webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

u should check out my first tutorial. ... using robocopy copied the param;sfo only, then rebuilding database....

Thanks, I certainly will remember this. The tutorial for others reading the thread is here: ★ Recover All External Game Data Games After HDD Corruption Without Installation ★

I think now I can say that all the problems I've run into so far with webman , prepntfs, and its support for ntfs, gamedata, etc have either been solved or have a work around.
---

I got my ps3 the same day I created my account here, and modded it 3 days later. I'm still learning how all this works. As I stumble through things, I am glad to run into those areas that might be neglected and if I can, figure out where it went wrong so the next person who follows the trail has it a bit smoother. I was using a ps2 up to a year ago, and only got it 3 years ago, so I know how it is for people when the devs and community have dried up(ps2 is not dead yet, but is very pale), so it is important to find the problems and help out while things are active, and provide hints for the future users.

The help and information provided here has proven invaluable, and while this may not be the best place for a thank you, I'd like to thank everybody here for such.
 
I've always thought of myself as the bridge between the end user or a noob and devs. I write my tutorials assuming u know nothing. right now, I'm learning about the wii u, so I don't have much to say about the ps3 anymore. that time has come and passed.
 
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To prevent the externally installed items from being removed in the xmb metadata_db_hdd database due to exgamedata being disabled either intentionally or unintentionally, after installing game data/dlc/update to the external drive, I disable exgamedata, then copying over the folder name (BCES01085 or NPUB94949_installed for example), the PARAM.SFO and the ico/pngs from usb000/GAMEI to dev_hdd0/games from whatever I installed. Then I re-enable exgamedata. While I don't know enough to say if it is really working, so far it hasn't asked me to reinstall any patches or gigs of game content.

I have updated webMAN MOD so now the full edition copies the PARAM.SFO of GAMEI folders to /dev_hdd0/game if the file does not exist, when the XML is refreshed (SELECT+L3).

I haven't tested it yet, but I think it should work.
Code:
if(IS_GAMEI_FOLDER)
{
  if(flen != 9) continue; // is titleid?
  sprintf(templn, "%s/%s/USRDIR/EBOOT.BIN", param, entry.d_name); if(!file_exists(templn)) continue;
  sprintf(templn, "%s/%s/PARAM.SFO", param, entry.d_name);

  // create game folder in /dev_hdd0/game and copy PARAM.SFO to prevent deletion of XMB icon when gameDATA is disabled
  sprintf(tempstr, "//%s/%s/PARAM.SFO", HDD0_GAME_DIR, entry.d_name);
  if(file_exists(tempstr) == false) {mkdir_tree(tempstr); file_copy(templn, tempstr, COPY_WHOLE_FILE);}

  if(!webman_config->ps3l) continue;
}
 
I have updated webMAN MOD so now the full edition copies the PARAM.SFO of GAMEI folders to /dev_hdd0/game if the file does not exist, when the XML is refreshed (SELECT+L3).

Code:
....
  if(flen != 9) continue; // is titleid?
....

Wow, thanks, I never intended for you to go this far, as I was just mentioning a work around. But to match your effort, since you haven't tested it, I did. It works for a couple things, but it seems that flen !=9 won't catch a lot of games and patches, and I'd offer a suggestion, but I know too little to know if there is any method to the naming scheme. The ones I know it doesn't work on are:

NPUB00000_INSTALL // 17 chars
NPUP00000CACHE , // 14 chars
NPUP00000-GAMEDATA , // 9 chars
NPUP00000_CACHE . // 15 chars

I don't know if NPUPs need it or not, as I am naive to those matters, as they never seem to have any issues, but I can't see any harm in the code activating for them.

My game data was in a NPUB00000_INSTALL/USRDIR folder (3.9gb psarc) and unmounting then rebooting triggered a reinstall as exgamedata was off and thus its entry was removed from the xmb metadata_db_hdd database which holds whether a game is installed or not installed.


Edit:

It also failed for to copy over the PARAM.SFO for the dlc contained in NPUB31836 so I'm guessing it quits somewhere or skips them for some reason.


Whether you continue to improve on this or not, I just want to thank you for your efforts.
 
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Wow, thanks, I never intended for you to go this far, as I was just mentioning a work around. But to match your effort, since you haven't tested it, I did. It works for a couple things, but it seems that flen !=9 won't catch a lot of games and patches, and I'd offer a suggestion, but I know too little to know if there is any method to the naming scheme. The ones I know it doesn't work on are:

NPUB00000_INSTALL // 17 chars
NPUP00000CACHE , // 14 chars
NPUP00000-GAMEDATA , // 9 chars
NPUP00000_CACHE . // 15 chars

I don't know if NPUPs need it or not, as I am naive to those matters, as they never seem to have any issues, but I can't see any harm in the code activating for them.

My game data was in a NPUB00000_INSTALL/USRDIR folder (3.9gb psarc) and unmounting then rebooting triggered a reinstall as exgamedata was off and thus its entry was removed from the xmb metadata_db_hdd database which holds whether a game is installed or not installed.


Edit:

It also failed for to copy over the PARAM.SFO for the dlc contained in NPUB31836 so I'm guessing it quits somewhere or skips them for some reason.


Whether you continue to improve on this or not, I just want to thank you for your efforts.

It was only processing games with EBOOT.BIN, not game data.

You can try this build:
http://aldostools.org/temp/test/webftp_server_full.sprx

I made the validation less strict:
if(IS_GAMEI_FOLDER)
{
// create game folder in /dev_hdd0/game and copy PARAM.SFO to prevent deletion of XMB icon when gameDATA is disabled
sprintf(tempstr, "//%s/%s/PARAM.SFO", HDD0_GAME_DIR, entry.d_name);
if(file_exists(tempstr) == false)
{
sprintf(templn, "%s/%s/PARAM.SFO", param, entry.d_name);
mkdir_tree(tempstr); file_copy(templn, tempstr, COPY_WHOLE_FILE);
}

if(!webman_config->ps3l) continue;

sprintf(templn, "%s/%s/USRDIR/EBOOT.BIN", param, entry.d_name); if(!file_exists(templn)) continue;
sprintf(templn, "%s/%s/PARAM.SFO", param, entry.d_name);
}
[/code]
 
It was only processing games with EBOOT.BIN, not game data.

You can try this build:
http://aldostools.org/temp/test/webftp_server_full.sprx

I made the validation less strict:

I just tested it on the games I've got installed, since I bought my ps3 just a few weeks ago, I don't own many, but as far as I can tell, It caught my dlc, my updates and my installed gamedata for the games I have on the external hard drive. I find something in the future, I'll let put it in this thread, but I think this catches everything.

Thanks! :left up: (thumbs up-pad )
 
Is there a tutorial 4 this i could never get it to work
There are many of those...
First one off Google explains it fine enough for Windows 7 & 8. Same method with Windows 10 of course...
It speaks of ofw 3.30 but any 4.xx cfw patched for Remote Play (Rebug & most cfw nowadays) will do just as well.
http://www.tech-recipes.com/rx/7225...non-sony-vaio-windows-7-pc-ps3-firmware-3-30/
The patch files can be found here
https://www.mediafire.com/download/bf36qnfatqbhz0z
 
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Just upgraded to DARKNET 4.81 and webMAN MOD 1.45.02, using the lite version. The Disable grouping of content in "webMAN Games" is not working. Although it was checked, it still gave categories for PS2 etc. So I toggled it off, restarted, toggled it back on, restarted and still no effect.
 
Just upgraded to DARKNET 4.81 and webMAN MOD 1.45.02, using the lite version. The Disable grouping of content in "webMAN Games" is not working. Although it was checked, it still gave categories for PS2 etc. So I toggled it off, restarted, toggled it back on, restarted and still no effect.

webMAN MOD 1.45.02 Lite edition is listing the files properly on XMB with this option check marked: Disable grouping of content in "webMAN Games"

If you first accessed the folder "webMAN Games" before you scan the content (SELECT+L3), then you're seeing the cached icons from the previous XML.

To see the new generated XML you have to restart the console or enter to a game and return to XMB.

The easiest way to refresh XML and see the changes without having to restart is running prepNTFS.
 
  • webMAN MOD 1.45.02 Lite edition is listing the files properly on XMB with this option check marked: Disable grouping of content in "webMAN Games"

If you first accessed the folder "webMAN Games" before you scan the content (SELECT+L3), then you're seeing the cached icons from the previous XML.

To see the new generated XML you have to restart the console or enter to a game and return to XMB.

The easiest way to refresh XML and see the changes without having to restart is running prepNTFS.

I'm a fucking moron and you're a god damn genius. Ignore the below. I have no idea what the hell is wrong with me. I restarted multiple times and I swear in-between I refreshed the XML from webMAN setup in between and restarted as well. I just did the Select+L3(never knew about this) where the folders were being shown and restarted and viola, it's all back to normal. I apologize and am very thankful.

Thanks for the response. I'm sorry I'm not understanding. Maybe you missed it in my comment but I restarted the console every time after I checked or unchecked the option and it made no difference. With the option check marked, it means no grouping, meaning no folders for PS3, PS2, PS, PSP and Movies?

Before this last update, I selected webMAN games and it just listed all my PS3 games. I didn't have the folders. That is what I wish to have again. Again I apologize if I'm not being clear or understanding.
 
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Before this last update, I selected webMAN games and it just listed all my PS3 games. I didn't have the folders. That is what I wish to have again. Again I apologize if I'm not being clear or understanding.
WebMAN-MOD games folder always show the categories you select in the setup page, setup.ps3.
The "Disable grouping option" does not change that it changes the grouping, it's different.
If you want the PS2, PS1, PSP, Video folders to be removed, just uncheck the option at the top of the setup page in the part entitled "Scan for content", just leave the ps3 option only checked. Save the settings. Refresh XML & reboot.
 
Did a lot of reading on it before coming here to post, but just wanted to inquire about the video_rec function in the 1.45.02 on Rebug 4.80 CEX in COBRA mode. I've disabled Rebug's built in webman module, and am using the latest version, and unloading any other plugins just in case of conflicts. I enabled the PAD shortcut in the settings, saved and rebooted.

My results are that I can elicit a "Recording started M4HD 720p" prompt, with the quality listed in the upper right. However if I attempt to end this on the system by repeating the shortcut (Select + R3), I get a Recording Finished command, but with no file produced in the end (checking dev_hdd0/VIDEO). If I attempt to end recording via the browser link under the cpursx.ps3 heading, the PS3 system freezes (sometimes it will still respond to a reboot command here, but usually it's a hard lock).

On my HDD, I have both a /video and a /VIDEO folder, neither of which has any content in it before of after this. The /video folder does have a /tmp_streaming folder inside, unsure if related, but also empty. Not sure if case sensitivity plays any role here or how I could check folder permissions for this. Watching the HDD on ftp shows no change in free space, so I know it's not hiding anywhere on the drive, just not being written.

I've wracked my brains about this a bit, and I was fully prepared for the system to crash upon attempting to record, but it seems the issue is in making an output file. I have no idea why the browser command takes down the system but the in-game short cut does not however, which is why I'm kind of stuck on how to troubleshoot it. I'm testing with a few games on the list known to work, but don't know how to lower the parameters of the recording, just in case that would help (no button combo for this that I know of).

Any thoughts as to something obvious I'm missing here?
 
Did a lot of reading on it before coming here to post, but just wanted to inquire about the video_rec function in the 1.45.02 on Rebug 4.80 CEX in COBRA mode. I've disabled Rebug's built in webman module, and am using the latest version, and unloading any other plugins just in case of conflicts. I enabled the PAD shortcut in the settings, saved and rebooted.

My results are that I can elicit a "Recording started M4HD 720p" prompt, with the quality listed in the upper right. However if I attempt to end this on the system by repeating the shortcut (Select + R3), I get a Recording Finished command, but with no file produced in the end (checking dev_hdd0/VIDEO). If I attempt to end recording via the browser link under the cpursx.ps3 heading, the PS3 system freezes (sometimes it will still respond to a reboot command here, but usually it's a hard lock).

On my HDD, I have both a /video and a /VIDEO folder, neither of which has any content in it before of after this. The /video folder does have a /tmp_streaming folder inside, unsure if related, but also empty. Not sure if case sensitivity plays any role here or how I could check folder permissions for this. Watching the HDD on ftp shows no change in free space, so I know it's not hiding anywhere on the drive, just not being written.

I've wracked my brains about this a bit, and I was fully prepared for the system to crash upon attempting to record, but it seems the issue is in making an output file. I have no idea why the browser command takes down the system but the in-game short cut does not however, which is why I'm kind of stuck on how to troubleshoot it. I'm testing with a few games on the list known to work, but don't know how to lower the parameters of the recording, just in case that would help (no button combo for this that I know of).

Any thoughts as to something obvious I'm missing here?
This function has always been a little glitchy from the start but I still managed to make cool videos with it a few months ago. Since then, I had not used the feature again.

The parameters of the video recording can be modified in webMAN-MOD setup page just beside BD/DVD Region setting.
You can change the video bitrate & codec + audio bitrate & codec.

However I have just tried it quickly. @aldostools FYI as well. [emoji6]

I left psnpatch plugin loaded but unloaded vsh_menu for the duration of the test.
The combo 'select+R3' didn't work for some reason either just like you so I had to use the web command. [aldostools?]
With default settings (video M4HD 720p/audio aac 64k) recording started fine, but just like you, the XMB crashed when I launched the web command to stop the recording.

However, unlike you, a 34Mb video file was produced in /dev_hdd0/VIDEO even though so far 3 video players including movian CANNOT read it.

I don't have time for more tests just now but obviously there are problems that you are not alone to experience.

Try changing the settings then report.
I will look at it again later when I get home.
 
This function has always been a little glitchy from the start but I still managed to make cool videos with it a few months ago. Since then, I had not used the feature again.

The parameters of the video recording can be modified in webMAN-MOD setup page just beside BD/DVD Region setting.
You can change the video bitrate & codec + audio bitrate & codec.

However I have just tried it quickly. @aldostools FYI as well. [emoji6]

I left psnpatch plugin loaded but unloaded vsh_menu for the duration of the test.
The combo 'select+R3' didn't work for some reason either just like you so I had to use the web command. [aldostools?]
With default settings (video M4HD 720p/audio aac 64k) recording started fine, but just like you, the XMB crashed when I launched the web command to stop the recording.

However, unlike you, a 34Mb video file was produced in /dev_hdd0/VIDEO even though so far 3 video players including movian CANNOT read it.

I don't have time for more tests just now but obviously there are problems that you are not alone to experience.

Try changing the settings then report.
I will look at it again later when I get home.

I'm kicking myself for not looking closer at settings.ps3 for the video quality switch now. I'll try it again later on SD resolution when I get home and see if I can produce any files. Any files would be a small victory at the moment. Even a corrupt video file would be reassuring to me. The lack of any video file has me worried it's some kind of write permission setting on the folder or something. If SD produces nothing, then if the settings page has a place to change the path as well (or just use the command via browser), I'll try that and see if making an entirely new folder produces something.

The Select+R3 combo defaults to being a webman info blurb unless the recording shortcut is manually enabled in the PAD shortcuts section I've found. This is probably for the best so the plugin doesn't accidentally mess someone up who didn't intend to record. Took me *forever* to figure out why Select + R3 was giving me the system info notification, till I found it in an older changelog. It's just a shortcut that is supersceeded when you active the recording function I believe.

Thanks for the info. I'll keep digging.
 
I'm kicking myself for not looking closer at settings.ps3 for the video quality switch now. I'll try it again later on SD resolution when I get home and see if I can produce any files. Any files would be a small victory at the moment. Even a corrupt video file would be reassuring to me. The lack of any video file has me worried it's some kind of write permission setting on the folder or something. If SD produces nothing, then if the settings page has a place to change the path as well (or just use the command via browser), I'll try that and see if making an entirely new folder produces something.

The Select+R3 combo defaults to being a webman info blurb unless the recording shortcut is manually enabled in the PAD shortcuts section I've found. This is probably for the best so the plugin doesn't accidentally mess someone up who didn't intend to record. Took me *forever* to figure out why Select + R3 was giving me the system info notification, till I found it in an older changelog. It's just a shortcut that is supersceeded when you active the recording function I believe.

Thanks for the info. I'll keep digging.
The Select+R3 combo is displayed at the bottom of the setup page as Video Rec (in-game) so it is not superseded.
However if it does not work, just use the custom combo instead.
Check the custom combo in the list of the setup page & type the following in the textbox
Code:
GET /videorec.ps3
Save the settings.
Now you can use R2+[] to start/stop recording.

There are other combos like Select + R3 + ? related to video recording. Check the combo list here
http://www.psx-place.com/threads/webman-mod-web-commands.1508/#post-9942
 
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The combo is displayed at the bottom of the setup page as Video Rec (in-game) so it is not superseded.

I checked the list, and thanks for sharing it again. But it's all dependent on the video_rec function first being manually enabled, and it isn't on by default. So by default, Select + R3 will print info and not record.

What I meant is that if the Select + R3 shortcut (and thus video recording itself) is not checked in the PAD shortcuts list, there *is* still a Select + R3 command. It just prints the webman info output into a toast message in the top right. If you uncheck the PAD shortcut for video_rec and try it on the in-game XMB you'll see what I mean. Might have to click R3 once or twice while holding select, but it'll print the system info repeatedly.

At the time I didn't know the video rec shortcut was disabled by default, so I was perplexed why it was *clearly reacting* to this shortcut, but with something totally unrelated to video. It seems to me at least that it is superseding this command when it's turned on.
 
I checked the list, and thanks for sharing it again. But it's all dependent on the video_rec function first being manually enabled, and it isn't on by default. So by default, Select + R3 will print info and not record.

What I meant is that if the Select + R3 shortcut (and thus video recording itself) is not checked in the PAD shortcuts list, there *is* still a Select + R3 command. It just prints the webman info output into a toast message in the top right. If you uncheck the PAD shortcut for video_rec and try it on the in-game XMB you'll see what I mean. Might have to click R3 once or twice while holding select, but it'll print the system info repeatedly.

At the time I didn't know the video rec shortcut was disabled by default, so I was perplexed why it was *clearly reacting* to this shortcut, but with something totally unrelated to video. It seems to me at least that it is superseding this command when it's turned on.
The only way that videorec would be disabled is if you are using the lite version of wMM. Of course, with other editions, the combo itself must be enabled in the setup page otherwise it is not supposed to work like many other combos.
Otherwise Video Recording is always enabled.
 
I guess I might be explaining it poorly, but try it and let me know if it happens for you. Running webman mod 1.45.02, no other plugins, and the In-game recording shortcut unchecked in settings, if you press Select+R3 a few times on the in-game XMB, you should get a info printout. It was mentioned in a changelog a while back before video recording was added I believe. I think it's just a command meant for the main XMB executing in-game when video_rec is not taking it's place. It don't think it's causing any issues, it just confused me when troubleshooting. edit: it appears to be meant for in-game, just before video recording was added.

edit2: It's also not listed with the combos on the web commands list linked above, so I was unaware it existed until triggering it many times and furiously googling.

Changlog said:
Changes in webMAN 1.27 (update #1):
* Added SELECT+R3 to show CPU/RSX temperatures in XMB or while in-game (while in-game press {PS} button and then SELECT+R3)
 
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