PS3 Gameboot & XMB Modify Collections w/ Installer by bitsbubba

Want an easy way to change up the look of your XMB and more? Well, with these two new Installers that were released by bitsbubba; GameBoot Collection & XMB Modify it's very easy to do so, with these installers that contain great collections from various Contributors from around the communities. Includes some of the best Custom Coldboots, Gameboots, System Start-Up Sounds, & also some [break]..[/break] Custom XMB waves that the scene has to offer. This is v1.00 of the collection and it's contents can be seen below and in the forums via these links that contain additional information;( GameBoot Collection & XMB Modify)


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Contents of Collections

  • Custom Coldboots - 30+
  • Custom GameBoots - 17+
  • Custom Start-up Sounds - 12
  • Custom XMB Waves - 7


DOWNLOADS:
Gameboot Collection Installer - MIRRORs
XMB Modify Collection Installer - MIRRORs


Checkout Additional information on these by clicking the title:
GameBoot Collection & XMB Modify

 
[MENTION=3657]pinky[/MENTION] alright,, so basically the only thing I want to do(for now) is change the backgrounds on waves that have already been modded so to make all backgrounds one color, the XMB, the months, the time of day and the original theme backgrounds all need to be changed right?

thanks guys for all the info and assistance
 
[MENTION=3657]pinky[/MENTION] alright,, so basically the only thing I want to do(for now) is change the backgrounds on waves that have already been modded so to make all backgrounds one color, the XMB, the months, the time of day and the original theme backgrounds all need to be changed right?

thanks guys for all the info and assistance

yes, all the backgrounds r one after another in the hex, so u can just copy and paste write over and over again. make sure u don't paste insert except for the first eight bytes when recompiling.
 
[MENTION=3657]pinky[/MENTION] ok just to confirm, when I open the .dds files in photoshop in the little window that pops up before the files open , do I leave the selection "load using default sizes" ? oh do I check the "load mip maps " box or leave it unchecked...

the rest I pretty much got it

thanks
 
The mipmaps are miniatures in different sizes (always smaller than the original) generated automatically when you create the .dds
the number of them depends of the size of the original (there is a formula i dont remember now)
Are used in 3D design when the texture needs to be displayed from different distances (when you are close to it is displayed the bigger image, but when you move far away are displayed the others based in the distance, one or other)

If you load the mipmaps when opening the .dds file in photoshop, every mipmap becomes a layer and you can edit them individually... but you dont really need them because you are not going to edit them... this is only usefull when finetunning textures but not even usefull because most of the times are generated automatically

So dont load them..... and generate them automatically when saving the file (you dont need to specify its number because as said this depends of the size of the original texture)

Actually... this is a mistake of official coldboot, the mipmap textures are not really needed because the image is displayed always in the same position so only the big texture is used... all the other smaller mipmaps are not used and are pointless... but well, thats sony
 
so in global1's tutorial and in Pinky's , they both say that when you save the dds you should select "generate mipmaps" like you said but they say to set the number to 5.... but you're saying that the number really doesn't matter?

oh and when I save the dds files photoshop leaves out the last few hexes... so should I fill them with zero's ? yeah and I kinda figured out not to open the dds with the load the mipmaps option because after I saved and I clicked on the image to view it...the little box looked broken, incomplete...Then without loading the mipmaps after saving and viewing ..the box was whole and complete just like global's and pinky's are in there example dds files

thanks for the help !
 
so in global1's tutorial and in Pinky's , they both say that when you save the dds you should select "generate mipmaps" like you said but they say to set the number to 5.... but you're saying that the number really doesn't matter?

oh and when I save the dds files photoshop leaves out the last few hexes... so should I fill them with zero's ? yeah and I kinda figured out not to open the dds with the load the mipmaps option because after I saved and I clicked on the image to view it...the little box looked broken, incomplete...Then without loading the mipmaps after saving and viewing ..the box was whole and complete just like global's and pinky's are in there example dds files

thanks for the help !

depending on how many mip maps u generate, the overall size of the photo will be different. ECDSA, the security the ps3 uses, generally has things in multiples of 16, so lines will be filled up to equal that number such as pkg sha-1 (last two lines of a pkg in hex with padded 0's at the beginning), 16-byte rap files for ps3 or the 48-byte rap files for the ps4, etc. if the dds file is slightly off in terms of size, u should pad with 0's. however, I don't believe dds files should. the tga files in the wave r though. ur doing the backgrounds, right? 'cause they're dds, but the particles r tga.
 
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hey guys I'm back sorry been away @pinky working on the cobra pick (got one done but scrapped it). I myself don't use photoshop for any of my edits, I'm a GIMP user. by the way here's another I just through while working on the cobra pick:

REBUG~Cobra.png
 
[MENTION=3657]pinky[/MENTION] yeah the last few were being cut but its because I was leaving the box checked on "load mipmaps" so when I would save it...even with your settings it was short some hexes. when I did it without loading the mipmaps and then saved to the settings in the tut then it came out fine! so it was all me but everytime I get a few mins free im working on it

[MENTION=6]bitsbubba[/MENTION] ...I have gimp I've used that for a while but when I started with this dds stuff , I tried loading the dds and I could never get it to work. I put it in the right folder, I even forced installed the 32bit version on gimp because that could have been the issue and that didn't work. kept saying libgimp-2.0-dll or something like wasn't found then it just kept giving me error :( I like that logo tho maybe [MENTION=3657]pinky[/MENTION] can do the black and white with a fade(looks like he already did) and I can do something in color

so I got this trial of PS CS6 extended 13.0 BUT ummmm there are many amtlib.dll to make it last looooonger ;) but all the ones I find have worm, trojans etc so I gotta figure out something in 28 days so I can keep doing this stuff :p

anyhoo thanks to all you guys for the help!
 
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[MENTION=3657]pinky[/MENTION]

ok so Im doing the color for the wave.... I got the whole thing about the lines that start with 3 are the right side and the 4's are the left side. I got the color values and using control +H found and replaced the lines.. so that seems all good so far. so when you open up the wave settings in Notepad++ at the top are the first six lines you have to change, using notepad's numbered lines in the left column they are lines 8 thru 13 so I've changed those and found and replaced all others like them

but now in line 78 thru 83 of notepad , there are different sets of 3's and 4's lines...these all have a value of zero... so do I need to change THOSE to something? or are the ONLY lines im changing (and finding/replacing) are the ones at the very top of notepad? which are lines 8 thru 13?

already did the backgrounds and the sparkle thingies , did the fonts (figured might as well) all tested...and it all worked! so im not going to change the style of the waves im just changing the colors. basically [MENTION=6]bitsbubba[/MENTION] installer already has different styles of waves so im just going to change the color only .of those.

thanks a lot again!
 
[MENTION=3657]pinky[/MENTION]

ok so Im doing the color for the wave.... I got the whole thing about the lines that start with 3 are the right side and the 4's are the left side. I got the color values and using control +H found and replaced the lines.. so that seems all good so far. so when you open up the wave settings in Notepad++ at the top are the first six lines you have to change, using notepad's numbered lines in the left column they are lines 8 thru 13 so I've changed those and found and replaced all others like them

but now in line 78 thru 83 of notepad , there are different sets of 3's and 4's lines...these all have a value of zero... so do I need to change THOSE to something? or are the ONLY lines im changing (and finding/replacing) are the ones at the very top of notepad? which are lines 8 thru 13?

already did the backgrounds and the sparkle thingies , did the fonts (figured might as well) all tested...and it all worked! so im not going to change the style of the waves im just changing the colors. basically [MENTION=6]bitsbubba[/MENTION] installer already has different styles of waves so im just going to change the color only .of those.

thanks a lot again!

yeah, use ctrl+H to open the replace command. copy and paste what u intend to replace, make the change in the replace with section. after that, choose replace all. then, ur done. I wouldn't replace the lines with different values than the first few lines. I'd have to look at the src to know which lines ur referring to, but anyway, u won't notice a difference if u were to replace them. just ctrl+H and replace all with the values u want. I hope that doesn't sound confusing. good luck. :)
 
yeah its all good! its awesome!

so the ONLY thing is that I was able to do fonts was install different ones...but in terms of changing size and color etc I tried following the tutorial but somethings have changed, the locations that are given to copy so you can find them in the english.xml and the xml with the name of choice I created, are not there in either one. it won't find them. so I have to do it by sight but my eyes are burning like a *$&^$ so enough looking at hex for today! I will post up my stuff soon for you to look at ... but I would like to change that font color and size tho

oh and basically I got photoshop cs6 to get to renew every 30days. so I gotta uninstall, clean some files, reinstall then I get another 30. there are sites in the "hosts" file in windows to block ,
so that it cant get access to its servers. but no keygen, patch serial ...needed just add or modify the hosts.txt. I went back to 30 today after being at 27 hehe
:chewy:
 
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colors and sizing is tricky as each portion of the coloring and sizing is separate. I wouldn't bother aside from what I do which is the x, o, triangle, and square buttons and their labels.
 
yeah I think I may skip it... I did notice in the english.xml that some of the text from xmb is there...like the "update via external storage" wording is there... so can you just change that wording to whatever you want...like "update via the usb biotch" or something like that! or is there a character count or something special?

anyways thanks alot bro to you and everyone else... hopefully I can make some decent contributions. and if anybody wants me to share my CS6 let me know!!

oh and btw [MENTION=3657]pinky[/MENTION] that cobra full scene w/the transparent background version I did which I didn't like, actually looks great infront of your waves with the black background because you can't see the black all that much so you just see the glass. My first one will be that with you wavs in blue to match the lightning :)
 
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I'm not sure if there's a character count, but something I did discover is that if a text is too long, the xmb will turn it into a marquee, so it'll scroll from right to left. and, thank u. :) I'm sure ur wave looks great!
 
haha thats awesome! so when you repack/compile with rcomage , even though its an old prog , the file still works with up to date firmware ? have you compiled something with it then used it on 4.75/4.70 ? it'll just save me a bit of time having to compare hex values lol

and its YOUR wave ...im just doing the colors and backgrounds ... small potato stuff ;)

crap one more thing... I've been making the dds files basically one color...will the ps3 have a problem if I do the little box , lets say half blue, half white? have you tried that? I know you can "blend" 2 like colors together but total opposites im thinking shouldn't be a problem, but the ps3 doesn't work like a regular pc soooo gotta ask thanks man
 
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haha thats awesome! so when you repack/compile with rcomage , even though its an old prog , the file still works with up to date firmware ? have you compiled something with it then used it on 4.75/4.70 ? it'll just save me a bit of time having to compare hex values lol

and its YOUR wave ...im just doing the colors and backgrounds ... small potato stuff ;)

crap one more thing... I've been making the dds files basically one color...will the ps3 have a problem if I do the little box , lets say half blue, half white? have you tried that? I know you can "blend" 2 like colors together but total opposites im thinking shouldn't be a problem, but the ps3 doesn't work like a regular pc soooo gotta ask thanks man

ur lucky, 'cause I'm a freelancer, so I can take time off or work from home to look after my daughter while my gf can't. :) depending on the rco, u'll likely get a graphical error or a soft brick if u use an rco from one firmware with another. it's fine to use different colors. I created a dark side of the moon background with the prism as a coldboot. though, due note, the backgrounds r upside down in the flash, so if u want something, a color, on top, put it on the bottom of the dds file. the only thing that'll change is compression which will make the file slightly larger. the more colors u have, the larger the file.
 
damn you're da bombastic dude!

the rco i got right now on my pc is my own from my ps3 on rebug4.75 so yeah I will make sure its from no other and I won't share them. thanks for letting me know about the upside down thing !
 
wow love the progress going on here :) and no [MENTION=3657]pinky[/MENTION] I don't have a "man crush" on you :p I do however think you are an asset to the PS3 Scene, you're very helpful, knowledgeable & kind hearted. I'm glad you decided to make PSX-Place your home. We appreciate you here, we really do :)
 

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