Danxx444
Member
YeahI haven't read the rest of this thread, but are you talking about the clock? I seem to recall that at least.
YeahI haven't read the rest of this thread, but are you talking about the clock? I seem to recall that at least.
You may be able to replace it if we apply the same settings as your gim image, which we will replace.the clock face and hands are all white, so you can change their colors through the xml. would be interesting to remove the icon. you can probably do this through the item tree (deleting its string), but it might soft brick. that's how you can add icons.
Yes .. two days ago I decided to do the test .. replaces the gim image of the current clock with the gim image of the old clock..without making any kind of definition in the images ... I also deleted the gin images: tex_busy_l and tex_busy_s. ..resolved to install on the system ... what happened? ... well ... as soon as I returned to the XMB menu, the system simply froze and did not shut down properly..just pulling the plug.. I had to reinstall everything again.. you can probably do this through the item tree (deleting its string), but it might soft brick. that's how you can add icons.
ohThere is something you are not getting... the clock of modern firmwares uses an animation where the "long" and "short" images rotates at fast speed
Is the same rotation that happens when the hour or minutes of the normal clock increases in 1 unit
The only difference is this rotation happens at a higher speed... and they used it to represent some kind of "loading" indicator
In old firmwares this doesnt exists, actually there is no clock, and the animation doesnt rotates anything
What it does is to display the 30 frames of the "waterdrop" animation as a video sequence
In short...
You cant replace the rotation of the modern clock by the sequence of frames... are 2 things completly different
If at some point someone finds how to do this replacement... is going to be made by patching a .sprx (and only posible if the .sprx contains references and the info for the old code)
.... but all right ... worth the try.
maybe we could make it "invisible"?
thanks for the tip and attention ... but i already use this mod.Yes you can make the clock go bye bye's, I normally have it on my PS3's> ie there is no clock face on my xmb, in fact the time is in the bottom left hand corner of my XMB not the top right....
Clock UI Redesign by @dazzaXx it will give you some clues as to how to remove the clock or swap it for something else....
https://www.psx-place.com/threads/release-modern-clock-ui-4-82-4-84.22752/
I don't even know why I said that if I'm already using this mod lolYes you can make the clock go bye bye's, I normally have it on my PS3's> ie there is no clock face on my xmb, in fact the time is in the bottom left hand corner of my XMB not the top right....
Clock UI Redesign by @dazzaXx it will give you some clues as to how to remove the clock or swap it for something else....
https://www.psx-place.com/threads/release-modern-clock-ui-4-82-4-84.22752/
Im reading again your previous posts, i will try to answer them later, but first... where is the problem in this image ?The third image is a bit curious, since yesterday's first test was like this ... but I forgot to warn you.
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Yeah...Package Manager without textIm reading again your previous posts, i will try to answer them later, but first... where is the problem in this image ?
You mean... the folder without text ?... what is that folder?... is the rebug package manager ?
But tell me if that problem you was mentioning was the folder from rebug package manager, in that case the reason why it happened have a easy explain@sandungas...Take a look and notice something ...
I got it...but my PS3 is not a CFW...i'm HEN user.But tell me if that problem you was mentioning was the folder from rebug package manager, in that case the reason why it happened have a easy explain
Rebug adds some custom text strings and a icon inside explore_plugin_full.rco
The explore_plugin_full.rco i made doesnt have it because i made it by using the official explore_plugin_full.rco from 4.84 as a base
You never told me to do it for rebug, so the rco i made is generic
Ok, anyway... is the same problem i mentioned, it seems the explore_plugin_full.rco used by HEN have some custom textsBut my PS3 is not a CFW...i'm HEN user.