PS4 PKG Linker

PS4 PS4 PKG Linker 1.0

Don't have this kind of issue, sorry! Transfer rate is and stay good for me.

I just want to report a bug I am experiencing. I'm running on an up-to-date Windows 10 Pro x64 and I have needed Visual C++ packets now but each time I try to install another FPKG after successfully installed one, when I click on FPKG icon under PS4 PKG Linker, application stop responding, data concerning FPKG (like CUSA...) are not updated.

I have to click two or three times on PS4 PKG Linker's window to be prompted by Windows 10 to:
-Try to recover application
-Wait til application respond
-Close application
So I choose to try to recover it and FPKG infos are updated, from here I can install FPKG again.

I don't know if it could be linked, just want to provide a maximum of details on config I am using, so there's no DHCP, all devices are addressed manually and I have cached HEN 1.8 on my PS4 using AlAzif's Exploit Host.
 
I'll check it out. The app may waiting for a response from the ps4. If so I need to add a loading bar or something when it's doing that.

I'm also looking into a different server because I have had other reports about the one we've been using being slow.

Also I can build any updates into an installer that would install the Visual C++ packets and get everything ready.
 
So if application is waiting a response from PS4, maybe I need to launch Remote Package Installer before selecting next FPKG to install? (In most of cases I test FPKG I installed before launching another install, so I close Remote Package Installer).

Yep an installer could be a good idea, mostly for novice users. I'm not really one but I have to confess I'm not particularly familiar with Visual C++ so it takes me time to understand vcruntime140 was referring to 2015 version.

Anyway, of course, your efforts are highly appreciated and for sure I'll look forward to what will become this application.
 
I think the RPI app needs to be open to start sending the pkg. I may need to read the instructions again about that part. I left it open while testing.

Thank you.
 
Yes RPI needs to be started on PS4 before sending FPKG, but usually I start it after I selected FPKG on PS4 PKG Linker. Then I just place cursor's mouse on install button and switch my TV screen to my PS4. From here I start RPI and click on my mouse... waiting for the notification to pop-up.

I do it that way cause if I start RPI first then switch my TV screen to my PC, I click on install button and when I'm back to my PS4 nothing pop-up. Sometimes RPI is freezing too (forcing me to hold PS button and to close app).

So when I select next FPKG to install (and before clicking on install) RPI isn't running. Well seems like it's not a problem when installing first FPKG.

PS: I must admit, if I don't have experienced slow transfer rates, however notification is a bit long to pop-up.
 
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I've plaid around with some settings and a few different servers & the only one that I think I can easily add that will speed things up is the node.js server that flatz said he used. I haven't tested on the PS4 but the loading time on my phone is much faster. The only down side is that the 2 buttons on the server page(server info & server status) won't work with it & no php. Not a big loss as this project isn't using php & most users probably never use those buttons anyway.
I'm not going to add the new server but I think I will add support for it. So I should be able to run the command serve --version & if serve is installed I will add an option on the server tab to use it. I'm still testing so I'll add more info as I get something going.

I'm not a server guy so I'm always interested in hearing any ideas on things like this.
 
To try to help with the reports of the server being slow I've been testing out different setups. After trying a few servers I'm testing the one flatz used and it seems to fix the problem, the loading speed to the browser has a large speed increase.
This test build has support for Node.js serve added. No new servers were added to use Node.js serve you need to install it yourself using yarn. This is easily done using Chocolatey.
If I have good reports I can try to write something on getting serve setup.

Capture.PNG

https://github.com/pink1stools/PS4_PKG_Linker/releases/tag/v1.0.1
 
cant get it work, i tried installing when the was menu, and in mira hen with waitng package. What state must the ps4 be in to work? I dont get any error codes either, just nothing happends when i press install
 
I had added an updater to this but wasn't happy with the look or how it worked so I've been working on making my own updater that I can add to any of my projects. The old updater didn't match the style of the apps and made you download the update from your browser. Mine will match the your style and color of the tool plus it downloads and installs the update for you.
It's nothing exciting but I like it better :)

Here are some shots of the update page.
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And here are some of the updater running.
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.
 
Just tested v1.0.3 using node.js server. I find application a way more stable using this one, install request is really fast to pop-up on PS4 but seems like I can't do better than 70Mo/s (should be 100Mo/s).
 
Back when we were making pkg linker v2 we had talked about a web interface but I don't have the skill for that.
Today I talked to toxxic407 about his ps4-pkg-store, I have two ideas.
  1. Create a json on myjson.com with all of local the pkgs & show a link to enter into the settings page of ps4-pkg-store.
  2. Add ps4-pkg-store in with PS4 PKG Linker and replace the pkg.json with the one we make while the tool loads.
 
Hi @pink1, I finally tested PS4 PKG Linker to install PKGs directly from my NAS. But no way, I tried v1.0 and v1.0.3, it won't show PKG. I tried to access it using a network path starting by \\ or even mounting it as a network drive using a letter to access it. I have windows share activated on my NAS but I have an authentification too. I'm asking myself if it's not what cause PKG Linker to not list content.

Is there a way for you to include authentification to a network path (or a menu to set a network path inclung authentification)? Or even a FTP client? ^^
 
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Hi @pink1, I finally tested PS4 PKG Linker to install PKGs directly from my NAS. But no way, I tried v1.0 and v1.0.3, it won't show PKG. I tried to access it using a network path starting by \\ or even mounting it as a network drive using a letter to access it. I have windows share activated on my NAS but I have an authentification too. I'm asking myself if it's not what cause PKG Linker to not list content.

Is there a way for you to include authentification to a network path (or a menu to set a network path inclung authentification)? Or even a FTP client? ^^

I was having the same problem though I'm not using a NAS just an external drive on my PC. Noticed the issue for me with nothing showing was the program not handling directories with spaces in them. Not sure of your NAS set up but try a simplified directory, I just dropped the file on the root of the drive and it worked.
 
I am struggling a bit to get this to work. I have V1.03 installed and have got a connection to my PS4 however it is extremely slow to transfer (Looking at 60 hours to send Red Dead Redemption!)
I also am unable to load up the server status web page, instead of that I just get a large text file.
I realise how old this thread is, so perhaps there is another alternative I should be using.
Any help would be great, thanks.
 
are you using ethernet? I think rdr2 is like 83GBs. it's certainly the second largest, right behind tlou2, game I've actually encountered.
 
Hi Pinky, thanks for the support. Yes I am connected via ethernet, and you are right, it is an 80GB+ file. Would you expect it to take 2 and a half days?
 
Hi Pinky, thanks for the support. Yes I am connected via ethernet, and you are right, it is an 80GB+ file. Would you expect it to take 2 and a half days?

definitely not. I know one member on here wrote a tutorial for remote package installer. he said it only takes 30 minutes or so depending on size of game to install a game. you might see if you have the same problem with that app. I have no experience with it. I just use a flash drive and hdd to install games. you can use an hdd as long as it's exfat and gpt if it's 2TB+.
 
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