PS3 PS3 PRO MOD Release/Information Thread

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I was trying to make the BD Movie/DVD Gameboot different from the Game Gameboot

But i couldn't add a different image to it @sandungas @DeViL303 is it possivel to add other image inside the custom_render?

But since it froze my console
Not sure if you mean something special, but of course... is posible to add more custom images
Im sure you already now most of what im going to say, but just as a recap...
-The image needs to be "indexed" at top in the <ImageTree>... for an initial test use the same attributes, gim settings, compression than the others
-You need to "list" the image as a <Plane> children of a <Page>.. in this case one of the pages that already exists for gameboot
-DONT MODIFY the official names of the parents neither the names of the childrens (the sprx searchs for them, if you modify them PS3 will crash)
-DONT MODIFY the order of the other childrens (the sprx searchs for them in that exact order, if you modify them PS3 will crash)

In other words, you need to add the new custom planes at the end of the children list (and you should not modify the order and the official names)


I added the follow things

Booting DVD/BD Movies will have the following animation ( I'm posting images of the animation, because my phone broke and i can't record it)

VPPJqBH.png

CFW1jnX.png

aakZtkf.png



And Booting Games and Apps

gozAYhw.png

DLMvMR6.png



Note that Now it has texts

For Games - " Game Quality and Resolution Enhanced"
For Movies - " "High Definition Audio and Image Quality"

Since they are texts they can follow the system language and be translated to all system available ones.


So the question is What do you think guys? and how about the texts? i want to improve them =) gimme some hints
Using texts is ok, but aligning them with images could be a bit tricky, also i guess when the animation scales them is going to do different thngs with them because have different sizes

Also if you guys can see the animation ( i'm having a little trouble with it , the text doesn't follow 100% the logo, its about 98% the same animation) can you check this out @DeViL303 @sandungas , in the end of the animation the logo grows a little bit more than the text

Code:
<Page name="page_gameboot" pageMode="0x1101" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing">
            <Plane name="ps3logo" positionX="0" positionY="0" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="0" sizeY="0" sizeZ="0" sizeScaleX="0.5" sizeScaleY="0.5" sizeScaleZ="0.5" anchorMode="0x0" onInit="nothing" positionOverrideX="0x0" positionOverrideY="0x0" positionOverrideZ="0x0" sizeOverrideX="0x81020100" sizeOverrideY="0x82020100" sizeOverrideZ="0x100" planeImage="image:tex_ps3logo" planeResizeMode="0x0"></Plane>
            <Text name="ps3_pro_enchanced_movie_text" positionX="30" positionY="-160" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="100" sizeY="100" sizeZ="100" sizeScaleX="1" sizeScaleY="1" sizeScaleZ="1" anchorMode="0x0" onInit="nothing" positionOverrideX="0x0" positionOverrideY="0x0" positionOverrideZ="0x100" sizeOverrideX="0x81020100" sizeOverrideY="0x82020100" sizeOverrideZ="0x100" textMessage="text:msg_pro_video" textFontStyle="nothing" textFontMode="0x1000100" textUnk29="0x1" textFontSizeY="10" textTopColorScaleR="1" textTopColorScaleG="1" textTopColorScaleB="1" textBottomColorScaleR="1" textBottomColorScaleG="1" textBottomColorScaleB="1" textLineSpacing="0" textUnk37="0x0" textUnk38="0x0" textUnk39="0x0" textCharacterSpacing="0" textShadowOffsetX="4" textShadowOffsetY="-5" textShadowOffsetZ="0" textShadowColorScaleR="0.25" textShadowColorScaleG="0.25" textShadowColorScaleB="0.25" textShadowColorScaleA="0.75" textUnk48="0x0" textUnk49="0x0" textUnk50="0x0" textUnkFloat51="1" textUnkFloat52="1" textUnkFloat53="1" textUnkFloat54="1" textResizeMode="0x0" textOverrideUnk56="0x14000100" textOverrideUnk57="0x3000000" textOverrideUnk58="0x0"></Text>
            <Text name="ps3_pro_enchanced_game_text" positionX="30" positionY="-160" positionZ="0" colorScaleR="1" colorScaleG="1" colorScaleB="1" colorScaleA="1" sizeX="100" sizeY="100" sizeZ="100" sizeScaleX="1" sizeScaleY="1" sizeScaleZ="1" anchorMode="0x0" onInit="nothing" positionOverrideX="0x0" positionOverrideY="0x0" positionOverrideZ="0x100" sizeOverrideX="0x81020100" sizeOverrideY="0x82020100" sizeOverrideZ="0x100" textMessage="text:msg_pro_game" textFontStyle="nothing" textFontMode="0x1000100" textUnk29="0x1" textFontSizeY="10" textTopColorScaleR="1" textTopColorScaleG="1" textTopColorScaleB="1" textBottomColorScaleR="1" textBottomColorScaleG="1" textBottomColorScaleB="1" textLineSpacing="0" textUnk37="0x0" textUnk38="0x0" textUnk39="0x0" textCharacterSpacing="0" textShadowOffsetX="4" textShadowOffsetY="-5" textShadowOffsetZ="0" textShadowColorScaleR="0.25" textShadowColorScaleG="0.25" textShadowColorScaleB="0.25" textShadowColorScaleA="0.75" textUnk48="0x0" textUnk49="0x0" textUnk50="0x0" textUnkFloat51="1" textUnkFloat52="1" textUnkFloat53="1" textUnkFloat54="1" textResizeMode="0x0" textOverrideUnk56="0x14000100" textOverrideUnk57="0x3000000" textOverrideUnk58="0x0"></Text>

            </Page>
        </ObjectTree>
        <AnimTree>
            <Anim name="anim_coldboot">
                <Lock unknownInt0="0xffffffff" />
                <Fade object="object:scelogo" time="5000" accelMode="0x0" colorScaleA="0" />
                <FireEvent event="event:native:/anim_coldboot_BootBG1" />
                <Delay time="5000" />
                <FireEvent event="event:native:/anim_coldboot_NormalBG" />
                <Delay time="5500" />
                <Fade object="object:scelogo" time="5000" accelMode="0x3" colorScaleA="0.8" />
                <Delay time="5500" />
                <Fade object="object:scelogo" time="5000" accelMode="0x3" colorScaleA="0" />
                <Delay time="5000" />
                <Delay time="5000" />
                <FireEvent event="event:native:/anim_coldboot_ShowGUI" />
                <Unlock unknownInt0="0xffffffff" />
                <Delay time="25500" />
                <FireEvent event="event:native:/anim_coldboot_Finished" />
            </Anim>
            <Anim name="anim_coldboot2">
                <Lock unknownInt0="0xffffffff" />
                <Fade object="object:scelogo" time="5000" accelMode="0x0" colorScaleA="0" />
                <FireEvent event="event:native:/anim_coldboot_BootBG2" />
                <Delay time="3000" />
                <FireEvent event="event:native:/anim_coldboot_NormalBG2" />
                <Delay time="7000" />
                <FireEvent event="event:native:/anim_coldboot_ShowGUI" />
                <Unlock unknownInt0="0xffffffff" />
                <Delay time="0" />
                <FireEvent event="event:native:/anim_coldboot_Finished" />
            </Anim>
            <Anim name="anim_gameboot">
                <Lock unknownInt0="0xffffffff" />
                <Fade object="object:ps3_pro_enchanced_movie_text" time="0" accelMode="0x0" colorScaleA="0" />
                <Fade object="object:ps3logo" time="8000" accelMode="0x0" colorScaleA="0" />
                <Fade object="object:ps3_pro_enchanced_game_text" time="8000" accelMode="0x0" colorScaleA="0" />
                <Resize object="object:ps3logo" time="8000" accelMode="0x0" sizeScaleX="0.6" sizeScaleY="0.6" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_game_text" time="8000" accelMode="0x0" sizeScaleX="1.1" sizeScaleY="1.1" sizeScaleZ="1" />
                <FireEvent event="event:native:/anim_gameboot_BG2" />
                <Delay time="2000" />
                <Fade object="object:ps3logo" time="3000" accelMode="0x3" colorScaleA="1" />
                <Fade object="object:ps3_pro_enchanced_game_text" time="3000" accelMode="0x3" colorScaleA="1" />
                <Resize object="object:ps3logo" time="3000" accelMode="0x4" sizeScaleX="0" sizeScaleY="0" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_game_text" time="3000" accelMode="0x4" sizeScaleX="0.5" sizeScaleY="0.5" sizeScaleZ="1" />
                <FireEvent event="event:native:/anim_gameboot_BG3" />
                <Delay time="0" />
                <Fade object="object:ps3logo" time="3200" accelMode="0x1" colorScaleA="0" />
                <Fade object="object:ps3_pro_enchanced_game_text" time="3200" accelMode="0x1" colorScaleA="0" />
                <Resize object="object:ps3logo" time="3000" accelMode="0x1" sizeScaleX="0.6" sizeScaleY="0.6" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_game_text" time="3000" accelMode="0x1" sizeScaleX="1.1" sizeScaleY="1.1" sizeScaleZ="1" />
                <Delay time="3000" />
                <FireEvent event="event:native:/anim_gameboot_Finished" />
            </Anim>
            <Anim name="anim_otherboot">
                <Lock unknownInt0="0xffffffff" />
                <Fade object="object:ps3_pro_enchanced_game_text" time="0" accelMode="0x0" colorScaleA="0" />
                <Fade object="object:ps3logo" time="8000" accelMode="0x0" colorScaleA="0" />
                <Fade object="object:ps3_pro_enchanced_movie_text" time="8000" accelMode="0x0" colorScaleA="0" />
                <Resize object="object:ps3logo" time="8000" accelMode="0x0" sizeScaleX="0.6" sizeScaleY="0.6" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_movie_text" time="8000" accelMode="0x0" sizeScaleX="1.1" sizeScaleY="1.1" sizeScaleZ="1" />
                <FireEvent event="event:native:/anim_gameboot_BG2" />
                <Delay time="2000" />
                <Fade object="object:ps3logo" time="3000" accelMode="0x3" colorScaleA="1" />
                <Fade object="object:ps3_pro_enchanced_movie_text" time="3000" accelMode="0x3" colorScaleA="1" />
                <Resize object="object:ps3logo" time="3000" accelMode="0x4" sizeScaleX="0" sizeScaleY="0" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_movie_text" time="3000" accelMode="0x4" sizeScaleX="0.5" sizeScaleY="0.5" sizeScaleZ="1" />
                <FireEvent event="event:native:/anim_gameboot_BG5" />
                <Delay time="0" />
                <Fade object="object:ps3logo" time="5200" accelMode="0x1" colorScaleA="0" />
                <Fade object="object:ps3_pro_enchanced_movie_text" time="5200" accelMode="0x1" colorScaleA="0" />
                <Resize object="object:ps3logo" time="5000" accelMode="0x1" sizeScaleX="0.6" sizeScaleY="0.6" sizeScaleZ="1" />
                <Resize object="object:ps3_pro_enchanced_movie_text" time="5000" accelMode="0x1" sizeScaleX="1.1" sizeScaleY="1.1" sizeScaleZ="1" />
                <Delay time="1500" />
                <FireEvent event="event:native:/anim_gameboot_BG3" />
                <Delay time="3500" />
                <FireEvent event="event:native:/anim_gameboot_Finished" />
            </Anim>
        </AnimTree>
I guess the different scale effect is because are different sizes... btw, the best way to align that is by using the AnchorMode to center in both
This allows you to make the text longer by adding spaces at beginning and at the end (maybe this will change the scale effect)
 
I guess the different scale effect is because are different sizes... btw, the best way to align that is by using the AnchorMode to center in both
This allows you to make the text longer by adding spaces at beginning and at the end (maybe this will change the scale effect)
Ooook, you already did it by using Anchormode = 0
I was checking it here ---> https://www.psx-place.com/threads/research-rcomage-psdevwiki-mod.17958/page-3#post-211091

So the images and texts have the anchor point at his center... and the positions are = 0 (center of the screen)... but the texts have an offset in Y axis
Thats right ?... looks fine to me

If the text have a different zoom animation you could take it in your advtantage and add a delay in his timings... this way the logo does the zoom first, and the text does the zoom effect after it
Like in some films :D
 
Ooook, you already did it by using Anchormode = 0
I was checking it here ---> https://www.psx-place.com/threads/research-rcomage-psdevwiki-mod.17958/page-3#post-211091

So the images and texts have the anchor point at his center... and the positions are = 0 (center of the screen)... but the texts have an offset in Y axis
Thats right ?... looks fine to me

If the text have a different zoom animation you could take it in your advtantage and add a delay in his timings... this way the logo does the zoom first, and the text does the zoom effect after it
Like in some films :D


Nice, i really liked the idea, i'll give it a shot =)
 
The question is translate or not the texts to all languges or leave them in English?

Anyways i'm translating it, any errors please report =)
 
If you want to delete an user, when you press the PS Button it appears a warning message really annoying, try to fix it. Couldn't take photo. I think its like epilepsy warning message.
 
If you want to delete an user, when you press the PS Button it appears a warning message really annoying, try to fix it. Couldn't take photo. I think its like epilepsy warning message.

You mean this? The "No Action" Warning Icon?

0Q3JfXA.png
 
¿Qué debo hacer si quiero actualizar a otra versión?
¿Desinstalar el anterior e instalar el nuevo o simplemente instalar el nuevo sin eliminar la versión anterior?
 
Nop, I can't send photo but idk if was that exact msg but only in 1 line so it was so long. I don't have my ps3 until end on january but yeah that was pretty much. The rest is op :D

Which Language is your system on? if a forgot to add a text in a language it could cause those kinda issues, it will take other text string
 
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If you want to delete an user, when you press the PS Button it appears a warning message really annoying, try to fix it. Couldn't take photo. I think its like epilepsy warning message.

Okay i found it, is the side menu of user category only in ENGLISH UK


EuC1aTs.png
 
Not sure, but I doubt you actually mixed up those strings as it would be obvious? so it looks like that issue that shows up when there are entries missing between different language files, basically all language files inside an rco must have exactly the same amount of entries with the same names, if they don't then things start getting random.
 
Not sure, but I doubt you actually mixed up those strings as it would be obvious? so it looks like that issue that shows up when there are entries missing between different language files, basically all language files inside an rco must have exactly the same amount of entries with the same names, if they don't then things start getting random.

FIXED

i compared them all and they had the same amount of entries among the different languages.

So the only possible problems could be a different rco causing issues there ( like others can affect impose and system_plugin.rco)
or the Rco limit has been reached so i deleted all strings related to cfw_tools and xmbpd (i just left the launchpad's ones) since they are not used in my mod.

And it fixed it
 
@Shaayn I will upload you the rco to fix it since the next version is 5.0

I want it to have huge changes, but i can't think anything new right now

But i'm planning to

v5.0

- Add: Online Photos. ( I'm not really sure, since Online Music/ Podcasts/ IP TV/ Movies has a lot of potencial as no one explored it, thanks to @Niander466 a plenty of them wil be provided soon).
- Add: PS4™ Style Custom Tags and Support when the @DeViL303's new project are ready.
- Improve: Settings Animation to React to System Moviments ( it is possible, but currently it breaks the settings itens info)
- Improve: PS4™ Style Keyboard. (I'm still looking for someone with PS Skills, or Time so i can learn it)
- Improve: Information Page Animation. (I don't like the current one, i tried to implement another one but i couldn't had the results that i expected).
- Improve: Music Wave Visualization Effect from the recent discoveries by @DeViL303. (i'm thinking using music_2 to add any color support to it).
- Improve: Update File Manager via RCO to support all languages ( maybe later or not, i don't know, it is a lot of work for just one person) and HEN support ( Based on some functions of HEN toolbox and Game Sound via Headsets, ofc if @DeViL303 allows me).
- Fix: User Category Side Menu Texts in Enlish UK.

and some suggestions from you guys.
 

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@DeViL303 talking about an Online Photos feature, i'm wondering if there is a way to create a xml that reads the contents .jpge of a folder like Google Drive/One Drive public folder ( this way no login and auth will be required) and retrive them? so this way we can "sync" with our phone backups in the cloud
 
There would be a few ways to have them all on the XMB via xml but none are easy, it would need like a script running on a server or a plugin doing it like webman mod, taking the info from googledrive and generating an xml.

Another way would be if images were just on a normal non https file server they could be browsed by file just like this folder for example:

http://xmbmods.com/wmlp/covers/


Not a very nice GUI though. I guess someone could make a gui in html...idk..
 
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