It's backup game . I've converted the game using cfw2ofw and made game pkg + patch + lic . After that i've installed the pkgs and im getting same error . This is the first time i got error like this one .you didn't inject a correct LIC.EDAT
It's backup game . I've converted the game using cfw2ofw and made game pkg + patch + lic . After that i've installed the pkgs and im getting same error . This is the first time i got error like this one .
PS2 Classics Placeholder R3 - Placeholder for PS2 classics isnt needed for ps2 games to run/work
You just need universal rap convertet to rif.installer.pkg and resigned converted pkg for ps2classic
@Fin9ersMcGee PS2 Classics Placeholder it's not needed for HAN... it only causes confusion
You can remove it from prerequisites in Part 3.B - PS2.
Also you can remove the complete Section B "Preparing PS2 Placeholder" and remove "PS2 Classics Placeholder" from step 7 of Section D.
Am I missing anything else??
font-replacer, self-replacer, sprx-replacer, xml-replacer, ssl_cert_injector_remover, imgfont-replacer
Maybe a reference to this thread too in the section 6:
http://www.psx-place.com/threads/emulators-for-han-ps3xploit.16921/
I think i referenced @NiHuShu post somewhere in the Homebrew section.... As I use his prebuilt zip packs for PGen and SNES Station in this guide.
I will cover Font replacer but i am unsure if the others are necessary at this point in time...
I've read that SELF-replacer has no real use at the moment.
SSL certificate injector... Im unsure what use this has for the average noob (my guide is aimed mainly at this demographic)
There's some stuff im reading about xml replacer that could be beneficial.
I havent looked into sprx files and what they do yet...
I'll crack on with what i do know about and will test what i dont know about.
Piracy questions wont be answered, use googlePlz sir I find that the rap file for attack on titan wing of freedom is invalid from psn stuf how to get it?
Rip it from your ps3, there are tutorials on googlePlz I cant find the rap how to create one
Yes, some of these tools are for advanced users and noobs can semi-brick their consoles
BTW One use of SELF-replacer could be to swap emulators (e.g. ps1_emu <-> ps1_netemu). Compatibility could be improved in certain games... webMAN MOD has a feature like that, but the files are swapped in memory (not in /dev_flash).
Also you should consider the steps in this post to create PSX Classics.
And the creation of PSX Classics with CDDA audio too... specially this new tool by @ayassinsayed (I haven't tried it but looks interesting)
http://www.psx-place.com/threads/ps...disc-support-by-most-hated.10031/#post-114164
@Fin9ersMcGee Use my psx tool cdda to inject audio track (aa3) file to eboot file i test it for all psx game i converted and all audio track work perfect .Yes, some of these tools are for advanced users and noobs can semi-brick their consoles
BTW One use of SELF-replacer could be to swap emulators (e.g. ps1_emu <-> ps1_netemu). Compatibility could be improved in certain games... webMAN MOD has a feature like that, but the files are swapped in memory (not in /dev_flash).
Also you should consider the steps in this post to create PSX Classics.
And the creation of PSX Classics with CDDA audio too... specially this new tool by @ayassinsayed (I haven't tried it but looks interesting)
http://www.psx-place.com/threads/ps...disc-support-by-most-hated.10031/#post-114164
yes, it is possible, altho some can be run with depending config, and some wont even run with it cause it depends on working version that is compatitibile, when trying a ps2 game which isnt on list, you need to try all version USA and PAL with configs (if they have so) to be 100% clear that it isnt workingIs it possible that certain PS2 games just won't work?