webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

Is there anyway to avoid "content scanning" at startup? If I start any game/homebrew/app while the "yellow light" is blinking right after turn on the PS3, the system hangs and, shows a message that the system is corrupted, and needs to be checked.
 
Is there anyway to avoid "content scanning" at startup? If I start any game/homebrew/app while the "yellow light" is blinking right after turn on the PS3, the system hangs and, shows a message that the system is corrupted, and needs to be checked.

if you mean the improper shutdown warning, there's a way with cfw. it's a debug setting iirc, but I can't recall if it's qa flagging or debug level 2 (dex).
 
if you mean the improper shutdown warning, there's a way with cfw. it's a debug setting iirc, but I can't recall if it's qa flagging or debug level 2 (dex).
It's not the improper shutdown warning. It's a warning saying that the system could not execute properly, and asking to press "ps button" to try to restart system. This message also has instructions to install firmware again (holding start and select) just in case...

I'm using CFW Evilnat 4.87 Beta 9 (not sure if it's an issue with the CFW)...

The image is just an example.
ea0mp4ngfof31[1].jpg
 
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Hi @aldostools
Can't send you PM, don't know why.
I've find today that random peoples webMAN MOD web configs can be easily accessed from internet.

I could had easily erase their data, steal their IDPS/PSID or just scare them setting fan speed to max value.
Instead I only notified them they should secure their home networks...

Apart from people not caring about their home networks security,
or not knowing their ISPs are setting their home networks open to public by default,
maybe it would be better to disable web panel by default and make it optional via XMB webMAN menu?
 
Hi @aldostools
Can't send you PM, don't know why.
I've find today that random peoples webMAN MOD web configs can be easily accessed from internet.

I could had easily erase their data, steal their IDPS/PSID or just scare them setting fan speed to max value.
Instead I only notified them they should secure their home networks...

Apart from people not caring about their home networks security,
or not knowing their ISPs are setting their home networks open to public by default,
maybe it would be better to disable web panel by default and make it optional via XMB webMAN menu?
you can restrict access to one IP. in settings, check the option "disable remote access to www/ftp" and put the IP of PC/Phone that you want to control webman in the box next to that option.
 
Hi @aldostools
Can't send you PM, don't know why.
I've find today that random peoples webMAN MOD web configs can be easily accessed from internet.

I could had easily erase their data, steal their IDPS/PSID or just scare them setting fan speed to max value.
Instead I only notified them they should secure their home networks...

Apart from people not caring about their home networks security,
or not knowing their ISPs are setting their home networks open to public by default,
maybe it would be better to disable web panel by default and make it optional via XMB webMAN menu?

I do not accept PM from anyone. So it's not a bug.

In regards to your request, my recommendations are:
1- Put your console behind a firewall with ports 80, 21, 38008 and 7887 disabled for public networks.
2- As Coro mentioned, there is an option that filter the remote access allowing only the local host and the IP specified.
3- Enable the ADMIN/USER mode, to prevent unauthorized access to the web
4- Add a password to FTP server
5- If you don't use Internet or remote access, disable the Internet on the PS3 until you really need it.

The options 2, 3 and 4 are disabled by default to make the initial setup easier. I recommend to enable them if you have security concerns with your LAN or have the ports open to the public network.
 
@aldostools i thought of redirecting CPU,RSX temps to specific memory offset and then read that offset in script as work on gta scripts so no need for another sprx/modmenu ,i wonder if its possible
 
@aldostools i thought of redirecting CPU,RSX temps to specific memory offset and then read that offset in script as work on gta scripts so no need for another sprx/modmenu ,i wonder if its possible

Yes, it is possible but it needs the current code to be changed to poke the cpu/rsx temps in a specified memory address.
I would need to know what memory address you want to read.

If the script can perform syscalls, it could get the cpu/rsx temps directly.
 
Yes, it is possible but it needs the current code to be changed to poke the cpu/rsx temps in a specified memory address.
I would need to know what memory address you want to read.

If the script can perform syscalls, it could get the cpu/rsx temps directly.
the problem is its a script i mean it use internal game function and doesn't have access to system one like syscalls , i will tell you memory address once i finish code reduction and find a good block of zeroes to use it :)
 
@aldostools
Howdy. Made this account because of this.
I made some edits to the source code and built an update pkg featuring a new version of the sprx with extra features I was experimenting with.
HOWEVER, when the pkg built and I installed it on my ps3, WHENEVER I enable ps3hen (which automatically turns on webman), webman loads and then crashes my ps3. So, I can't easily fix this with some package installing, since I need to run homebrew for that and the way to run homebrew is blocked by this messup.
WTF do I do to fix this and what did I do that caused this?
 
@aldostools
Howdy. Made this account because of this.
I made some edits to the source code and built an update pkg featuring a new version of the sprx with extra features I was experimenting with.
HOWEVER, when the pkg built and I installed it on my ps3, WHENEVER I enable ps3hen (which automatically turns on webman), webman loads and then crashes my ps3. So, I can't easily fix this with some package installing, since I need to run homebrew for that and the way to run homebrew is blocked by this messup.
WTF do I do to fix this and what did I do that caused this?
place an empty file named "boot_plugins.txt" on a usb memory stick and plug it into ps3. turn on ps3 and enable hen. webman should not load. (remember to unplug the usb and delete the empty file when done)
 
@aldostools
Howdy. Made this account because of this.
I made some edits to the source code and built an update pkg featuring a new version of the sprx with extra features I was experimenting with.
HOWEVER, when the pkg built and I installed it on my ps3, WHENEVER I enable ps3hen (which automatically turns on webman), webman loads and then crashes my ps3. So, I can't easily fix this with some package installing, since I need to run homebrew for that and the way to run homebrew is blocked by this messup.
WTF do I do to fix this and what did I do that caused this?

If you don't show what changes that you made, it's impossible to analyze what you caused the crash.
It could be a memory allocation issue, or poke on a protected memory address, a corrupted sprx, etc.

To fix the issue, do what Coro said: put an empty /boot_plugins.txt on /dev_usb000

Or put a working version of webftp_server.sprx and a boot_plugins.txt on the root of /dev_usb000
The boot_plugins.txt should have this path: /dev_usb000/webftp_server.sprx
 
You are missing something, because it prevents the system to load ANY plugin including webMAN MOD
I have the txt file in the usb drive and it still crashes. I did not misspell the filename either.

If you don't show what changes that you made, it's impossible to analyze what you caused the crash.
It could be a memory allocation issue, or poke on a protected memory address, a corrupted sprx, etc.

To fix the issue, do what Coro said: put an empty /boot_plugins.txt on /dev_usb000

Or put a working version of webftp_server.sprx and a boot_plugins.txt on the root of /dev_usb000
The boot_plugins.txt should have this path: /dev_usb000/webftp_server.sprx
The change isn't made to the sprx's boot process, so there's no way it would break on boot, but it does.

Anyways, it turns out doing a quick format deletes webman but keeps hen, so I can technically start hen without webman. I didn't have any data on the hard drive except for this to begin with, so it's fine to quick format it.

HMMMM! I removed the changes and it still crashes.
 
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I have the txt file in the usb drive and it still crashes. I did not misspell the filename either.


The change isn't made to the sprx's boot process, so there's no way it would break on boot, but it does.

Anyways, it turns out doing a quick format deletes webman but keeps hen, so I can technically start hen without webman. I didn't have any data on the hard drive except for this to begin with, so it's fine to quick format it.

HMMMM! I removed the changes and it still crashes.

Reinstall HFW through recovery menu then reinstall HEN.
If the internal HDD was formatted, there should not be any trace of webMAN MOD in the disk.

You can put the empty boot_plugins.txt in /dev_usb000 to be sure that any plugin is loaded by HEN.
If you have another USB connected in /dev_usb001, disconnect it.
 
Reinstall HFW through recovery menu then reinstall HEN.
If the internal HDD was formatted, there should not be any trace of webMAN MOD in the disk.

You can put the empty boot_plugins.txt in /dev_usb000 to be sure that any plugin is loaded by HEN.
If you have another USB connected in /dev_usb001, disconnect it.
I took care of that, plus it turns out the usb000 I had connected doesn't work well with my ps3.
More curious is that with the changes removed it still crashes my ps3.
 
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