PS3 [Update] Apollo Save Tool v1.8.4 released

Update v1.8.4 Released
. Original Introduction: PS3 development has been seeing an upkick lately and developer @bucanero has been one of the developers playing a part. The developer has recently updated Artemis with new support and also released PKGi (PS3) but now the developer shares a great utility that involves PS3 Game Saves called Apollo, built utilizing the Artemis GUI this homebrew capable of running on CFW and PS3HEN will allow you to Patch & Resign your Game Saves / Download Game Saves / Unlock Game Saves all from the convenience of your PS3 console and not PC tools are required. Below you can see the release thread from the developer himself: So i'll let @bucanero take it from here with another great release:
-STLcardsWS

screenshot_main.png

It's summer and you're bored; what do you do with that amount of free time? You create "Apollo", a new homebrew app for the PS3! :D

  • you might wonder... why is it called Apollo?
    Apollo was the twin brother of Artemis, goddess of the hunt. Since this project was born using the Artemis-GUI codebase, I decided to respect that heritage by calling it Apollo.

    So, without further ado, let's present Apollo:

    Apollo Save Tool is an application to manage save-game files on the PlayStation 3.
    The apollo-ps3 homebrew app allows to download, unlock, patch and resign save-game files directly on your PS3.


    Features:
    • Easy to use: no crypto-key configuration or advanced setup needed.
    • Standalone: no computer required, everything happens on the PS3.
    • Save files listing: quick access to all the save files on USB and the internal PS3 HDD (+ file details)
    • Save SFO unlocking: allows the user to remove the copy-lock flag, enabling transfer of Copying Prohibited save files.
    • Save files patching: supports Bruteforce Save Data and Game Genie cheat patches to enhance your save-games.
    • Save PFD resigning: allows the user to resign save files made by other users and consoles.
    • Save downloading: access to an Online Database of save-game files to download straight to your PlayStation.
    • Automatic settings: auto-detection of PSID and Account-ID settings.


  • v1.8.4

    Added
    • Hex Editor for save-data files
    • Improved internal Web Server (Online DB support)
    • Custom offline Account-ID activation (On-screen Keyboard)
    • User-defined Online DB URL (Settings)
    Fixed

    • Fix Final Fantasy XIII save-game decryption bug
    Misc

    • Updated Apollo patch engine v0.4.1
      • Skip search if the pattern was not found
      • Improve code types 9, B, D
      • Fixed Final Fantasy XIII encryption bug on PS3
      • Add value subtraction support (BSD)
    • Custom checksum: Dai-3-Ji Super Robot Taisen Z

    .v1.8.0

    Added
    • Import Trophies from USB
    • Improve Trophy bulk export
    • Download Online DB saves to HDD
    • Extract archive tool (.zip, .7z, .rar)
    • Network Tools
      • URL downloader tool (download http/https/ftp/ftps links)
      • Simple local Web Server (full access to console drives)
    • New save-game sorting options (Settings)
      • by Name, by Title ID
    • Show PS3 IP address when running Apollo's Web Server
    • Improve USB support (scan USB0 to USB6)
    • On-screen Keyboard (for text input)
    Fixed

    • Fix screen aspect ratio (Tiny3D viewport issue)
    • Fix list refresh bug with .PSV saves
    • Fix .VM2 to .VMC export bug
    • Fix bug when saving settings
    Misc

    • Download application data updates from apollo-patches repository
    • Use .savepatch extension for save-game patches
    • Updated Apollo patch engine v0.3.0
      • BSD scripting changes
      • New custom hash: mgspw_checksum
      • Fix sha1_xor64 custom hashing
      • Fix little-endian support for decrypters/hashes (PS4/Vita)

    .v1.7.0
    • Added local Web Server (download saves as .Zip)
    • Save-game selection (press SELECT to tag items)
      • Copy/Resign selected saves (Bulk Management)
    • Improved listings (items count)
    • New custom checksum support
      • LEGO Marvel Avengers
      • LEGO Star Wars: The Force Awakens

    .v1.6.5

    Added

    • New save-game cheats
      • Final Fantasy XIII
      • Ratchet & Clank Future: A Crack in Time
      • Resident Evil 4 HD
      • Resident Evil 6
      • Resident Evil Revelations 2
      • Ryu ga Gotoku Kiwami
      • Tales of Zestiria
    Fixed

    • Fixed Online DB URL
    Misc

    • Use Apollo-lib (shared with Apollo PS4)

    .v1.6.4

    Added
    • Added setting to redetect user/console IDs
    • Added custom decryption support
      • Dynasty Warriors 8: Xtreme Legends
    • Added custom checksum support
      • LEGO Pirates of the Caribbean: The Video Game
      • LEGO Star Wars III: The Clone Wars
      • Tales of Zestiria
    • New save-game cheats
      • Atelier Rorona Plus
      • Atelier Shallie
      • Battle of Tiles EX
      • Call of Duty: World at War
      • Class of Heroes 2G
      • Death Spank
      • Deathmatch Village
      • DuckTales Remastered
      • Everybody's Golf
      • Iron Man 2
      • J-STARS Victory VS+
      • Kick Beat
      • Monster High - New Ghoul in School
      • Mortal Kombat Arcade Kollection
      • Narco Terror
      • Sacred Citadel
      • Shrek Forever After
      • Silent Hill: Downpour
      • Super Motherload
      • Tales of Zestiria
      • The Awakened Fate Ultimatum
      • The Expendables 2
      • Vandal Hearts: Flames of Judgment
      • Wizardry The Labyrinth Of Lost Souls
    Fixed
    • Fixed freeze issue when DB rebuild was scheduled
    • Fixed comments in .ps3savepatch files

    .v1.6.3

    Added
    • Added offline PS3 account activation
      • Creates a fake account ID
      • Generates an offline activation file act.dat
    • View raw .ps3savepatch patch files
    • Added BSD mid, endian_swap commands support
    • Added fnv1, checksum32, wadd_le, sha1_xor64 hash methods
    • Added custom decryption support
      • Metal Gear Solid 2
      • Metal Gear Solid 3
      • Metal Gear Solid Peace Walker
    • Added custom checksum support
      • Alien: Isolation
      • Digimon All-Star Rumble
      • Dragon Ball Z: Ultimate Tenkaichi
      • DuckTales: Remastered
      • LEGO Batman 2: DC Super Heroes
      • LEGO Harry Potter: Years 1-4
      • LEGO Harry Potter: Years 5-7
      • LEGO Lord Of The Rings
      • LEGO The Hobbit
      • Samurai Warriors 4
      • Sengoku Musou 4
      • Tears to Tiara 2
    • New save-game cheats
      • Dragon Ball Z: Xenoverse
      • Odin Sphere Leifthrasir
      • One Piece Pirate Warriors 3
      • Sengoku Basara 4 Sumeragi
      • Transformers: Devastation

    .v1.6.0

    Added

    • Display save-games and trophy-set icons
    • Added Database rebuild dialog (trophies)
    • Added PS2 Classics CONFIG encryption support
    • Improved USB scanning for Saves and User Backup tools
    Fixed
    • Fixed .ps3savepatch file parsing

    .v1.5.8

    Added

    • Added Trophy edit support
      • Unlock trophies
      • Lock trophies (if not synced)
    • Added bulk trophy export to .Zip
    • Added custom checksum support
      • Kingdom Hearts Chain of Memories
    • Improved file copy to USB
    Fixed
    • Fixed account_id update (special case)

    .v1.5.5

    Added
    • Added BSD qwadd, right, left commands support
    • Added adler16, sdbm, dwadd_le hash methods
    • Added dev_usb006 scan for USB saves
    • Added custom decryption support
      • Final Fantasy XIII
      • Final Fantasy XIII-2
      • Lightning Returns: Final Fantasy XIII
      • Resident Evil 0 (Zero) (Blowfish)
      • Resident Evil HD Remaster (Blowfish)
      • Resident Evil Revelations 2 (Blowfish)
      • Need for Speed: Undercover
      • Call of Duty: Black Ops (3-DES CBC)
      • Call of Duty: Black Ops II (3-DES CBC)
      • Silent Hill 3 HD
    • New save-game cheats
      • Persona 5
      • Resident Evil: Revelations 2
      • Yakuza 0
      • 99 Vidas
      • Lost Dimension
      • RAGE
      • The Last of Us
      • BlazBlue
      • BlazBlue: Chronophantasma EXTEND
      • BlazBlue: Central Fiction
      • Resident Evil 0 (Zero)
      • Resident Evil 4 HD
      • Resident Evil 5
      • Resident Evil 6
      • The Elder Scrolls V: Skyrim
      • The Legend of Heroes: Sen no Kiseki
      • Devil May Cry 3 HD
      • Guilty Gear Xrd - Rev. 2 -
      • Dynasty Warriors 8: Empires
      • Saint Seiya Soldiers' Soul
      • Star Ocean 5: Integrity and Faithlessness
      • Kamen Rider Battride War Sousei/Genesis
      • Rainbow Skies
    • Added custom checksum support
      • Dead Space 2
      • Dead Space 3
      • Final Fantasy X HD
      • Final Fantasy X-2 HD
      • Final Fantasy XIII
      • Final Fantasy XIII-2
      • Lightning Returns: Final Fantasy XIII
      • Kingdom Hearts 2.5 HD
      • Kingdom Hearts Birth by Sleep
      • Prototype
      • Prototype 2
    • Added simple icons for trophies
    • Improved custom CRC32 method
    Fixed
    • Fixed bulk resign and bulk copy
    • Fixed Fake owner account (ffffffffffffffff)

    .v1.5.0

    Added
    • Added Trophy Set management
      • List trophies
      • Resign trophy sets
      • Backup trophies to Zip
    • Added custom encryption support (DmC, GTA5, Diablo 3, NFS Rivals)
      • Algorithms: Blowfish, AES, DES
    • Added "Import decrypted save file" option
    • Added PS2/PS1 .PSV saves to the Online Database
    • Improved user messages
    • Added BSD global variable support
    • Added BSD search next command support
    • Added GameGenie code type 88 relative search
    Fixed
    • Fixed .RAP uppercase issue

    .v1.4.6

    Added
    • Added BSD crc64_ecma and crc64_iso hash commands
    • Added custom CRC-64 hash support
    • Added deflate support to BSD decompression command
    Fixed
    • Fixed save-game patches
      • Darksiders
      • Call of Juarez Bound in Blood
      • Fuse

    .v1.4.5

    Added
    • Added Change Account ID option (Remove ID, Fake Owner/Rebug)
    • Added background to PS3 system Dialogs
    • Added Enable Debug Log setting
    • Game Genie Type 6 code support
    • New cheats
      • Guilty Gear Xrd -SIGN-
      • Guilty Gear Xrd Rev 2
      • BlazBlue: Centralfiction
    • Updated secure_file_id database with new Title IDs and keys
    • Updated Online Database with new save-games
    Fixed
    • Fixed Online Database save-game download bug

    .v1.4.2

    Added
    • Export PS1 .PSV saves to .mcs
    • Export PS2 .PSV saves to .psu
    • Import raw PS2 memcards to .VM2 (ECC / non-ECC)
    • Export PS2 .VM2 memcards to raw image
    • Added APOLLO-99PS1.PSV dummy save (to refresh XMB virtual memcards)

    .v1.4.0

    Added
    • PS2 Classics: export/decrypt .VME memcards to .VM2
    • PS2 Classics: import/encrypt .VM2 memcards to .VME
    • PS2 Classics: export/decrypt BIN.ENC images to .ISO
    • PS2 Classics: import/encrypt .ISO images to BIN.ENC
    • Added .PSV resigning (PS1/PS2)
    • Added PS1 .mcs/.psx save conversion to .PSV
    • Added PS2 .max/.cbs/.xps/.psu save conversion to .PSV
    • Added APOLLO-99PS2.PSV dummy save (to refresh XMB virtual memcards)

    .v1.2.5

    Added
    • Updated games.conf database with new IDs and keys
    • Add Copy savegame to HDD option
    • Add Zip savegame to HDD option
    • Add bulk save-game copy to HDD support
    • Add owners.xml support (select owners from the Settings menu)

    .v1.2.0

    Added

    • Add save-game region change support
    • Add custom decryption for Naughty Dog savegames (TLoU, Uncharted 2, Uncharted 3)
    • Add bulk save-game resign support
    • Add View Save details option
    • Add Export licenses to HDD (/dev_hdd0/exdata/)
    • Add proper detection of unprotected games
    • Add analog stick control support
    Fixed
    • Removed unsupported cheat code files
    • Fix BSD cheat code applying process
    • No cheat codes selected by default

    .v1.1.2

    Added
    • Export single .rif license to .rap file (User Backup menu)
    • Import single .rap file to user's .rif license (User Backup menu)
    • Bulk import .rap files to user's content .rif licenses (User Backup menu)

    .v1.1.0

    Added
    • Export the user's content licenses to .RAP files (User Backup menu)

    .v1.0.9

    Added
    • Support for compressed save-game file patching
    • Added insert, delete, compress, and decompress BSD patch commands
    • Improved save list browsing
    • Improved BSD patch code parsing
    • Reduced package installer size

    .v1.0.2

    Added
    • Re-added resign/cheat options to HDD/USB
    • Added decrypt file option
    • Updated UI with custom font
    Fixed
    • Fixed game listing issue (when name has a \n)
    • Fixed custom CRC calculation bug (BSD patches)

    .v1.0.0

    Added
    • Bruteforce Save Data cheat patch support
    • Changed save-game encryption/decryption method
    • Splash screen logo

    .v0.9.0

    Added
    • Game Genie cheat patch support
    • Updated UI
    • Added Remove Console ID patch
    • Added Licenses backup to .Zip (/dev_hdd0/home/000000XX/exdata/)
    • Added bulk save-game copy to USB
    • Added Trophies backup to USB
    • Added owner.txt support to override auto-detected settings
    • Improved auto-update check/download
    Fixed
    • Solved issue when copying save-games from HDD to USB
    • Solved freeze bug when using Clear local cache
    • UI: Fixed improper titles and messages

    .v0.6.5

    Added
    • Export save-game to .Zip file
    • Copy save-game to USB
    • New Settings option to clear local cache
    • New Settings option to update application data
    Fixed
    • Fixed patch when removing Account ID
    • Use internal PS3 fonts to fix issues with extended characters

    .v0.5.1

    Hot fix release.

    Fixed

    • Fix unzip issue when unpacking online save files

    .
    v0.5.0


    First public release.
    Added
    • Save file listing (+ details)
    • Save file SFO unlocking (remove lock flag)
    • Save file PFD resigning
    • Save file download from Online Database
    • Automatic detection of PSID/Account-ID settings

  • Using the application is simple and straight-forward:
    • Move UP/DOWN to select the save-game file you want to patch, and press :but x: . The patch screen will show the available fixes for the file. Select the patches and click Apply.
    • To see the item's details, press :but tri: . It will open the context menu on the screen. Press :but cir: to return to the list.
    • To reload the list, press :but square: .
    • Press left (L1/L2) or right trigger buttons (R1/R2) to move pages up or down.


  • No special setup is needed. Just download the latest apollo-ps3.pkg package and install it on your PlayStation 3. On first run, the application will detect and setup the required user settings.


  • screenshot_main.png screenshot_patches.png screenshot_savelist.png screenshot_settings.png screenshot_about.png screenshot_details.png


  • Credits


See the full project's README for more information: https://bucanero.github.io/apollo-ps3/
feel free to share you comments and ideas! :cool2:


Download link: https://github.com/bucanero/apollo-ps3/releases/latest
As usual, full source code is available on GitHub :)


Note: A PS4 version has been released as well, see details > here <
A PSP version is also available, see details > here <
 
Last edited by a moderator:
@SoJustMe Did You rebuild database after resigning? Try it. I don't know if Apollo doing it but it is probably necessary (if XMB db also preserve such informations as CP parram).

@GREEDY PESOS Technically it is possible and easy to implement but... needs database with folder and file names for the same title for all regions, across different editions. Impossible to do for one man. With no guarantee it works always (for sure not always). I can only confirm that region conversion works with Uncharted 2 Greatest Hits and premiere PAL version because I did it in the past, when Flatz tools released.
 
@SoJustMe Did You rebuild database after resigning? Try it. I don't know if Apollo doing it but it is probably necessary (if XMB db also preserve such informations as CP param).

Apollo is not currently doing any database rebuild, so yes the XMB might need a refresh to see the changes.

btw, if you remove the copy-flag from USB files, it shows up without delay because I assume the XMB does not cache any information from removable devices.
 
You could probably force console to rebuild database i.e by placing flag (unfortunately I don't know which one) to "dev_hdd0/tmp/mms/" (if memory doesn't fault me @pinky) and then doing soft restart (LV2).

But this also need to warn user that he will loose XMB "folders" and setting up item order. So should be also optional.
 
The correct way would be to advise to one of the .sprx's that does the database update tasks that... "a new content has been created, please index it", but sadly we dont know how to do that :/
The hdd database stores some info about savedata btw... but i dont know how many of it matters for apollo tasks (like the detail you mentioned about the copy protection, as far i remember this is not stored in the database)
 
@Berion , if you mean the database location, it's dev_hdd0/mms/db . there's a flag that you can create yourself or you can go into the recovery menu to do it.
 
The correct way would be to advise to one of the .sprx's that does the database update tasks that... "a new content has been created, please index it", but sadly we dont know how to do that :/
As example... when you use the official feature to "import from USB" or "export to USB" a savedata you are sending an order to a .sprx to update the database. And that order probably is something generic where only changes the TITLE_ID of the savedata

If we could "capture" that info sent to the .sprx you could trigger it by yourself in apollo indicating the TITLE_ID of other savedata

*Also, i guess it could be posible to create a "virtual" USB device to do some savedata import/export or conversions without the need of having a real USB device connected... just with the purpose of taking advantage of that database updating made when you import/export savedatas to USB
 
a theory I want to check to transfer a save from USB to HDD with Apollo (and getting it to show up on the XMB without db rebuild):

since I'm already able to create valid save files using the internal PS3 methods (the apollo settings save, for example), I want to ask the ps3 to create a new save, but this time using the folder-name of the USB save ;) ... that should trigger the database update and all the internal stuff... once that's done, I would over-write all the files from USB to HDD, but the save should be already there on the database.

just to be clear: I haven't tried it yet, so I don't know the results. (theory only)
 
a theory I want to check to transfer a save from USB to HDD with Apollo (and getting it to show up on the XMB without db rebuild):

since I'm already able to create valid save files using the internal PS3 methods (the apollo settings save, for example), I want to ask the ps3 to create a new save, but this time using the folder-name of the USB save ;) ... that should trigger the database update and all the internal stuff... once that's done, I would over-write all the files from USB to HDD, but the save should be already there on the database.

just to be clear: I haven't tried it yet, so I don't know the results. (theory only)
Ohhh, actually this should work better if you create the savedata using a PARAM.SFO with the real TITLE_ID but all other attributes generic, like a placeholder (containing info easy to locate later with "fseek"), and after creating the savedata you search for that info in the hdd database (in a similar way i did in the "DB3 crawler" tool) and update the "placeholder" savedata entry with the info from the new PARAM.SFO

All this needs to be made in a single sequence from inside apollo (before exiting apollo)... and at the time you exit, the database already contains the correct info, so the savedata should be displayed normally
 
hello sojustme i recommend you that in that case that does not let you copy from usb on ps3 main menu, on apollo try to use the option that says zip and copy to usb, that one works fine, also worked for me forsave of the evil within that one does not let you copy progress either, best regards
 
hello sojustme i recommend you that in that case that does not let you copy from usb on ps3 main menu, on apollo try to use the option that says zip and copy to usb, that one works fine, also worked for me forsave of the evil within that one does not let you copy progress either, best regards

thank you..

i managed to Copy to usb with Zip then Unzip to Sava file ps3. after that, i managed to Unlock and Resign Save file of Dark Souls on new user i created then copy it.

(Normal Copy give Currupted Data for Dark soul)

BUT when i start the game this shity message comes out while loading the resigned save file inside the game.

(i have not updated the game since back up the game untill now, i tried to fresh copy from user 1 and repeat the process on new user but it gives same message inside the game).

if you could please try this to copy Dark soul save file on new user and check if it works or not and load the save file inside the game or give same message?


EDIT: thanks i have solved the problem

1- copy as Zip file
2-unzip and move it to save folder inside ps3 folder on USB memory flash
3- from usb only(select) Remove copyprotection then Apply&resign
4- copy it in ps3 save data utility .

Hint:
-the save file from hdd does not change even after applying paches. this is why apply patch after copy to USB.
- Remove The Owner result to this message in pic witch said diffrent versions.
-after the save file copy from USB to PS3, the file changed to Lock ( copy porhibited)
- copy the sqve file directly to USB (without Zip) result in Currupted Data once display the save files in ps3 utility.

@bucanero
@sandungas

need help here please
 

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EDIT: thanks i have solved the problem

so in the end you solved the issue, right? :)

weird that the .Zip copy worked but a direct copy didn't (if you can, compare the files in the .zip with the one copied directly, I wonder if there's any difference :confused3: )... I guess I need to run more tests

btw, the "remove owner" option is not really needed for any normal use-case, I'd say it's an advanced option. (I actually left out another advanced option to "remove console ID" from a save)
Those options would probably only make sense if you want to send the save to a friend but want to erase any reference to your account or console.
 
Apollo Save Tool v0.9.0 has been released:
https://github.com/bucanero/apollo-ps3/releases/tag/v0.9.0

Those with Apollo already installed should be able to get the new .pkg from within the app (if you have the auto-version check enabled)

Added

  • Game Genie cheat patch support
  • Updated UI
  • Added Remove Console ID patch
  • Added Licenses backup to .Zip (/dev_hdd0/home/000000XX/exdata/)
  • Added bulk save-game copy to USB
  • Added Trophies backup to USB
  • Added owner.txt support to override auto-detected settings
  • Improved auto-update check/download
Fixed

  • Solved issue when copying save-games from HDD to USB
  • Solved freeze bug when using Clear local cache
  • UI: Fixed improper titles and messages

Notes:

Cheat patches can only be applied to saves on the HDD. Saves on USB will only show options to unlock, remove account/console id, export to zip, and copy.

Right now only Game Genie cheat codes are supported. Cheats that use BSD script format or need a checksum hash (crc, md5, etc) shouldn't be used or you'll end up with an invalid save.
 
Apollo Save Tool v0.9.0 has been released:
https://github.com/bucanero/apollo-ps3/releases/tag/v0.9.0

Those with Apollo already installed should be able to get the new .pkg from within the app (if you have the auto-version check enabled)

Added

  • Game Genie cheat patch support
  • Updated UI
  • Added Remove Console ID patch
  • Added Licenses backup to .Zip (/dev_hdd0/home/000000XX/exdata/)
  • Added bulk save-game copy to USB
  • Added Trophies backup to USB
  • Added owner.txt support to override auto-detected settings
  • Improved auto-update check/download
Fixed

  • Solved issue when copying save-games from HDD to USB
  • Solved freeze bug when using Clear local cache
  • UI: Fixed improper titles and messages

Notes:

Cheat patches can only be applied to saves on the HDD. Saves on USB will only show options to unlock, remove account/console id, export to zip, and copy.

Right now only Game Genie cheat codes are supported. Cheats that use BSD script format or need a checksum hash (crc, md5, etc) shouldn't be used or you'll end up with an invalid save.

Hello bucanero i do have a question, do you know which games will be supported or is there a list that we can check to verify the game genie cheat games compatible? Thanks in advance, best regards
 
Nice work @bucanero and @Berion Very nice app. Really official/professional looking.


I might have just found a small bug. I went into usb saves and there were none. When I press triangle for "details" it freezes the console. If it makes any difference I do have a FAT32 usb stick in dev_usb001 with no saves on it.

I was on this screen:
test.jpg
 
Hello bucanero i do have a question, do you know which games will be supported or is there a list that we can check to verify the game genie cheat games compatible? Thanks in advance, best regards

reviewing every patch file would take a lot of time, so there's no list.

In any case, it's quite simple to know when you select a game, and select the "View Code" option on a cheat patch:

Game Genie codes look like:
Code:
28000022 0000FFFF
18000022 000000FF
4A0000AA AA007FFF

BSD script patches look like:
Code:
search "Shotgun"
write next A:7FFF

And any game that needs checksum updates have a code saying something like "Update CRC (required)"

if the game has no "update checksum" patch, and the cheat you select is in the Game Genie format, it should work fine. (for safety, make a backup or export a .Zip before applying cheats)

In any case, I'll add support for BSD script format and checksums in the next version :)
 
Nice work @bucanero and @Berion Very nice app. Really official/professional looking.


I might have just found a small bug. I went into usb saves and there were none. When I press triangle for "details" it freezes the console. If it makes any difference I do have a FAT32 usb stick in dev_usb001 with no saves on it.

I was on this screen:
View attachment 24637

oh, good catch! :encouragement: I'm quite sure the bug is due to a null pointer reference... the app assumes there's a save-game to get information about, but of course empty list = no save.

I'll fix it soon but probably won't make a release until next cycle (v1.0.0) when I include BSD script support+checksums.
 
ohh its getting better now, im still awaiting for the "mass save game patching" option to be available. Having 500+save files accumulated over the years patching 1by1 is not fun.
 
hi sorry to disturb the save more i'm trying to remove the id and re-sign with my psid Apollo is corrupting on the pendrive and the option to remove psid is only appearing by pendrive and not HD
 

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