when i select it the game do a switch off but it dont turn off and the control off and screen blank any help, would really appreciate it
 
Last edited:
There is NO hdd0 in library, its just a /game/..../
Now obviously you can do it but an endless amount of time may be needed

It is hardcoded that the ps2net-emulator uses lv1-modified ps2 syscalls for opening the devices (rom, encdec, hdd, usb).
The opened hdd device is then used as root directory, thus it only reads /game/... , /tmp/ ...

Using the Mount-Option in GameOS will not override netemu from opening hdd, that is something that would need to be done on the emulator, maybe via cobra payload.
Maybe try it with a changed storage_open device id from hdd to usb and /game/... on the external hdd, where as i am not sure if you can simply open the usb hdd device like it does to regular hdd.


https://www.dropbox.com/s/ta8r0mhnnspf9yw/Datei%2014.12.15%2001%2014%2018.jpeg?dl=0
 

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