PS3 [Update] Apollo Save Tool v1.8.4 released

Update v1.8.4 Released
. Original Introduction: PS3 development has been seeing an upkick lately and developer @bucanero has been one of the developers playing a part. The developer has recently updated Artemis with new support and also released PKGi (PS3) but now the developer shares a great utility that involves PS3 Game Saves called Apollo, built utilizing the Artemis GUI this homebrew capable of running on CFW and PS3HEN will allow you to Patch & Resign your Game Saves / Download Game Saves / Unlock Game Saves all from the convenience of your PS3 console and not PC tools are required. Below you can see the release thread from the developer himself: So i'll let @bucanero take it from here with another great release:
-STLcardsWS

screenshot_main.png

It's summer and you're bored; what do you do with that amount of free time? You create "Apollo", a new homebrew app for the PS3! :D

  • you might wonder... why is it called Apollo?
    Apollo was the twin brother of Artemis, goddess of the hunt. Since this project was born using the Artemis-GUI codebase, I decided to respect that heritage by calling it Apollo.

    So, without further ado, let's present Apollo:

    Apollo Save Tool is an application to manage save-game files on the PlayStation 3.
    The apollo-ps3 homebrew app allows to download, unlock, patch and resign save-game files directly on your PS3.


    Features:
    • Easy to use: no crypto-key configuration or advanced setup needed.
    • Standalone: no computer required, everything happens on the PS3.
    • Save files listing: quick access to all the save files on USB and the internal PS3 HDD (+ file details)
    • Save SFO unlocking: allows the user to remove the copy-lock flag, enabling transfer of Copying Prohibited save files.
    • Save files patching: supports Bruteforce Save Data and Game Genie cheat patches to enhance your save-games.
    • Save PFD resigning: allows the user to resign save files made by other users and consoles.
    • Save downloading: access to an Online Database of save-game files to download straight to your PlayStation.
    • Automatic settings: auto-detection of PSID and Account-ID settings.


  • v1.8.4

    Added
    • Hex Editor for save-data files
    • Improved internal Web Server (Online DB support)
    • Custom offline Account-ID activation (On-screen Keyboard)
    • User-defined Online DB URL (Settings)
    Fixed

    • Fix Final Fantasy XIII save-game decryption bug
    Misc

    • Updated Apollo patch engine v0.4.1
      • Skip search if the pattern was not found
      • Improve code types 9, B, D
      • Fixed Final Fantasy XIII encryption bug on PS3
      • Add value subtraction support (BSD)
    • Custom checksum: Dai-3-Ji Super Robot Taisen Z

    .v1.8.0

    Added
    • Import Trophies from USB
    • Improve Trophy bulk export
    • Download Online DB saves to HDD
    • Extract archive tool (.zip, .7z, .rar)
    • Network Tools
      • URL downloader tool (download http/https/ftp/ftps links)
      • Simple local Web Server (full access to console drives)
    • New save-game sorting options (Settings)
      • by Name, by Title ID
    • Show PS3 IP address when running Apollo's Web Server
    • Improve USB support (scan USB0 to USB6)
    • On-screen Keyboard (for text input)
    Fixed

    • Fix screen aspect ratio (Tiny3D viewport issue)
    • Fix list refresh bug with .PSV saves
    • Fix .VM2 to .VMC export bug
    • Fix bug when saving settings
    Misc

    • Download application data updates from apollo-patches repository
    • Use .savepatch extension for save-game patches
    • Updated Apollo patch engine v0.3.0
      • BSD scripting changes
      • New custom hash: mgspw_checksum
      • Fix sha1_xor64 custom hashing
      • Fix little-endian support for decrypters/hashes (PS4/Vita)

    .v1.7.0
    • Added local Web Server (download saves as .Zip)
    • Save-game selection (press SELECT to tag items)
      • Copy/Resign selected saves (Bulk Management)
    • Improved listings (items count)
    • New custom checksum support
      • LEGO Marvel Avengers
      • LEGO Star Wars: The Force Awakens

    .v1.6.5

    Added

    • New save-game cheats
      • Final Fantasy XIII
      • Ratchet & Clank Future: A Crack in Time
      • Resident Evil 4 HD
      • Resident Evil 6
      • Resident Evil Revelations 2
      • Ryu ga Gotoku Kiwami
      • Tales of Zestiria
    Fixed

    • Fixed Online DB URL
    Misc

    • Use Apollo-lib (shared with Apollo PS4)

    .v1.6.4

    Added
    • Added setting to redetect user/console IDs
    • Added custom decryption support
      • Dynasty Warriors 8: Xtreme Legends
    • Added custom checksum support
      • LEGO Pirates of the Caribbean: The Video Game
      • LEGO Star Wars III: The Clone Wars
      • Tales of Zestiria
    • New save-game cheats
      • Atelier Rorona Plus
      • Atelier Shallie
      • Battle of Tiles EX
      • Call of Duty: World at War
      • Class of Heroes 2G
      • Death Spank
      • Deathmatch Village
      • DuckTales Remastered
      • Everybody's Golf
      • Iron Man 2
      • J-STARS Victory VS+
      • Kick Beat
      • Monster High - New Ghoul in School
      • Mortal Kombat Arcade Kollection
      • Narco Terror
      • Sacred Citadel
      • Shrek Forever After
      • Silent Hill: Downpour
      • Super Motherload
      • Tales of Zestiria
      • The Awakened Fate Ultimatum
      • The Expendables 2
      • Vandal Hearts: Flames of Judgment
      • Wizardry The Labyrinth Of Lost Souls
    Fixed
    • Fixed freeze issue when DB rebuild was scheduled
    • Fixed comments in .ps3savepatch files

    .v1.6.3

    Added
    • Added offline PS3 account activation
      • Creates a fake account ID
      • Generates an offline activation file act.dat
    • View raw .ps3savepatch patch files
    • Added BSD mid, endian_swap commands support
    • Added fnv1, checksum32, wadd_le, sha1_xor64 hash methods
    • Added custom decryption support
      • Metal Gear Solid 2
      • Metal Gear Solid 3
      • Metal Gear Solid Peace Walker
    • Added custom checksum support
      • Alien: Isolation
      • Digimon All-Star Rumble
      • Dragon Ball Z: Ultimate Tenkaichi
      • DuckTales: Remastered
      • LEGO Batman 2: DC Super Heroes
      • LEGO Harry Potter: Years 1-4
      • LEGO Harry Potter: Years 5-7
      • LEGO Lord Of The Rings
      • LEGO The Hobbit
      • Samurai Warriors 4
      • Sengoku Musou 4
      • Tears to Tiara 2
    • New save-game cheats
      • Dragon Ball Z: Xenoverse
      • Odin Sphere Leifthrasir
      • One Piece Pirate Warriors 3
      • Sengoku Basara 4 Sumeragi
      • Transformers: Devastation

    .v1.6.0

    Added

    • Display save-games and trophy-set icons
    • Added Database rebuild dialog (trophies)
    • Added PS2 Classics CONFIG encryption support
    • Improved USB scanning for Saves and User Backup tools
    Fixed
    • Fixed .ps3savepatch file parsing

    .v1.5.8

    Added

    • Added Trophy edit support
      • Unlock trophies
      • Lock trophies (if not synced)
    • Added bulk trophy export to .Zip
    • Added custom checksum support
      • Kingdom Hearts Chain of Memories
    • Improved file copy to USB
    Fixed
    • Fixed account_id update (special case)

    .v1.5.5

    Added
    • Added BSD qwadd, right, left commands support
    • Added adler16, sdbm, dwadd_le hash methods
    • Added dev_usb006 scan for USB saves
    • Added custom decryption support
      • Final Fantasy XIII
      • Final Fantasy XIII-2
      • Lightning Returns: Final Fantasy XIII
      • Resident Evil 0 (Zero) (Blowfish)
      • Resident Evil HD Remaster (Blowfish)
      • Resident Evil Revelations 2 (Blowfish)
      • Need for Speed: Undercover
      • Call of Duty: Black Ops (3-DES CBC)
      • Call of Duty: Black Ops II (3-DES CBC)
      • Silent Hill 3 HD
    • New save-game cheats
      • Persona 5
      • Resident Evil: Revelations 2
      • Yakuza 0
      • 99 Vidas
      • Lost Dimension
      • RAGE
      • The Last of Us
      • BlazBlue
      • BlazBlue: Chronophantasma EXTEND
      • BlazBlue: Central Fiction
      • Resident Evil 0 (Zero)
      • Resident Evil 4 HD
      • Resident Evil 5
      • Resident Evil 6
      • The Elder Scrolls V: Skyrim
      • The Legend of Heroes: Sen no Kiseki
      • Devil May Cry 3 HD
      • Guilty Gear Xrd - Rev. 2 -
      • Dynasty Warriors 8: Empires
      • Saint Seiya Soldiers' Soul
      • Star Ocean 5: Integrity and Faithlessness
      • Kamen Rider Battride War Sousei/Genesis
      • Rainbow Skies
    • Added custom checksum support
      • Dead Space 2
      • Dead Space 3
      • Final Fantasy X HD
      • Final Fantasy X-2 HD
      • Final Fantasy XIII
      • Final Fantasy XIII-2
      • Lightning Returns: Final Fantasy XIII
      • Kingdom Hearts 2.5 HD
      • Kingdom Hearts Birth by Sleep
      • Prototype
      • Prototype 2
    • Added simple icons for trophies
    • Improved custom CRC32 method
    Fixed
    • Fixed bulk resign and bulk copy
    • Fixed Fake owner account (ffffffffffffffff)

    .v1.5.0

    Added
    • Added Trophy Set management
      • List trophies
      • Resign trophy sets
      • Backup trophies to Zip
    • Added custom encryption support (DmC, GTA5, Diablo 3, NFS Rivals)
      • Algorithms: Blowfish, AES, DES
    • Added "Import decrypted save file" option
    • Added PS2/PS1 .PSV saves to the Online Database
    • Improved user messages
    • Added BSD global variable support
    • Added BSD search next command support
    • Added GameGenie code type 88 relative search
    Fixed
    • Fixed .RAP uppercase issue

    .v1.4.6

    Added
    • Added BSD crc64_ecma and crc64_iso hash commands
    • Added custom CRC-64 hash support
    • Added deflate support to BSD decompression command
    Fixed
    • Fixed save-game patches
      • Darksiders
      • Call of Juarez Bound in Blood
      • Fuse

    .v1.4.5

    Added
    • Added Change Account ID option (Remove ID, Fake Owner/Rebug)
    • Added background to PS3 system Dialogs
    • Added Enable Debug Log setting
    • Game Genie Type 6 code support
    • New cheats
      • Guilty Gear Xrd -SIGN-
      • Guilty Gear Xrd Rev 2
      • BlazBlue: Centralfiction
    • Updated secure_file_id database with new Title IDs and keys
    • Updated Online Database with new save-games
    Fixed
    • Fixed Online Database save-game download bug

    .v1.4.2

    Added
    • Export PS1 .PSV saves to .mcs
    • Export PS2 .PSV saves to .psu
    • Import raw PS2 memcards to .VM2 (ECC / non-ECC)
    • Export PS2 .VM2 memcards to raw image
    • Added APOLLO-99PS1.PSV dummy save (to refresh XMB virtual memcards)

    .v1.4.0

    Added
    • PS2 Classics: export/decrypt .VME memcards to .VM2
    • PS2 Classics: import/encrypt .VM2 memcards to .VME
    • PS2 Classics: export/decrypt BIN.ENC images to .ISO
    • PS2 Classics: import/encrypt .ISO images to BIN.ENC
    • Added .PSV resigning (PS1/PS2)
    • Added PS1 .mcs/.psx save conversion to .PSV
    • Added PS2 .max/.cbs/.xps/.psu save conversion to .PSV
    • Added APOLLO-99PS2.PSV dummy save (to refresh XMB virtual memcards)

    .v1.2.5

    Added
    • Updated games.conf database with new IDs and keys
    • Add Copy savegame to HDD option
    • Add Zip savegame to HDD option
    • Add bulk save-game copy to HDD support
    • Add owners.xml support (select owners from the Settings menu)

    .v1.2.0

    Added

    • Add save-game region change support
    • Add custom decryption for Naughty Dog savegames (TLoU, Uncharted 2, Uncharted 3)
    • Add bulk save-game resign support
    • Add View Save details option
    • Add Export licenses to HDD (/dev_hdd0/exdata/)
    • Add proper detection of unprotected games
    • Add analog stick control support
    Fixed
    • Removed unsupported cheat code files
    • Fix BSD cheat code applying process
    • No cheat codes selected by default

    .v1.1.2

    Added
    • Export single .rif license to .rap file (User Backup menu)
    • Import single .rap file to user's .rif license (User Backup menu)
    • Bulk import .rap files to user's content .rif licenses (User Backup menu)

    .v1.1.0

    Added
    • Export the user's content licenses to .RAP files (User Backup menu)

    .v1.0.9

    Added
    • Support for compressed save-game file patching
    • Added insert, delete, compress, and decompress BSD patch commands
    • Improved save list browsing
    • Improved BSD patch code parsing
    • Reduced package installer size

    .v1.0.2

    Added
    • Re-added resign/cheat options to HDD/USB
    • Added decrypt file option
    • Updated UI with custom font
    Fixed
    • Fixed game listing issue (when name has a \n)
    • Fixed custom CRC calculation bug (BSD patches)

    .v1.0.0

    Added
    • Bruteforce Save Data cheat patch support
    • Changed save-game encryption/decryption method
    • Splash screen logo

    .v0.9.0

    Added
    • Game Genie cheat patch support
    • Updated UI
    • Added Remove Console ID patch
    • Added Licenses backup to .Zip (/dev_hdd0/home/000000XX/exdata/)
    • Added bulk save-game copy to USB
    • Added Trophies backup to USB
    • Added owner.txt support to override auto-detected settings
    • Improved auto-update check/download
    Fixed
    • Solved issue when copying save-games from HDD to USB
    • Solved freeze bug when using Clear local cache
    • UI: Fixed improper titles and messages

    .v0.6.5

    Added
    • Export save-game to .Zip file
    • Copy save-game to USB
    • New Settings option to clear local cache
    • New Settings option to update application data
    Fixed
    • Fixed patch when removing Account ID
    • Use internal PS3 fonts to fix issues with extended characters

    .v0.5.1

    Hot fix release.

    Fixed

    • Fix unzip issue when unpacking online save files

    .
    v0.5.0


    First public release.
    Added
    • Save file listing (+ details)
    • Save file SFO unlocking (remove lock flag)
    • Save file PFD resigning
    • Save file download from Online Database
    • Automatic detection of PSID/Account-ID settings

  • Using the application is simple and straight-forward:
    • Move UP/DOWN to select the save-game file you want to patch, and press :but x: . The patch screen will show the available fixes for the file. Select the patches and click Apply.
    • To see the item's details, press :but tri: . It will open the context menu on the screen. Press :but cir: to return to the list.
    • To reload the list, press :but square: .
    • Press left (L1/L2) or right trigger buttons (R1/R2) to move pages up or down.


  • No special setup is needed. Just download the latest apollo-ps3.pkg package and install it on your PlayStation 3. On first run, the application will detect and setup the required user settings.


  • screenshot_main.png screenshot_patches.png screenshot_savelist.png screenshot_settings.png screenshot_about.png screenshot_details.png


  • Credits


See the full project's README for more information: https://bucanero.github.io/apollo-ps3/
feel free to share you comments and ideas! :cool2:


Download link: https://github.com/bucanero/apollo-ps3/releases/latest
As usual, full source code is available on GitHub :)


Note: A PS4 version has been released as well, see details > here <
A PSP version is also available, see details > here <
 
Last edited by a moderator:
@bucanero

Yes, the text above jars.

.....
report:

-on HDD it does not show resign option only Copy and Cheat
-Borderland 2 save file of the character , got error when resign -somehow the owner changed but no effect- .(i tried to copy my character on different user , so my little brother have the same character level as me). profile save file resigned succesfully but the charater is not. in game there is always new game not trace for my progress i copied and resigned

i am doing more test..
 
@bucanero
-on HDD it does not show resign option only Copy and Cheat
-Borderland 2 save file of the character , got error when resign -somehow the owner changed but no effect- .(i tried to copy my character on different user , so my little brother have the same character level as me). profile save file resigned succesfully but the charater is not. in game there is always new game not trace for my progress i copied and resigned

i am doing more test..

yes, resigning is currently only available on USB saves

About Borderlands 2 save, are you using v0.9.1 , right? the resign error is shown in Apollo, or you get an issue when you copy the file to the XMB (corrupt save)?
if it gets copied by the XMB with no issues, then the resign worked but the game might have additional security checks that detect that the save comes from a different user.
 
@bucanero It would be like having an option to change the Apollo theme like a theme server to put game themes on the Apollo menu. Changing sounds would be top that super nostalgic top gear song too
 
@bucanero :

Comment expliquez-vous que le transfert des SAVEs et des Trophys soient si longs avec "Apollo" alors que pour les mêmes SAVEs et Trophys via mmCM-4.85.1 cela soit au moins 8 à 10 fois plus rapide (clef USB la même) ??? Avez-vous un moyen d'accélérer cela ???


In English via Google-trad :

How do you explain that the transfer of SAVEs and Trophies are so long with "Apollo" when for the same SAVEs and Trophys via mmCM-4.85.1 it is at least 8 to 10 times faster (USB key the same)? ?? Do you have a way to speed this up ???
 
@bucanero It would be like having an option to change the Apollo theme like a theme server to put game themes on the Apollo menu. Changing sounds would be top that super nostalgic top gear song too

It would be possible to support themes and customize the GUI, provided that I have time to parameterize the code. A first simple approach could be just having a "UI" folder where the app reads all the .png image files and the .mp3 background music. Then the user could replace any file if desired.

@bucanero :
How do you explain that the transfer of SAVEs and Trophies are so long with "Apollo" when for the same SAVEs and Trophys via mmCM-4.85.1 it is at least 8 to 10 times faster (USB key the same)? ?? Do you have a way to speed this up ???

well, code hasn't been optimized; for the moment my focus was on supporting BSD cheat codes. I wouldn't be surprised if copying is slower that any other app. Regarding file transfers, implementing async read/write could be one solution.
 
Ama
v1.0.0 has been released:
https://github.com/bucanero/apollo-ps3/releases/tag/v1.0.0

The new feature is the support for Bruteforce Save data (BSD) cheat patches.

Now you can apply cheats from Game Genie and BSD codes, including those cheats that need re-hashing (like crc32, md5, etc) to work properly.

note: only missing item from BSD is the support for compressed save data. (cheats that require [Decompress] first)
Amazing, thank you.
 
Hello guys i hope that you have a wonderful day i wanted to inquire about the resign saves It is because that this function is only available for usb saves but not for HDD saves, it will be useful because i am having issues trying to apply cheats to a HDD save for example on dead rising 2 after i apply the cheats the savedata got corrupted so i think that there is a way to fix that but will be neccesary to have the resign saves option available for HDD saves in order to try to reasign saves in order to try to prevent to that error to happen
 
Last edited:
It's a really great tool if ur having confusion u need to have a folder that says ps3 then save data in it then put ur save when u go in mark remove console I'd and the other thing then all u have to do is click resign and apply after that leave them all unchecked and do it again and it worked then move to home folder under save data
 
Hello guys i hope that you have a wonderful day i wanted to inquire about the resign saves It is because that this function is only available for usb saves but not for HDD saves, it will be useful because i am having issues trying to apply cheats to a HDD save for example on dead rising 2 after i apply the cheats the savedata got corrupted so i think that there is a way to fix that but will be neccesary to have the resign saves option available for HDD saves in order to try to reasign saves in order to try to prevent to that error to happen

the save shows as "corrupted" on the XMB, or when you load it on the game?

I'll re-add the option in the next version, but actually when you apply cheats using v1.0.0 the save gets resigned too.
(tech note: I moved back to the custom encrypt/decrypt functions from pfdtools, so when you select a cheat, Apollo will decrypt > patch > encrypt > resign the save.)

it might also be a bug on Apollo... you could try to apply the same cheats using the original Bruteforce Save Data and see if the save loads properly or not.

For reference, I've tested with some games I have around and I didn't have issues applying patches. Here's a list of games I 'cheated' with Apollo and worked properly:

Alpha protocol
Far cry 3 blood dragon
Ultimate marvel vs. Capcom 3
Lollipop chainsaw
Guilty gear X sign
 
the save shows as "corrupted" on the XMB, or when you load it on the game?

I'll re-add the option in the next version, but actually when you apply cheats using v1.0.0 the save gets resigned too.
(tech note: I moved back to the custom encrypt/decrypt functions from pfdtools, so when you select a cheat, Apollo will decrypt > patch > encrypt > resign the save.)

it might also be a bug on Apollo... you could try to apply the same cheats using the original Bruteforce Save Data and see if the save loads properly or not.

For reference, I've tested with some games I have around and I didn't have issues applying patches. Here's a list of games I 'cheated' with Apollo and worked properly:

Alpha protocol
Far cry 3 blood dragon
Ultimate marvel vs. Capcom 3
Lollipop chainsaw
Guilty gear X sign
hello bucanero actually does show in both on ps3 XMB and in the game, appears that savedata could not be loaded due to that is corrupted, it is also good to know that apollo does that on the moment of applying cheats, additional i tried on bruteforce but it gaves me a different thing jeje actually i managed to add the cheats through bruteforce savedata tool, then after that copy the savedata to usb and then i reassigned savedata then it let me copy to ps3 with no errors and then on the in game, does not appear the savedata corrupted message anymore, jeje so yeah my experiment worked jeje so it will be good to have once again the option available to reassign saves from HDD bucanero jeje thanks a lot
 
hello bucanero actually does show in both on ps3 XMB and in the game, appears that savedata could not be loaded due to that is corrupted, it is also good to know that apollo does that on the moment of applying cheats, additional i tried on bruteforce but it gaves me a different thing jeje actually i managed to add the cheats through bruteforce savedata tool, then after that copy the savedata to usb and then i reassigned savedata then it let me copy to ps3 with no errors and then on the in game, does not appear the savedata corrupted message anymore, jeje so yeah my experiment worked jeje so it will be good to have once again the option available to reassign saves from HDD bucanero jeje thanks a lot

alright, if with Bruteforce Data it worked, then it seems there's a bug in Apollo that is corrupting the save.

since I don't have that game, could you share the original Dead Rising 2 save file that you tried patching, so I can run some tests and fix the bug? (the save file before any patching or getting corrupted)
also the working save patched by Bruteforce Data would be good to have too. Just upload a .zip and I'll check it, I bet the bug will show up. ( https://github.com/bucanero/apollo-ps3/issues )

btw, have you tried applying cheats with Apollo to other games? did you get errors or corruption issues there too?

thanks for the feedback
 
Not really a bug, just a UI suggestion. Long game names seem to cause a overlap in the next line of text and make them unledgable. Perhaps a limit if possible to just a certain amount of characters or allow the name to scroll.

BTW Thanks for all your contributions to the PS3 Scene!!!
 
Not really a bug, just a UI suggestion. Long game names seem to cause a overlap in the next line of text and make them unledgable. Perhaps a limit if possible to just a certain amount of characters or allow the name to scroll.

BTW Thanks for all your contributions to the PS3 Scene!!!

could you provide an example (game title?), maybe a screenshot or a save-game file with a long name so I can check it on my side?

It seems my games don't have such long names so I haven't detected that behaviour during my tests
 
alright, if with Bruteforce Data it worked, then it seems there's a bug in Apollo that is corrupting the save.

since I don't have that game, could you share the original Dead Rising 2 save file that you tried patching, so I can run some tests and fix the bug? (the save file before any patching or getting corrupted)
also the working save patched by Bruteforce Data would be good to have too. Just upload a .zip and I'll check it, I bet the bug will show up. ( https://github.com/bucanero/apollo-ps3/issues )

btw, have you tried applying cheats with Apollo to other games? did you get errors or corruption issues there too?

thanks for the feedback
Hello bucanero sure the original save data was the one that you have uploaded into the online db of apollo jeje and once i get to home i will upload the working modified savedata, best regards
 
alright, if with Bruteforce Data it worked, then it seems there's a bug in Apollo that is corrupting the save.

since I don't have that game, could you share the original Dead Rising 2 save file that you tried patching, so I can run some tests and fix the bug? (the save file before any patching or getting corrupted)
also the working save patched by Bruteforce Data would be good to have too. Just upload a .zip and I'll check it, I bet the bug will show up. ( https://github.com/bucanero/apollo-ps3/issues )

btw, have you tried applying cheats with Apollo to other games? did you get errors or corruption issues there too?

thanks for the feedback

Dead Rising 2 uses a custom checksum. Make sure that you use the following parameters:

m_Algorithm = CustomCRC
CustomCRC_BitsOrder = bits32
CustomCRC_Polynomial = CRC32_EDB88320
CustomCRC_InitialValue = 0
CustomCRC_XOR = 0
CustomCRC_reflect_input = True
CustomCRC_reflect_output = False
 
Hello bucanero sure the original save data was the one that you have uploaded into the online db of apollo jeje and once i get to home i will upload the working modified savedata, best regards

perfect, I'll check the save file you already shared! :encouragement: I totally forgot to check there! :D

I'll start by checking if Apollo is doing the custom CRC (mentioned by aldos) properly

edit: I did a quick check and it looks like the custom crc is calculated correctly.

@ashura: do you remember which cheats were you applying to the save file?
 
Last edited:

Featured content

Trending content

Back
Top