The 11th Power

PS1 The 11th Power 2016-10-03

Sony PlayStation Homebrew Game - The 11th Power


  • The 11th Power is my take on the (briefly) popular game 2048. Its name comes from the fact that:
    1. 2048 is 2 to the 11th power
    2. I made this long after 2048 stopped being popular

    I had found a PlayStation SDK a long time ago, but was unsuccessful in getting it to work after a few tries. About 3 years later, I gave it another shot, and finally managed to fix it up, getting some sample source code to compile. The 11th Power was quite easy to develop, taking only about a week and a half's worth of evenings.

    eleventh.png


    The 11th Power uses coloured balls instead of numbers, each representing an exponent. The order is as follows:
    - One through four red balls
    - One through four green balls
    - One through three blue balls (three blue balls being the goal of 2048)

  • Executable (ROM) - a PlayStation executable file, which can be played in an emulator such as ePSXe

    CD image (already in our resources) - a PlayStation CD image of the game, which can be played in a modded PlayStation or an emulator

    Source code - The 11th Power's source code package
    Dev kit and source code - The 11th Power's ready to compile source code within a dev kit; grab this if you'd like to compile The 11th Power yourself, or develop your own games based on it. Tested in Windows XP.

    To compile:

    - Get a Windows XP machine (could perhaps be a VMWare virtual machine running a Windows XP VM)
    - Unzip dev kit and source code package to c:\psyq
    - Start up a Command Prompt (via cmd)
    - Inside c:\psyq run PSPATHS.BAT
    - Go to c:\psyq\the11thpower
    - Run build.bat
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