ColemPSX

PS1 ColemPSX 0.2a

ColemPSX version 0.2a
  • By Jum Hig 9/2000
    This is the an alpha version of my Colecovision emulator for PSX.
    It is hardcoded to run only one ROM (Kevtris), but has been
    tested with many and most run. Acceptably.
    An acceptable frame rate of about 48 to 63 fps is achieved using
    cycle-count cheating, and frame-skipping set to 3 (hardcoded).
    Preliminary sound is enabled (sorry no noise channel yet :)

  • To use:
    1. Find the Colecovision bios rom "coleco.rom" or one of the hacked
    Colecovision roms.
    2. Find the homebrew Colecovision game "Kevtris" rom.
    3. With "coleco.rom" and "kevtris.rom" in the same directory as
    "colem", use psexe or similar to run "colem".

    psexe colem

    The colem binary, once uploaded to the PSX, will load "coleco.rom"
    and "kevtris.rom" off your PC.
    Of course you will need psexe or similar and an Xplorer or AR to
    upload colem to your PSX.


  • Use the PSX pad.

    :but square: 0 key
    :but l1: 1 key
    :but l2: 2 key
    :but r1: 3 key
    :but r2: 4 key
    :but tri: 5 key
    :but select: Pause
    :but start: Start

  • ColemPSX is (heavily) based on Marat Fayzullin's "Colem" portable
    Colecovision emulator source code, so thankful credits are due to
    Marat.

    Credits to go to the writers of the Colecovision tech docs, and
    the writers of the MESS Colecovision source code.
    I'm also busy with and Asteroids emu for PSX, so look out for a
    release of that soon.

    And I've also been messing with NES and PCEngine emu's for the PSX,
    but the frame rates are dismal (max. 15 fps and 9 fps respectively).
    Looks like the PSX just doesn't have the CPU crunchpower to do these
    at any sort of respectable speed :{ I'll have to get a PS2 soon...
    Greets to all psxdev'ers.

    - James Higgs
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