aGBe

PS1 aGBe 0.2.3

.: aGBe - a GameBoy emulator :.



  • VERSION 0.2.3 ('Set C Bit')

    Fixed C Flag bug. (Set C)
    Fixed Some Timing Issues
    Fixed Frame Skip
    Fixed Timer Controller on Reset
    Improved/Fixed MBC Controller
    Fixed Memory Access Bug
    Fixed some Restart Issues
    Code Cleanup (Optimization)

    VERSION 0.2.2 ('Cohesion')
    As I've mentioned in the forums, even number releases will be marked more 'stable' than odd releases.
    So, keeping that in mind, I've fixed some things that has reduced the amount of crashing.
    Changelog:
    Fixed OAM RAM Allocation
    Fixed CP OPCode bug
    Fixed BIT Opcode bug
    Fixed RL Opcode bug
    Added Unalloc routines
    Added Screen Blanking after Menu
    Removed Unused Variables

    VERSION 0.2.1 ('Reloaded')
    Thanks for trying out this version.
    Its been a very long time since we've done anything, And there's still a bit to go.
    A lot of roms will crash, unfortunately. Try and stick with 32k Roms.
    Check on the website, and Forums often!
    Controls:
    To get back into menu from emulation:
    press L1 + R1 + L2 + R2 + Select + Start.

  • Make sure that you have these files in the main directory:
    SYSTEM.CNF
    MAIN.EXE
    AGBEBANK.BIN

  • aGBe Team:
    [vEX] webpage design, javabank maintainer
    Skitchin gui coder
    Sparrow sound coder, rombank maintainer, iso util maintainer
    |Cloud| lead tester
    & Everyone at gamebase.ca! (Thanks for the hosting, justice7!)
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kozarovv
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