ghostreader
Forum Noob
[MENTION=34]Zar[/MENTION] I noticed an odd behavior while in Flow mode, if you select the theme to None and press X, the graphics get messed. BTW You've done a great job with this manager.
The record in number of files inside a PS3 game as far i know belongs to "Arcania. The complete tale" with more than 250.000 files (yes, the number is not a typo)[MENTION=5333]nijhawank[/MENTION]
sha-1 is already included so it will be easy for me to add it in file properties and i'll do it.
But to do it for all files inside a folders this will be complicated to display everything (some games have more than 10K files) and the memory is limited. Let me some time to think how I can do it....
Perhaps, It will be better for both of us to do an option : "Force Copy". It will check both sha1 (source and destination) and then if it's different it will overwrite the file. What do you think ?
[MENTION=3729]chevalierxx[/MENTION] it's already in the todo list. I just don't know when i'll do it.
splitted file 666 aren't supported at all, the best way to play this kind of game (i mean with big files) with a fat32 is to convert ur game to splitted iso.
I'll add a suuport to 666 later... i'll try support them without joinning files...
u32 Magic = 0x33495244 // Magic
u8 size_TILTLE_ID ;
char *TITLE_ID;
u8 size_TITLE;
char *TITLTE;
char PS3_SYS[4]; // X.XX
char VERS[5]; // XX.XX
char APP_VERS[5]; //XX.XX
//// DATA, used to build the iso
u32 zip1_size; // reversed byte, endian
u8 *zip1; // ISO header
u32 zip2_size; //reversed byte, endian
u8 *zip2; // ISO header
// UNK
u8 UNK[35];
// MD5 table
u64 sector_file_1 ; //endian
u64 md5_file_1[2] ;
...
...
// UNK
...
The support is for the .ird format... what to do with the hashes inside them is a different question that can have several purposes[MENTION=872]sandungas[/MENTION]
Perhaps, we can try to feed this section : ODE - PS3 Developer wiki
They are not encrypted but compressed (magic is 0x1F8B0800). So, you just have too change extention to "zip" et extract the file with winrar for exemple.
Once is uncompressed, the file is build like this :
I don't know yet if i'm going to support ird with ManaGunZ.
OK just now really testing since the initial v1.00 which worked fine. Now this build just shows the bullet going across the screen with the Hide Logs and Boost but I can't get it to progress past this screen. When I press select it shows a bunch of options.
try unplugging it then starting ManaGunzDon't use an external HDD but I have one that has video on it I sometime use but it always the one closest to the BD reader.
[MENTION=872]sandungas[/MENTION]
Hi, I would like to know if you know how to "extract" the file tree from the ISO header.
Because in the IRD, there is the "ISO Header" and a table of "MD5's + Sector offset of the file (inside the ISO)"
So, I need to get the path of the file from the sector. Do you have any idea how I can do it ?
It's look like the MD5 tree is the same as the File tree from the iso header but i'm not sure even if it's not realy important because i can match sectors...
I don't know if i'm understandable :s
[MENTION=7]atreyu187[/MENTION] [MENTION=118]kozarovv[/MENTION]
I wanted to have all the path of files inside the ISO but finally I will just use the function "extract_ISO" from iris and i'll mod it to do what I want
atreyu187 Thanks, I'll send you the debug version in PM.