PS3 [Update v1.05] sMAN vv1.02 : New "Setup" Option in side-menu of new UI by deank

If you have not heard of sMAN already. its a new plugin from legendary developer deank. sMAN combines webMAN (vanilla) and recently developed sLaunch feature (that was a separate plugin complementing webMAN). So what is the difference between webMAN & sMAN, sMAN provides a UI experiance for changing games on the XMB, as seen in the ScreenShot provided directly from the XMB you will be greeted with this new way to mount a game. Prefer the original way? Then deank still has you covered with his original webMAN plugin as well. This update provides a new "Setup" option in the side menu and also completely does away with the "My Games" entry on the XMB and to launch the sMAN (slaunch feature) simple hold the START button on your dualshock controller to launch this new UI from the XMB. See full details in deank's release quote


Update: Deank also released a quick update to version 1.02 offering a few improvements/fixes outlined. Update 2: deank is on fire releasing another update to sMAN with the release of v1.05, note this version changes the START button to L1/R1 to launch the sluanch feature on the XMB, see all changes in the changelogs provided.

sman.jpg

  • sMAN (webMAN + sLaunch)

    sMAN 1.01 (2/192017)
    • Added "Setup" option in side-menu
    • Removed xml generation - no need for custom category_game.xml anymore
    • Removed xai_plugin/idle_plugin usage
    • Added x2 upscale for small images/covers (w/h < 336)
    • Added indication of current group mode (PS3 1 / xxx) under title name/path
    • Removed "My Games" entry from XMB - hold [START] to launch sMAN (Note: changed to R2/L2 in v1.05 see below)
    Update(1) - sMAN v1.02 (2/19/2017)
    • Changed netiso/rawseciso implementation (external) - use plugin slot #0
    • Fixed crash when trying to load another PS1 title after one is played
    Update(2) - sMAN v1.05 (2/19/2017)
    • Use [L2+R2] to start sMAN
    • The sprx is bigger (but actually uses less memory) because it contains some glued resources
    • It will use standard PS1/PS2/PSP/PS3/Blu-ray/DVD icons when there is no proper cover/image available
    • This version of the plugin must be named sman.sprx and loaded from (in this exact order):
      • /dev_hdd0/sman.sprx or
      • /dev_hdd0/plugins/sman.sprx or
      • /dev_flash/vsh/module/sman.sprx
      • otherwise it won't work. The first match of these three will be loaded.
    sMAN resource files are located in /dev_hdd0/tmp/wmtmp/res folder. There are six icons, background and ntfs/net external plugins. You can play with them until the next reboot when they will be restored to defaults.​
    NB: Renaming it to webftp_server.sprx and other stupid things are not supported. :)
    Thanks to @bguerville for his help about loading xmb plugins: http://www.psx-place.com/......

    Dean

Download:

 
@deank today one of translators asked me for help in compiling. So I made fast research, and noticed that I just need to use proper scetool command in makefile. Why just don't use proper command in makefile instead of comment "how to (..replace make_self..)" ? Just curious.
 
open

everything is where it needs to be..
exploring vsh/module/ there is a webserver.sprx.bak and a webrowser.sprx
not sure if that matters.
have a chance finally and going to look in toolbox to make sure webman is disabaled
(below is image of my boot_plugins.txt)
https://drive.google.com/open?id=0B20Sa9ll47ZcRkk5c3A1bkxsTUk
view

you're using webman and sman together, sooner or later you will have some issues caused by memory first, and some conflict caused by the same commands that both webman / sman (slaunch +webman) share..
 
Then Why do you even "replace" that doesn't even work?, cobra only looks for webftp_server, unless you add it on boot_plugins, it won't work.



Sent from my iPhone using Tapatalk


I'm not retarded I know Cobra is hard coded to only look there for that file naming and I read @deank info stating it wouldn't work renamed. Of course I edited my boot_plugins.txt to point to sMAN in my dev_flash but I ditched it anyway and went back to webMAN MOD as I used more features then I thought I did. I have slaunch mod setup as it's easier for my kid and I have the options I wanted back using wmM.
 
@deank today one of translators asked me for help in compiling. So I made fast research, and noticed that I just need to use proper scetool command in makefile. Why just don't use proper command in makefile instead of comment "how to (..replace make_self..)" ? Just curious.

I added the proper line in the Makefile, but the user should have scetool 0.2.9 and its 'data' folder. I've never used scetool for building self/sprx and that's why I never include it in my projects.
 
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I'm not retarded I know Cobra is hard coded to only look there for that file naming and I read @deank info stating it wouldn't work renamed. Of course I edited my boot_plugins.txt to point to sMAN in my dev_flash but I ditched it anyway and went back to webMAN MOD as I used more features then I thought I did. I have slaunch mod setup as it's easier for my kid and I have the options I wanted back using wmM.

So, you're saying despite the fact you added that on boot_plugins, you still had issues because you placed that sman.sprx in the dev_flash?

your word "replace" got me confused, because I was replacing webftp with sman due to my laziness until @deank made the change since 1.05

so now I'm just using boot_plugins.txt although I could just change the code in the modulespatch to look for sman instead, which isn't a big deal but ever since I decided to drop the support the webman from the flash, I removed this completely.
 
Yea I couldn't use the R2+triangle to disable syscalls I had to tally unload webMAN which on my phatty I don't like doing as temps get to 75+ degrees Celsius. I'm happy with my wmM and slaunch setup. Btw thanks for the stealth movian I did that to tempmon as well disguised as EU YouTube since it doesn't need a rap/RIF either. Now I can adjust my temps on my slim running espresso and keep movian with a bit of "safety" in the back of my mind.
 
sman.sprx is updated. Openinig/closing the side-menu won't reload icons and redraw the whole screen and it uses 1MB less than before. Dimming the screen is also better/faster. Source is also updated.

Dean
 
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sman.sprx is updated. Openinig/closing the side-menu won't reload icons and redraw the whole screen and it uses 1MB less than before. Dimming the screen is also better/faster. Source is also updated.

http://deanbg.com/sman.sprx | http://deanbg.com/sMAN_1.06.zip

Dean

just tested your new one...

Sman became SuperMAN.. lol.. it became super responsive.. and scanning was also a lot quicker..

and it seems to find all the covers, [I haven't tried deleting the previous ones for cleaner test, which I will later] thanks @deank for great update :) By the way, is there any plan for increased listings per page? for now it's only 10 per page, but I'm so used to webMAN's easy browsing :)
 
Itching to try out the new version now... Unfortunately after rebuilding and transferring most of my games to the new hdd, it's been running a defrag for the last 24 hours and still only at 70%!

Said 20 hours ETA to start with, now it's been on 1min remaining for the last 4 hours... At least I've got the Wii to keep me busy in the interim... :P
 
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