PS4 [UPDATE x3 - 1st Core Running] RetroArch making progress on the PS4?

Update x4: Additional Screenshots shown (its early but progressing, first Libretro Core Running on PS4)
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At some point we know we will eventually see a port of RetroArch on the PS4, just look at all the devices the multi-emulation project already supports with its Libretro Cores and RetroArch frontend . However, could we be getting closer to seeing not only a great PS4 Homebrew hit the console but a port of RetroArch to natively hit the PS4? With recent advancements in the scene such as OpenGL ES (via flatz) it now seems that the early steps have begun as developer frangarcj has started to push some commits in relations to a PS4 port as seen here on the developer's Github account. Looks like we are early in the journey and development has just begun and likely will take sometime for a proper release (so be patient), but nonetheless its great to see the progress being made by the developer who made similar possibilities on the PS Vita / PSTV. Also in a slightly unrelated note, there has been alot of progress on the PS2 port of RetroArch being developed as well (checkout latest details from the developer).

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I have retroarch on my tablet, PC, and the Wii.
To have this on the PS4 someday will be a dream for me. (Better controller!)

Keep up the good work.
I agree with @antonioks and believe it's important to keep spreading these emulators into the next generations. That is my opinion is the best way to preserve a way we can play games we all enjoy.
 
With the PS4 being a more modern and powerful machine, does this mean we could potentially see a more updated mame core working on it?
 

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