webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

It will not work with lv2Dkernel.self... if you check the code it looks for "lv2_kernel"...
As I mentioned earlier I haven't used the feature in long time, but you can try with hdd0 too.

IIRC Rebug Toolbox also patches idps or do something additional that I don't recall...
I keep insisting that use Rebug Toolbox, but you can do what you consider pertinent... The failures are always oportunities to learn ;)
thats why :) i will edit to lv2Dkernel.self it exist in 3 lines and recompile webman so it will use lv2Dkernel.self ,use the command i mention before and report back here but i want to ask question in general i create cfw but if i want to install it twice ,the first install 4.85 cfw from 4.84 it show license agrement but when i want to install 4.85 cfw from 4.85 cfw it show in centre of screen update data of same version has been found and license agrement skiped but when i try overflow cfws twice installation it show license agrement twice like normal so what can it be ?
 
Hi. :) I'm not sure if my problem is exactly Webman MOD -specific, but perhaps someone can help.

My Singstar icon disappeared from the XMB! I tried googling and I'm finding a lot of info how to REMOVE it, but not the other way around. :)

I'm seeing "disable singstar" -setting in wMM setup, but it is not ticked. Even if I try disable/enable it does not work.

I looked into /dev_hdd0/tmp/explore/xil2/game/ directory and I can find Singstar stuff there. So there must be some other place where it is blocked?

I just installed wMM today, and singstar vanished after that. I think it was there at the beginning, but not anymore.. :(
 
Nevermind, I got it back! :D It was caused my some psnpatch setting, "install xmb webman extensions" or something. I'm not sure how, but toggling that brought Singstar back.
 
Mr. @aldostools,

I noticed that when you copy a file from one path to another, three "..." is displayed with video and at the top right the circle that rotates.

Example:
dev_ntfs0:/packages/game.pkg to dev_hdd0: /packages/game.pkg
messagebox "..." three dots but no information on the copy percentage.


It would not be possible a progressbar, in Ps3 or Multiman style perhaps using the ps3 functions, or this would weigh down the code.

Moreover in sMAN I can't understand how to activate the cut, paste, delete.


Thank you as always for everything you do for the community
 
Mr. @aldostools,

I noticed that when you copy a file from one path to another, three "..." is displayed with video and at the top right the circle that rotates.

Example:
dev_ntfs0:/packages/game.pkg to dev_hdd0: /packages/game.pkg
messagebox "..." three dots but no information on the copy percentage.


It would not be possible a progressbar, in Ps3 or Multiman style perhaps using the ps3 functions, or this would weigh down the code.

Once a web command is submitted, there is not feedback to the browser until the command is finished.

What you request is feasible, but requires big changes in the web interface that include use AJAX or other methods to keep receiving the progress update from the server.

If you press SELECT+START you can see a progress of the files currently being copied, but at the moment there is not a track of the percentage of the file.

Moreover in sMAN I can't understand how to activate the cut, paste, delete.

webMAN MOD has extended commands that may not be implemented in sMAN.
 
Once a web command is submitted, there is not feedback to the browser until the command is finished.

What you request is feasible, but requires big changes in the web interface that include use AJAX or other methods to keep receiving the progress update from the server.

If you press SELECT+START you can see a progress of the files currently being copied, but at the moment there is not a track of the percentage of the file.

the introduction of javascript and Css could be a solution?

the feedback is an problem the Ps3 Browser ?
 
the introduction of javascript and Css could be a solution?

the feedback is an problem the Ps3 Browser ?
JavaScript and CSS are already used. The solution would involve a change in the copy function to first track the percentage of progress and send to the IP address of the requester client that value in XML when a flag indicates that it should be done. In the GUI that currently shows the animated dots, it requires to add a placeholder (div) to show the progress value and a loop in JavaScript to receive the XML updates using AJAX or any other method supported by PS3 browser.

This solution requires time to implement and test, but I'm not able to do it. Currently I am very busy and won't be available for at least 3 weeks or maybe more.
 
How effective is clearing the cfw syyscalls in HEN ?
Is it possible to clear cfw syscalls after mounting a game ? Like hold L1 then press X and it mounts the game + automatically clears cfw syscalls . Current setting is clearing after boot , that kinda makes no sense, you need to mount the game first .
 
Hello, I have a question: How we can "hide" all the PSX BIN "(Tracks)" and just show one entry per PSX game to load in the XMB webMAN menu. I know it´s only something visual but it´s a pain in the *** to search for a game under a hundred and more (Tracks) of the same game.
 
@aldostools small issue someone reported on discord, this was with the previous version but probably applies to this latest release too. feel free to ignore this as I am not sure if this would even be considered a bug really, Kind of can be put down to user error, but maybe worth mentioning anyway.

A user had renamed some games (I think in param.sfo), the had added "I <3" to the names. Well webman was reading these names and passing the "<" to the xml which was breaking the whole xml and causing nothing to read. It took us a while to track it down. Not sure if its worth fixing or not but ideally only limited characters would be passed to the xml.
 
@aldostools small issue someone reported on discord, this was with the previous version but probably applies to this latest release too. feel free to ignore this as I am not sure if this would even be considered a bug really, Kind of can be put down to user error, but maybe worth mentioning anyway.
/
A user had renamed some games (I think in param.sfo), the had added "I <3" to the names. Well webman was reading these names and passing the "<" to the xml which was breaking the whole xml and causing nothing to read. It took us a while to track it down. Not sure if its worth fixing or not but ideally only limited characters would be passed to the xml.

Thank you for your bug report... This definitively is an user error and honestly I don't think it worth to use resources (code & processing time) to check this. There are certain characters like %, &, < that XML that should be avoided in the title names and paths.

Also there are some other characters in the file path that could cause problems specially when you try to move them to FAT32.
They are: " * | < > ? : \ / and file names NUL, CON, PRN, LPT1, COM1, AUX, LST etc. Although some of them are valid for PS3.

If this becomes a common recurrent issue, then I will consider to include these validation rules.
 
Hello, I have a question: How we can "hide" all the PSX BIN "(Tracks)" and just show one entry per PSX game to load in the XMB webMAN menu. I know it´s only something visual but it´s a pain in the *** to search for a game under a hundred and more (Tracks) of the same game.

PS1 images in multi-BIN format are not supported on PS3. So you better convert them to single CUE/BIN or move the track files to another folder (or change the file extension)
 
@aldostools how about to include CD/SUPER CD audio iso support? just like the BD/DVD

BD/DVD emulation is done by Cobra payload... That would be a Cobra feature...

I don't have experience with CD/Super CD format. If you know or have some implementation, you can submit a pull request to Joonie's github ;)
 
Is it okey to turn off control fan utility in webman mod or sMan ......
Ps3 slim 2003A.
Making too much noise fan is spinning like hell
Is it safe for me to use syscon settings
I live in india.
And if not can you tell me the best settings fit for my ps3
 
Last edited:
Can somebody once and for all tell me if newest version of Webman MOD can DISABLE ALL THE BEEPS? I hate them, they wake up the house in early mornings when I go out of bed early to play a game or two. I browsed thru settings and nothing popped out that says tick here to disable all beeps. Please. Thank you. :)
 
I may have missed it or failed to find it, but in my PSPISO directory I have 200+ ISO-files of PSP-games, though the listing via XMB only shows 62 at max, whereas the webinterface shows them all. Is this perhaps a bug or a setting I've missed? All filenames are regular ASCII-characters.

I R STOOPID -> @github /aldostools/webMAN-MOD/issues/395#issuecomment-671339999, trying this.
 
Back
Top