Got it working! Uncompilied the isos back to folder format, used gen ps3 iso 2.0 to make the new iso and burnt successfully to disk with imgburn
My question is since these are 1:1 copies, is it alright to go online using the precautions of SEN Enabler and PSN Patch? Or will it see I'm running them off of burnt disks?
My other question is would I be able to compress some of the isos to fit onto disk and still be alright to go online? I know you're never fully safe to go online, hence private CID and SEN enabler and PSN patch as well as throwaway PSN account
gen ps3 iso have 2 problems basically
1) the latest version introduced a bug that breaks the compatibility with burned discs... this is why you needed to use v2.0 (instead of latest), but imo this is not convenient because by using an old version you are removing the bug... and also you are removing the features that was included after that version
2) There are some games that doesnt works with ps3geniso, are only a few, but exists, in this cases the only solution is to use makeps3iso
the ISOtools (by rudi rastelli) allows to crete the iso with makeps3iso and genps3iso, but both have a problem
1) makeps3iso (and others of the pack) are outdated... so you need to "update" them
2) genps3iso is the latest version (with the bug)... so you need to downgrade it to 2.0
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Regarding the stealth online... is mostly the same because you are runing a fully patched CFW, most probably sony searches at that patches and the running custom processes, etc... to identify if the user have a CFW... so it doesnt matters if you run the game from a real disc
To create a stealth CFW with this it would be needed to prepare something like his:
1) a CFW with the patch that allows to run burned discs... and i mean... only this patch hardcoded and trying to make it the most minimalistic posible
2) format your hdd
3) install that CFW and only run original games + burned discs
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Not sure what you mean by cmpressing the ISO, but thats not posible, what you can do is to rip the games to make them smaller, the easyer "target" for this kind of rippinig are the audio files for the game languages
Look at the links i posted here (and the filelist of the game "goldeneye")
https://www.psx-place.com/threads/007-goldeneye-iso-black-screen.24808/#post-188582
The USA version have english + french audio (for canada i guess):
/PS3_GAME/USRDIR/DATA/FILE_USA.BIN
/PS3_GAME/USRDIR/DATA/FILE_FRE.BIN
/PS3_GAME/USRDIR/DATA/FILE_USA.000
/PS3_GAME/USRDIR/DATA/FILE_FRE.000
The EURO version is "multi5" languages (english, french, italian, german, spanish):
/PS3_GAME/USRDIR/DATA/FILE_USA.BIN
/PS3_GAME/USRDIR/DATA/FILE_FRE.BIN
/PS3_GAME/USRDIR/DATA/FILE_ITA.BIN
/PS3_GAME/USRDIR/DATA/FILE_GER.BIN
/PS3_GAME/USRDIR/DATA/FILE_SPA.BIN
/PS3_GAME/USRDIR/DATA/FILE_USA.000
/PS3_GAME/USRDIR/DATA/FILE_FRE.000
/PS3_GAME/USRDIR/DATA/FILE_ITA.000
/PS3_GAME/USRDIR/DATA/FILE_GER.000
/PS3_GAME/USRDIR/DATA/FILE_SPA.000
By looking at the filenames and sizes i can tell you that the .BIN files are like an "index"... and the .000 files are like a container (where are located the audios and maybe something more, subtitles, whatever)
It can be ripped in 2 diffrent ways:
1) Replace the "index" files you dont want... by the "index" file you want... this way all the "index" files will load the same language
Incase this works (im not sure), you can delete the .000 files... because are not going to be loaded by the game anymore... but we dont know if are listed in some place of the code (like the gamedata installer)... so is beter to replace them by 0kb dummies
2) Replace all the .BIN and .000 files you dont want.... by 0kb dummies
This probably works, in some way it have more chances to suceed because we are not rellying in that replacement of the "index" files i suggested before
The only problem with this is the main menu settings of the game is going to allow to change the language to the language you removed... if you do probably the game will crash (or maybe the game can handle it, but you will not have audio, obviouslly)