As expected and promised by TheFlow a new Vita Jailbreak has been delivered to the PS Vita / PlayStation TV (vita tv) community with the release of "h-encore" which is a new exploit that is now supporting 3.65 (Supports Henkaku & Enso), 3.6 7 & 3.68 (Supports Henkaku but does not support Enso) firmware's. The next chapter in the Vita Community has been opened and anyone who missed out on 3.60 now has a new window to exploit your device. TheFlow has plans for a Source Code release but has no intentions on doing so until the bug has been patched by Sony..

There is a vast amount of homebrew and hacks you can find for the VITA & PSTV. Need help finding Vita Homebrew??? Of course we have our own download section here at psx-place.com >> Link . Then also sites like Brewology.com & also over at the VitaDB contain a huge number of downloads as well for the PS Vita / PlayStation TV / Vita TV...


H_encore.png

  • h-encore

    h-encore, where h stands for hacks and homebrews, is the second public jailbreak for the PS Vita™ which supports the newest firmwares 3.65, 3.67 and 3.68. It allows you to make kernel- and user-modifications, change the clock speed, install plugins, run homebrews and much more.

    A video demonstration released earlier in the week by TheFlow
    Requirements
    • Your device must be on firmware 3.65, 3.67 or 3.68. Any other is not supported. If you're on a lower firmware, please decide carefully to what firmware you want to update, then search for a trustable guide on /r/vitahacks (if you know how and want to contribute, you can edit this readme and make a pull request, such that fellow readers have got an easier life). Remember that on firmware 3.65 you have got the possibility to install enso, the permanent hack, whereas on 3.67 and 3.68 you don't.
    • If your device is a phat OLED model, you need a Memory Card in order to install. There's no need for a Memory Card on Slim/PS TV models, since they already provide an Internal Storage. Make sure you have got at least 270 MB of free space.
    • Your device must be linked to any PSN account (it doesn't need to be activated though)

  • PSX-Place Note's:
    @Naked_Snake1995 published a "SIMPLE WAY" in the forums for making this process a bit easier:

    Update: (July-7-2018)
    Zexceil has released "Auto-h-encore" that automates the process of installing h_encore

    Update 2 (July-9-2018)
    @TheDemon has published a new guide to "h-hencore how to shrink the size to 11mb guide"

    USE THESE UNOFFICIAL METHODS & GUIDES AT YOUR OWN RISK

    Official Instructions
    Installation
    Note that the following guide is for advanced users and a bit more complicated than the previous hack that only required you to visit a website. If you don't understand the guide below or how to use these tools, you should neither file an issue here nor annoy me on twitter, but rather seek help on /r/vitahacks (check for duplicated questions first!) or wait for an easy installer by somebody else.
    1. Download and install qcma, psvimgtools and pkg2zip (check the releases section for the binaries).
    2. Download the vulnerable DRM-free demo of bitter smile (yes, that's the user entry point).
    3. Download h-encore and extract it on your computer.
    4. Extract the demo using this command in terminal:
      pkg2zip -x PATH_OF_PKG

      This will output the files to app/PCSG90096.
    5. Copy the contents of the output app/PCSG90096 to the folder h-encore/app/ux0_temp_game_PCSG90096_app_PCSG90096 (such that the files eboot.bin and VITA_PATH.TXT are within the same folder).
    6. Copy the license file app/PCSG90096/sce_sys/package/temp.bin to the folder
      h-encore/license/ux0_temp_game_PCSG90096_license_app_PCSG90096 and rename the just pasted file temp.bin to 6488b73b912a753a492e2714e9b38bc7.rif. Again, this file should be in the same folder as VITA_PATH.TXT.
    7. Start qcma and within the qcma settings set the option Use this version for updates to FW 0.00 (Always up-to-date).
    8. Launch Content Manager on your PS Vita and connect it to your computer, where you then need to select PC -> PS Vita System, and after that you select Applications. If you see an error message about System Software, you should simply reboot your device to solve it. This should create a folder at PS Vita/APP/xxxxxxxxxxxxxxxx on your computer (see qcma settings where this folder is), where the folder xxxxxxxxxxxxxxxx represents the AID (account ID that is 16 characters long) that you need to insert here. If the AID is valid, it will yield a key that you can now use to encrypt the demo.
    9. Change directory to the h-encore folder in terminal and use the key to encrypt all folders using (make sure you don't confuse the key with the AID, the key is 64 characters long!):
      psvimg-create -n app -K YOUR_KEY app PCSG90096/app
      psvimg-create -n appmeta -K YOUR_KEY appmeta PCSG90096/appmeta
      psvimg-create -n license -K YOUR_KEY license PCSG90096/license
      psvimg-create -n savedata -K YOUR_KEY savedata PCSG90096/savedata

      The folder h-encore/PCSG90096 should then contain sce_sys and all 4 folders from above, and within these folders you should find files called X.psvimg and X.psvmd, where X has the same name as the folder. Backup this folder, since if everything has been done correctly, you don't need to redo all the steps to install it onto another device with the same PSN account.
    10. Copy the folder h-encore/PCSG90096 to PS Vita/APP/xxxxxxxxxxxxxxxx/PCSG90096 and refresh the database under qcma settings.
    11. The h-encore bubble with a size of around 243 MB should now appear in the Content Manager and that's what you finally need to transfer to your PS Vita. If the size does not match or you get the error C2-12858-4, then it's because you did not do it correctly! Please re-read the instructions more carefully then. If you get the error You can only copy applications that your account is the owner of, then it's because you have used an AID that is not of your account, go back to step 8.
    12. Launch h-encore to exploit your device (if a message about trophies appears, simply click yes). The screen should first flash white, then purple, and finally open a menu called h-encore bootstrap menu where you can download VitaShell and install HENkaku. If it prompts the error Cannot start this application. C0-11136-2, then it's because you did not do step 6. correctly.
    13. Enjoy. Note that you have to relaunch the exploit everytime you reboot or shutdown your device. Of course if you only put your device into standby mode, you don't need to relaunch.


  • FAQ
    11.jpg

    Exploit
    • "When I launch h-encore, it stays at a white screen." - Due to the nature of the kernel exploit, this can sometimes happen. If it stays white for more than 5 seconds, you can simply close the application which will result in a crash and your device will be rebooted or shutdown after 10 seconds. If it doesn't, hold the power button down for over 30 seconds to force a shutdown. Then try the exploit again. The success rate of the kernel exploit should be at 80%. If I find time I will eventually try to improve the success rate.
    • "When I launch h-encore, it flashes white quickly and then crashes." - Again, this is due to how the kernel exploit works.
    • "I get a C2-12828-1 error when launching h-encore" - This does sometimes (but very rarely) happen. Just retry the exploit.
    • "When I launch h-encore, it launches the bitter smile demo instead." - Your savedata is either corrupted or not installed correctly, please follow the installation guide above to reinstall it.
    • "I have installed a bad plugin and launching h-encore doesn't work anymore, what should I do?" - You can either reset taiHEN config.txt or skip plugins loading by holding the L trigger while exiting the h-encore bootstrap menu.

    HENkaku Settings
    • "I don't see all folders in VitaShell." - Launch the Settings application and select HENkaku Settings, then select Enable unsafe homebrews. This will grant you full permission in VitaShell.
    • "I can't find the HENkaku Settings." - Launch the exploit and reset taiHEN config.txt and reinstall HENkaku.

    Enso / Permanent Hack
    • "Can I install enso on 3.67 or 3.68?" - Not yet, since molecule's bootloader exploit has been patched there.
    • "Can I install enso on 3.65?" - Yes, you can use h-encore to hack your device and then install the permanent hack using this.

    Compatibility
    • "Are Adrenaline/NoNpDrm/Download Enabler supported on 3.65/3.67/3.68?" - Yes, check them in my repositories >>> LINK.
    • "Can I use SD2VITA using this hack?" - Yes, I have made a pull request on gamecard-microsd that fixed the freeze when using it without enso. If you're using an other plugin and it freezes on exitting h-encore bootstrap menu, then there's the trick where you can simply press the PS Button and return back to finish the boot process.
    • "Can I use psvsd using this hack?" - It should, but I'm not sure, as I haven't tested it. If it doesn't, then the driver must be updated, but that's not my task.
    • "Does this work, does that work? Is this compatible, is that compatible?" - I don't know, and it is not my task to update these tools for you, so don't dare and file an issue here.

    General
    • "Can I switch the PSN account after having h-encore installed?" - Yes, since the demo is DRM-free it does not depend on your account.
    • "Are there any risks involved in using h-encore?" - No, since it does not modify the OS, but only insert temporary patches into the system.
    • "Can I install it without USB connection?" - You can also connect your PS Vita with your computer using Wi-Fi (there's an option in the Content Manager).

  • Donation
    If you like my work and want to support future projects, you can make a donation:

    Source code

    The source code and the kernel exploit will be made public after Sony has fixed the bugs used in h-encore.

    Credits

    • Thanks to Freakler for finding the crash in the demo and designing the h-encore icon.
    • Thanks to molecule for their initial work on the PS Vita.
    • Thanks to xyz for giving me some tips on choosing an exploit target.
    • Thanks to Davee and Proxima for http://cma.henkaku.xyz/.
    • Thanks to yifanlu for psvimgtools.
    • Thanks to codestation for qcma.
    • Thanks to mmozeiko for pkg2vita.
    • Thanks to the PS Vita hacking community.
    • Thanks to Sony for this awesome device.

  • auto h-encore: (by noahc3)
    • A C# (.NET) application to automate (most of) the process of getting h-encore running on your PS Vita system! More Information via GitHub >>> LINK

Useful Links:


 
Last edited:
an update. I have everything back (I think!) with a new account. my one and only save from tales of hearts r - successfully transferred! make sure you have a backup of the decrypted save from the old account, then use save manager.

I also have @Berion 's theme back along with his custom icons. I had to look for his R2 icons since they're absent with R3 for some reason. I also noticed that niear is gone from 3.65. iirc, there was an exploit to dump games with that app, so maybe sony decided to ditch it? I wasn't sure if the near icons were in ur0 or vs0 (probably in vs0 with the other apps), so I didn't make a clean transfer. I had to search for Berion's icons. :-P

dlc was kind of a bitch. for some reason, vita shell would delete it if you refreshed the livearea. the only ones it didn't delete were from motorstorm rc ones. I had to download the dlc again which worked. the original dlc was a direct transfer of my usb device to my laptop. something must've gotten screwed up. I didn't transfer the licenses though, but afaik, nonpdrm doesn't require a license. it creates one from the work.bin. if you've ever looked at the licenses in hex, they're all the same key and named the same thing. the only difference is the folder that they're in. ;)

now, I just need to transfer the important files for my new account like the act.dat and the myprofile.dat (if it has one, sometimes this file doesn't exist). there's a generator for the file, but all it contains is your profile name and no keys. it's the exact size by byte of the original myprofile.dat, but I'd suggest not going online with a spoofed one of those. I'm not sure if sony can check that sort of thing. although, I've heard of no bannings outside of cheaters. my account was for the ps3, and I was naive to think I wouldn't be banned. this affected my vita/pstv and ps4. :(
 
2018-07-04-031410.jpg
View attachment 12701
I just think the game to make this xploit is to big, im almost sure it can be ripped since its only used to trigger the save wich is what trigger the xploit if im not mistaken.

intro movie alone is 54mb
voices 35mb
background music 37mb
tachie folder wich is a bunch of png files 67 mb

UPDATE:
i knew we could do it shrinked the size to 35 mb :)
think i can take out more 10 mb
View attachment 12691

How to:
After the step to extract the game files with pkg2zip go to where were the game is extracted and enter in this folders:

app\PCSG90096\resource\movie\ "delete the mp4 video file"
app\PCSG90096\resource\sound\bgm\ "delete everything inside this folder"
app\PCSG90096\resource\sound\voice\ "delete everything inside this folder"
app\PCSG90096\resource\image\bg\ "delete everything inside this folder"
app\PCSG90096\resource\image\tachie\ "delete everything inside this folder"

After all these are deleted keep following the next steps of the guide right after pkg2zip.

im almost sure we can delete the files inside this folder below but i forgot this folder, its more 10mb:
app\PCSG90096\resource\sound\se\
Wut!? :)
 
Let the contents begin - who can downsize H-Encore the most wins [emoji16]

This reminds me back in the CFW days for the PSP, which had a similar method as H-Encore, i think it was a modified copy of Everybodys Golf NTSC-J save file :D

Those where the days hehehehhe

Sent from my F8331 using Tapatalk
The last psp game with save data exploit was lumines at firmware 3.11 or so and there after that psp firmware was hacked like no tomorrow that we no longer needed game saves since someone found the keys to sign the apps.
 
The last psp game with save data exploit was lumines at firmware 3.11 or so and there after that psp firmware was hacked like no tomorrow that we no longer needed game saves since someone found the keys to sign the apps.
That was the 6.31 PRO back in 2010, when you had to use a save for Everyone's Sukkuri Demo, which used a hacked save, for Homebrew enable, as newer firmwares didn´t have a permanent exploit, not any game like Lumines was going to work, as the most popular cfw back then was the 5.00 M33 ;)
 
So the noob (ME) stupiditly forgot to backup all my bought games from psn that i had on pc before formating it, i have to download them all again and all my progression gone :mad: now i want to clean my vita of any hombrew to login safe and start downloading before sonya decides to release some update that screws the xploit, what would be the best procedure, format only or anything else?
 
So the noob (ME) stupiditly forgot to backup all my bought games from psn that i had on pc before formating it, i have to download them all again and all my progression gone :mad: now i want to clean my vita of any hombrew to login safe and start downloading before sonya decides to release some update that screws the xploit, what would be the best procedure, format only or anything else?

I haven't heard of any bannings on the vita outside of cheating. I keep a backup of all of my games (both qcma and a normal backup) just in case something like this happens. I had to format just today in order to get rid of a banned account. I was a bit paranoid that sony would drop another update blocking psn access. afaik, qcma doesn't work without an account id, so I'd be stuck (unable to retransfer over vita shell since I did make a backup of it via qcma in order to transfer it to my micro sd card). this was more of a pita with the pstv since you can't rebuild the usb device's database considering you need to plug the controller in in order to navigate the recovery menu. mine is a little bit more intense considering I did a system restore in order to get rid of my account. since appcont and update patches seem to be recorded in the app.db, I have to redownload all of them. only the games are safe. ;)
 
So the noob (ME) stupiditly forgot to backup all my bought games from psn that i had on pc before formating it, i have to download them all again and all my progression gone :mad: now i want to clean my vita of any hombrew to login safe and start downloading before sonya decides to release some update that screws the xploit, what would be the best procedure, format only or anything else?
You don't have to clean anything or do anything in order to go online with h-encore. Nobody has been ever banned for using the store, not even on 3.60 with henkaku.
 
I had heard that this no longer works, but I can't confirm it since my ps3 is banned and the account tied to those games is also banned.
Transfering games from your PS3 into your PSVITA,still works, as long as both your machines are into the same account :D
 
Thanks for the input @kadorna2 , @kozarovv , @pinky , @Naked_Snake1995 , maybe im to afraid cause i have quite a bunch of games bought but i would never use my vita account on ps3, guess the next days would be downloading and backing up everything again, what boogers me is losing more then 200h, 300h in some games :mad: lol but hey its my fault.
 
if you want to backup those saves, they're in ux0:user/00/savedata/title id. if you want to swap them between accounts, use save manager to decrypt them on the account that made them, then restore them on the new account. that's how I got my tales of hearts 4 save to work on my new profile. ;)
 
if you want to backup those saves, they're in ux0:user/00/savedata/title id. if you want to swap them between accounts, use save manager to decrypt them on the account that made them, then restore them on the new account. that's how I got my tales of hearts 4 save to work on my new profile. ;)

The problem is psn vita games have the save on the same folder as the game, when you back it up to pc and delete the game from vita you "loose" the save, at least for most games are that way, think i never had a psn vita game that didnt saved in same folder as the game so its a no go for me.i only see plenty of saves in ur0:user/00/savedata but dont know what those are
 
The problem is psn vita games have the save on the same folder as the game, when you back it up to pc and delete the game from vita you "loose" the save, at least for most games are that way, think i never had a psn vita game that didnt saved in same folder as the game so its a no go for me.i only see plenty of saves in ur0:user/00/savedata but dont know what those are

the only way I know of to retain saves with qcma is with the debug version of cma. you can backup just the save this way, but without the shell file to go with it, it's incredibly unstable. I tested it myself, and it kept crashing, but I only tried the debug version without the shell component..
 
@TheDemon Games on PSVita doesn't save in game folder. Saves are saved exactly in "ux0:/user/00/savedata/<GameID>/" (if You don't have PSTV or memory card, then in ur0 instead to ux0). All games are forced to do it in that way because they don't have permissions to read or write anywhere else than savedata0 and app0 (and similar mount points), so they don't even know that is the real path.

The reason why saves are deleting with games is because Sony doesn't respect user data.
 

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