PS3 PS3 PRO MOD Release/Information Thread

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Oh, that gamedata. Thing is I looked there already but there is nothing about the file manager. Any help, I'd like to see how to remove it, I don't use it
XMBM+ or webMAN MOD listed in gamedata? If not do as @LuanTeles mentioned above and delete the folder dev_hdd0/game/XMBMPLS
 
Are there any kind of limitation about Lines? Or I dunno

I'm adding animations in every side pane in system config

40 animated objects in each panel

Game Settings OK (6 side menus)
Music Settings Only one works, if i add more it crashes.

I tried in Music settings One with 15 and another with 15 and it works, but if i add one more object it frezzes

or only one with 30 works



SO WHAT KIND OF LIMITATION IS THAT?

@bitsbubba @sandungas @pinky @Berion
 
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here is the only animations that i managed to add

Note: that the last one i had to decrease to 30 instead of 40, i cant add any more.

Is there a Work Around?

 
the installer that he uses for his mod (XMBM+) has always been slow to install on NAND model PS3s, I discovered this when I was back on the team. Just be patient it will get there.

Yes its slow, it worked fine but was a little scary as it was very slow.. I gone to bed, then it was done once I got up. Test it on a other NAND model and sames to be like 2hr for NAND models, maybe a non-pkg var for people who know what they are doing will be a good thing.
 
Yes its slow, it worked fine but was a little scary as it was very slow.. I gone to bed, then it was done once I got up. Test it on a other NAND model and sames to be like 2hr for NAND models, maybe a non-pkg var for people who know what they are doing will be a good thing.
Hmm.. Am not so sure..
On NOR it's no issue but when it comes to nand flash writing, it's better to have a slow but proven solution than risk copying files manually imho...

Iirc the xmbm+ installer uses standard C library file io functions & they are notoriously slow on the ps3. Some modifications in the installer source to use cellFs functions instead would most likely improve the situation...
 
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Hmm.. Am not so sure..
On NOR it's no issue but when it comes to nand flash writing, it's better to have a slow but proven solution than risk copying files manually imho...

Iirc the xmbm+ installer uses standard C library file io functions & they are notoriously slow on the ps3. Some modifications in the installer source to use cellFs functions instead would most likely improve the situation...
3000+ makes it really slow lol, granted I think most of those are to HDD the NAND part has always been slow
 
3000+ makes it really slow lol, granted I think most of those are to HDD the NAND part has always been slow
Those fs library mods are changes a beginner in C/C++ could actually make.
Examples of code using cellFs are everywhere in brews & in the sdk samples + documentation. And we are enough devs here who know those functions well enough to give a hand if need be.
If anyone is game..
 
Ok, better wait v2.0 version. Coz your link in the overview page show v1.91pt-br....

Love your work Screenshot_2017-12-23-10-45-51-237_com.android.chrome.png
 
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