BEWARE (Exploited PS3's) PlayStation firmware update 4.83 has just went Live, developer's from the PS3Xploit team have not had time to take a look at it yet since this has just been released (see update, devs are looking into it now and will update us here in this thread), This update could potentially be a patch for the PS3Xploit hacks (but they have not in a year which has been odd) or it could be a simple routine update for things such as the BluRay player. Developer's will look into this newly released update and we will keep us posted here in this thread. Its advised to stay on 4.82 until Ps3Xploit developer's verify the newly released Official firmware. Users and Ps3 Firmware Bot has confirmed the update is live.
(See "Ps3Xploit Status" TAB below for latest reports on PS3Xploit Status)
Official Changelog via Sony:
New for 4.83
- This system software update improves system performance.
- PS3Xploit (for CFW enabled Console) - Do not update to 4.83 OFW (From 4.82 CFW you can update to a 4.83 CFW when available)
- PS3Xploit HAN (for non CFW Compatible Consoles) - Do not update to 4.83, or you will lose various abilities of HAN
Official Ps3Xploit Response via @bguerville
RECOMMENDATION FROM PS3XPLOIT TEAM:
FOR THE MOMENT, DO NOT UPDATE TO 4.83 UNLESS YOU HAVE DECIDED TO GIVE UP USING HAN PERMANENTLY ON THE CONSOLE.
After a look at the update files & preliminary tests, I am afraid I am bearing some bad news for HAN users playing online.
1. It would appear that [email protected] patched one of the 2 webkit exploits we currently use to trigger ROP chains.
It means that we need to replace this exploit in order to get any ps3xploit tool working on 4.83. Work is already under way, obviously no ETA at this stage. Please don't ask.
2. The kernel is completely untouched. No changes to either lv1 or lv2 which means CFWs will be easier to make. That's also good news for devs with any promising kernel vulnerability under investigation.
3. Changes were made to vsh as usual & they seem extensive enough to suspect that they may have patched the HAN vulnerability as well. We have not yet had time to look into the matter at all but if they did, HAN might be gone for good past 4.82, leaving only CFW2OFW conversions installable & runnable on 4.83 whenever the patched webkit exploit gets replaced.
In conclusion, the changes brought by the 4.83 update mean that anyone updating will lose usage of HAN, and possibly permanently until a kernel exploit comes out. Cfw2ofw conversions will be the only installed games that will still be working after updating.
The nature of this update is upsetting our 4.0 release plans somewhat. It's still very early stages in our investigations & there are still many unanswered questions for the moment. I will keep you all posted whenever I have additional information to share.
As 4.83 releases (CFW / Homebrew / Tools) are made , we will keep this linked thread below updated:
Do not update to 4.83 or you could lose the ability to exploit your PS3
PS3 PS3 4.83 OFW Now Live - Beware changes impacting HAN users - stay tuned for more info
By montcer on Oct 10, 2018 at 9:20 PM
Meet "PSVshell" - a very beautiful and useful Overclocking Plugin by ElectryThe PlayStation Vita was a "powerful" Handheld Console back when it was released by the end of 2011 - wow, already 8 years old btw . But claiming by Sony that it can bring you the same power and good Gaming Experience like a Home Console, soon many people found out that this isn't the case for all Games released. But luckily, thanks to the great Homebrew Community behind the PSVita, we already saw in the past many "Overclocking Plugins", which can bring you the full potential to your PSVita, even more powerful than Sony would allowed. But sometimes, even those weren't perfect . Either they slowed down your Games when in use, they crashed the whole System or it was just some simple things like that the whole Screen was "crowded" with the Details of each of your setting everytime when you needed to change them. But the cool thing is, this Homebrew Community hears your complaints. So Developer Electry worked on that and introduced his very own Overclocking Plugin - it's "yet another overclocking plugin" to quote him - by fixing all those problems mentioned before. And the coolest thing is, it looks pretty damn good and it's very useful as well, if you ask me!Continue reading
PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by LeefulWe re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:.
The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.Continue reading
Mednafen v0.3 (PS4 Homebrew) - Multi-System Emulator adds support for new emulationThere has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially.
This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.Continue reading
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