Nintendo Pinky's Wii-U Tutorials

@Joonie , I found out something pretty cool. in system config tool, u can select all, but I just had one of the games error (esr error). it will rollback the install and remove the game from the drive instead of leaving an INST folder like with the ps3. plus, it dehighlights the games that installed successfully, so u'll know the first game in the list that's highlighted is the one that failed. I also like the fact that it installs in order (alphabetical order) or whatever order u have the games listed. unfortunately, it does not place them in alphabetical order on the home menu. that has to be done manually.
 
@Joonie , I think I forgot to mention that alphabetizing redNAND content doesn't affect sysNAND. u have alphabetize each separately. if u install to usb, the content will appear in both NANDs, but if u install to mlc the content will only appear on that particular NAND. that's where I installed system config tool on redNAND, so it only appears on redNAND. what's weird is that the content seems to be in a different order sometimes in each NAND.
 
@Joonie , I found out some more info. if u use coldboothax to boot redNAND, normally u can only use redNAND as u'd be locked out of sysNAND. however, there's an app, which I tried, called IOS reboot that boots into sysNAND from redNAND. also, with coldboothax, someone made a fork of it in case u encountered infinite loading. apparently, the system calls the system.xml during bootup to boot the home menu, but u can make it boot a specific channel. messing that up causes the system to brick if it can't find the file or the file is corrupted; hence, the reason for people suggesting not to do it. it's a big gamble. anyway, someone forked the fw.img (used to boot cfw or redNAND with sig patches) that loads a different file than the system.xml in case u encounter infinite loading while booting coldboothax. I'm still not going to try it despite having two wii-u's. the one with redNAND also has a hacked virtual Wii. I play that a lot, so I don't think it's worth risking it. if that haxchi channel becomes corrupted or something, my system will be a brick. that, and the fact that the game is on the usb which seems to be further down the boot chain than mlc (internal flash). what I've found is that mlc is the internal flash that stores games, slc is what stores licenses, the sc - I'm not sure what it's for other than maybe the core os. that's all 3 NAND partitions. sc and slc r around 512MBs while the mlc size is determined by if u have an 8GB (white) or 32GB (black) system.
 
I managed to get epic mickey 2 to install. I think the original rip was corrupted. I've installed about sixty or seventy games thus far and that's been the only one to fail.
 
Found two games, Just Dance 2015 and Just Dance 2016, that r too large to place on an SD card. the SD card must be formatted to Fat32, and both games have a file that's 9GB and 5GB respectively. it may be possible to get redNAND or cfw to read exFat. exFat is usable by Gateway on the 3DS despite Fat32 being the only readable by the system itself. though, it's probably not its cfw that works with it, but the cart itself allowing exFAT. exFAT still isn't usable by the internal micro sd, so it may not be possible...just thinking aloud. ;)
 
@Joonie , I just learned that u can now install the cfw fw.img to the NAND without the need for an SD card. it still requires haxchi though, so u don't boot directly into it like coldboothax. it's believed that u won't be able to update ur system if that file is present as the fw will look corrupted. as u probably know, if u corrupt the virtual wii's firmware, not only will u not be able to use the virtual wii unless u fix it, if it's fixable, but u won't be able to update the system either. that's probably y they recommend making a backup of the virtual wii's NAND as well as backing up all IOS. I did that, and it took like an hour and a half. I didn't brick my virtual wii though, but it's nice to have just in case something were to go wrong sometime down the road. I'm assuming there will be a new wii-u update blocking all hacks once zelda is released.
 
@Joonie ,I guess there's a 300 game limit to digital games. I've been installing the entire Nintendo catalog. I may not be able to though. the 3ds has the same limitation. wtf Nintendo? though, I might say the same about sony and their theme limitation. however, games seem to be unlimited. there's no hack to circumvent that atm on the 3ds or the wii-u.
 
@Joonie ,I guess there's a 300 game limit to digital games. I've been installing the entire Nintendo catalog. I may not be able to though. the 3ds has the same limitation. wtf Nintendo? though, I might say the same about sony and their theme limitation. however, games seem to be unlimited. there's no hack to circumvent that atm on the 3ds or the wii-u.

Btw, have you tried that new Homebrew Channel 2.0? seems like it only runs after CFW is booted. I guess using Haxchi and this could come in handy.
 
Btw, have you tried that new Homebrew Channel 2.0? seems like it only runs after CFW is booted. I guess using Haxchi and this could come in handy.

I'm not sure. I have the homebrew channel loading by holding I think B using haxchi. I usually don't load the homebrew channel while using cfw though. I could easily rectify that by changing the homebrew channel elf if I don't already have 2.0 installed. :)
 
homebrew channel 2.0 may be installed to the NAND or redNAND in this case. that's y I have system config tool on my redNAND only. I installed it to the NAND instead of USB. that one in particular will brick the system if u don't install to redNAND. that's what I use to tell if I'm on redNAND or not for sure despite the gamepad saying "welcome to redNAND." :-P
 
all games have been downloaded, and it took less than a terabyte. that's pretty sad really. I should be able to install all games as well as updates and dlc without issues. it will be close though.
 
@Joonie, check this out. I recompiled an updated version of fw.img for redNAND. they've added a splash screen to it instead of a black screen with a "welcome to redNAND" message on it. it doesn't replace the original splash screen I uploaded for haxchi. this is merely a loading screen:

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@Joonie , I found out that the limit to installed games 292 less than the 3ds which is 300. I'm not sure what happens if u go over that. I know it requests u delete tiles and whatnot. I have the entire wii-u catalog from their servers along with updates and dlc. I'm going to let it stream to my sd card as I sleep, then install tomorrow. my SD card has a lot of loadiine games included injected DS, NES, and SNES ones. I know what ur thinking - poor Pinky...I wish I could comfort him. as much as u love me, we'll just have to wait and see what happens. from my calculations, I should have enough tiles, limited or not, to install all NUS games it's a little over a terabyte on the system. as I mentioned before, only redNAND or cfw can read fake tickets. utikdownloadhelper will download the games and generate a fake ticket which is only usable on redNAND or cfw. give me a massage as only ur fingers can. ;-)
 
had to redo the region free hack since I had forgotten that I had redone the redNAND. apparently, the issue I encountered with the redNAND extractor/injector was a bug that was squashed with version 1.1. when u create redNAND on the system, the NAND is partitioned on the SD Card, then the rest is formatted to Fat32. the issue I had with injecting the NAND was that it wouldn't partition any of the SD card to Fat32. all's well though with my current redNAND. I think I may have mentioned it, but u have to redo the installs since the tickets must be injected into redNAND for the system to allow u to play the game(s).
 
@Joonie , I've heard that deleting games from usb via the system settings section results in a question mark tile . I encountered a weird error that resulted in a question mark tile. while I was in redNAND, I used haxchi to load redNAND again which resulted in a question mark tile. resetting the system fixed the issue. it must've been some weird redNAND glitch. u can enter the homebrew channel via redNAND by using haxchi. if u use haxchi to load multiple homebrew/redNAND like I am, u have to transfer over a config file telling the system what to load when u hold each button similar to how Luma on the 3DS uses chainloading. anyway, if u want to delete a game, do it from system config tool. not only can u install content, u can delete it as well.
 
my fully hacked virtual Wii and Wii. I added a new health and safety screen to the original Wii as well as a dark theme. afaik, u can't do the same with the virtual Wii or it will brick it:

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@pinky Kirby Mass Attack was on sale, I bought it for $4.99 + tax. heard there maybe upcoming 5.6.0 system software update.

As long as the kernel doesn't get updated, I think we can use DS games to exploit the kernel. You know there's more chance for browser entry to be blocked than existing old DS games so .. :)

I'm about to set up DNS again, I used to use that Nintendo Dev DNS but I lost the addresses so I may end up using TubeHAX for now.

I haven't tried any of those CFW stuff yet, and currently no plan for using redNAND.
 
@pinky Kirby Mass Attack was on sale, I bought it for $4.99 + tax. heard there maybe upcoming 5.6.0 system software update.

As long as the kernel doesn't get updated, I think we can use DS games to exploit the kernel. You know there's more chance for browser entry to be blocked than existing old DS games so .. :)

I'm about to set up DNS again, I used to use that Nintendo Dev DNS but I lost the addresses so I may end up using TubeHAX for now.

I haven't tried any of those CFW stuff yet, and currently no plan for using redNAND.

yeah, I heard that 5.6.0 was coming in December. I'm using Yoshi's Island for haxchi. I already owned the game, so that's y I chose it. u actually don't need to install haxchi unless u want things to be easier or want to boot multiple homebrews. u can use fw booter with ur fw.img via the homebrew channel as an alternative.

I'm not sure if zelda will have newer firmware on it, but u could use loadiine to boot the game since u can just delete the update partition. I haven't heard of a game that wouldn't allow u to boot it due to firmware, but there may be some. there probably is for really old firmware, but I dunno. spoofing may be enough if u have to have newer firmware. my second wii-u is spoofed to 5.5.1. there was (don't think there is anymore) a brick risk with spoofing, because at that time there was no progress bar. the system would return to the home menu, and u'd have to guess if enough time had passed. two minutes was the suggested amount of time to wait. anyway, I haven't had any issues with it. it shows the spoof in system settings and u can access online I believe, but the update servers don't recognize the system as being on 5.5.1, so it will still try installing an update unless u block updates.

yeah, u should make sure u have a proxy or tubehax to block updates. that's what I hate about the wii-u - automatic firmware installs. I'm using cc proxy for my proxy service. I like having direct control over it. I've also enabled mac filtering, so only the systems I specify can use the proxy. I'm using it to block ps4 updates as well. after hearing that @atreyu187 's system not only downloaded but installed the latest firmware despite having both selections being disabled in system settings, I decided to block the update servers. updating will generate an error with the proxy enabled, but the internet still works. :) the download function doesn't seem to work on my system either. I wasn't going to risk it updating. I'm still on 3.55 actually. cc proxy has been working very well with both systems.
 
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