PS3 webMAN MOD 1.47.31 - Various Improvements & Fixes in new update dedicated to bitsbubba

A very popular PS3 homebrew plugin has been updated by the talented developer behind the plugin we know as @aldostools, as he releases a new version of webMAN MOD for your jailbroken PS3 (this plugin CFW & PS3HEN compatible). The developer has dedicated this update in honor of our great friend [B][COLOR=#006600]@bitsbubba[/COLOR][/B] who we recently learned had lost his life due to battle lost to cancer..

In this update of the plugin Aldostools has alot of improvements, as the plugin itself has several issues that have been fixed as seen in the changelog included below, plus this update contains various changes to the suite of tools that accompanies the plugin with 73 commits being pushed to those tools

webMAN MOD is a very powerful plugin and provides a great deal of functionality to your jailbroken console (see 2nd tab), you can learn about the plugin here in the webMAN MOD forum and also at the guthub page here where additional details and the code can be found.

webMAN_MOD_PS3_CFW_PS3HEN.png

  • webMAN MOD 1.47.31
    • Fixed issue playing GAMEI after playing ROM #429
    • Fixed bug in auto config of PS2 Classics #429
    • Fixed issue setting manual fan speed using /cpursx.ps3
    • Cumulative update (includes over 73 commits to the suite of tools)

    I dedicate this release to a great member of PS3 community that will be missed: [COLOR=#0080ff]@bitsbubba[/COLOR] Rest In Peace dear friend.


  • webMAN MOD - Fork of original webMAN plugin by Deank for Playstation 3

    webMAN MOD is a homebrew plugin for PlayStation®3 forked from the original webMAN/sMAN by DeanK with many features added. Our goal was to create an AIO plugin that include many of the features available on the PS3 Scene in an easy and intuitive way. webMAN MOD is the result of the hard work of several users, developers and artists that collaborated with development, knowledge, resources, feedback & ideas.

    Current functionality

    General
    • Support on all custom firmwares with Cobra feature enabled (ver 4.46-4.86 CEX, DEX & DECR)
    • Support on REBUG firmware with Cobra feature disabled (ver 4.84.2-4.86.1 CEX & DEX)
    • Support on REBUG firmware with Mamba loaded via boot_plugins_nocobra_kernel.txt (ver 4.86.1 CEX & 4.84.2 DEX)
    • Support on PS3HEN on 4.82 OFW and 4.84-4.86 HFW CEX & DEX
    • Support on classic custom firmware with Mamba loaded via IRISMAN (ver 3.41-4.86 CEX & DEX)
    • Support on classic custom firmware with Mamba/PRXLoader (ver 3.41-4.86 CEX & DEX)
    • Support on classic custom firmware with PRXLoader (ver 3.41-4.86 CEX & DEX)
    • All PS3 Models (including all fat, Slim 20xx, 21xx, 25xx, 3xxx & SuperSlims 4xxx) are supported via PS3HEN payload
    • All PS3 Models capable to downgrade to 3.56 or lower are supported via PS3Xploit Flash Writer (aka PS3Xploit 2.0) See http://www.psdevwiki.com/ps3/SKU_Models for compatibility with CFW

    sMAN / webMAN vanilla features
    • FTP server with remote control functions (shutdown/restart)
    • WWW server with remote control functions (shutdown/restart/mount/cpursx/insert/eject/setup)
    • Support for loading and browsing of [local] PS3 games in ISO and folder format, DVD videos in ISO format, Blu-ray movies in ISO format, PS1/PS2/PSP games in ISO format with cover display
    • NETISO support for network loading and browsing of PS3 games in ISO and folder format, DVD videos in ISO format, Blu-ray movies in ISO format, and PS1 games in ISO format.
    • NTFS support for PS3 and PS1 games in ISO format, Blu-ray movies in ISO format and DVD Video in ISO format
    • Manual and Dynamic Fan Control and in-game temperature monitoring
    • PAD shortcuts (*open include/combos.h for a complete list of shortcuts)
    • Keep external USB device alive & Reset USB Bus
    • Mount last game or AUTOBOOT.ISO to system startup
    • Support direct access to NTFS devices through web & ftp (1.45 / 1.45.11)
    • XMB integration XMB proxy (1.46 / 1.46.00)
    • Integrated prepNTFS (1.47)
    webMAN MOD additional & extended features
    Installer & GUIs
    • Easy installer/updater with 4 editions: full, lite, standard (rebug) & nonCobra.
    • New icons created by Brunolee & Berion
    • VSH Menu integration (hold SELECT to show the menu)
    • sLaunch GUI integration (hold START or R2+L2 on XMB to show the game menu GUI)
    • Coverflow web-GUI (/games.ps3) provides a mobile/desktop friendly GUI for fast selection of games.
    • Grid web-GUI (/index.ps3) display games with resizable icons and content can be filtered by type/device/name
    • web-GUI for Temperature monitoring: /cpursx.ps3, /cpursx.html & /tempc.html or /tempf.html (gauges)
    • 2 GUI Themes: sMAN-like graphical interface & webMAN original theme
    • LaunchPad integration (DeViL303' mod to use What's New section to mount games)
    • PhotoGUI integration (DeViL303' mod to use Photo albums to mount games)
    • XMBM+ integration when grouping of XMB content is disabled (v1.33.03)
    • Support for custom XML menu (wm_custom.xml) integrated into webMAN Games menu
    • Install packages from any folder using web command: /install.ps3
    Localization & Regional settings
    • Translated into 23 languages
    • Support for change BD/DVD region
    Content organization & information display
    • Title ID can be displayed on XMB menu (next to the title or as "info" text)
    • Covers are shown using the Title ID found in the file name of the ISO or folder name (JB game).
    • Option for display original file name or title name from PARAM.SFO
    • Option for display covers as discs, ICON0.PNG or covers from multiMAN, IRISMAN, ManaGunZ repository or in the same folder of the ISO
    • Option for online covers display (free service provided by DeViL303)
    • Optional Video subfolder to "Bluray™ and DVD" folder (Display RetroXMB videos, videos on USB devices and Data Disc icon)
    • Extended system information via /cpursx.ps3 (Title ID, game icon, APP Version, IDPS/PSID, CFW version, last played game, console's run time & number of boots)
    • Display of Play time & startup time to SELECT+START and /cpursx.ps3 (Use SELECT+START+R2 to display Game ID, Title, play time and more in-Game info)
    • Use "home" path to define default path for /app_home/PS3_GAME on start up and for R2+START (e.g. make app_home start multiMAN or IRISMAN)
    • Support for list NPDRM games stored /dev_hdd0/game or GAMEI folder on USB FAT32 & NET host, in addition to ISOs and JB folders
    • Support for exclude games by file name & Title ID using wm_ignore.txt
    Extended mount of game
    • Support for multiCD PSXISO games stored as ISO in HDD0 / USB FAT32. Eject/Insert a USB0 device to mount the next CD
    • It can mount PSP games stored on exFAT/ext/NTFS/NET devices without copy the file to the internal HDD (1.47.27) - Requires prepISO 1.27 or later
    • It can mount PS2 Classics games on PS2 Classic Launcher (.BIN.ENC)
    • Automatic CONFIG creation for PS2ISOs and PS2 Classic using config database from ManaGunZ or the database of CONFIG created by the installer
    • Scanning & launch of package files extracted to GAMEI folder on USB FAT32 & NET host. Folders' name can be title_id or content_id
    • Support for launch SELF applications via PKG/ROM Launcher or through the XMB icon: ★ app_home/PS3_GAME
    • Integrated external gameDATA allows installation of packages & game data on external USB drives
    • Integrated prepNTFS allows to scan PS3ISO, PSXISO, BDISO & DVDISO on NTFS devices without need to run prepISO/prepNTFS
    • Support for .ntfs[BDFILE] (fake ISO created by IRISMAN or prepISO/prepNTFS) - Used to play AVI/MP4 movies or install large packages stored on NTFS
    • Support to mount NTFS games using raw_iso.sprx (rawseciso by Estwald) - Supports fake ISO
    • Support last_game.txt / autoboot on nonCobra edition
    • Auto install PKG mounted from exFAT/ext/NTFS (reduce steps needed to install a PKG)
    Emulation features
    • ROMS support through PKG/ROM Launcher and RetroArch (support internal HDD/USB/NET storage with custom icons & background images)
    • Enable selection of emulator for PS1 and PS2 on B/C consoles
    • PS2 Launcher / PSP Launchers can be integrated into webMAN Games menu for easy access
    • Auto install / auto select PSP emulator for PSP games using decrypted MINIS.EDAT / MINIS2.EDAT
    File management & navigation
    • Improvements on File Manager (file & folder icons, links to navigate faster, mount ISO, mount net0/ or net1/, preview images, copy/paste/delete files & folders)
    • Copy operations use shadow copy on hdd0 for faster copy operations
    • It can rip a game from disc to hdd0 or copy from hdd0 to usb000 or from usb00x to hdd0.
    • Shorter URL to access paths & files. Use "home" path in /setup.ps3 for search in a user defined folder.
    • Support for MD5 hash verification of files stored on PS3 (internal HDD & USB FAT32 only)
    • Support edition of small text files (up to 1,300 bytes) via web
    • Hex File Viewer (internal HDD/FAT32/NTFS/exFAT/ext2)
    Network features
    • Update to latest release from XMB
    • PS3 Manager API Support (PS3MAPI) compatible with RTM tools
    • FTP server includes new SITE commands to allow copy/paste files locally, unmount game, toggle external gamedata, turn on/off dev_blind, change file attributes
    • Extended support up to 5 remote network servers
    • Auto configure remote IP address when /setup.ps3 is accessed from a remote client
    • Support navigation of remote network servers even if they are disabled for content scanning
    • NETISO server on PS3 (ISO only) lets share local games among PS3 consoles in a LAN
    • Download files & install PKG remotely or with pad shortcuts
    • /dev_blind and /dev_hdd1 are auto-mounted when accessed via FTP or http or from XMB
    • Support for local web chat (source code only)
    Automatization
    • Support for user defined combos (pad shortcuts)
    • Virtual pad allows send button events remotely via http://pad.aldostools.org on web browser or with webPAD software (Windows only)
    • Several shortcuts to toggle Cobra, swap Rebug files, mount net0/ or net1/, show IDPS/PSID, etc.
    • Automatic remap to /dev_hdd0/packages on unmount (SELECT+O) allows to use Install All Packages on pkg files stored on HDD0
    • Support for auto-play on startup any supported ISO, game folder or auto-open an URL link. webMAN vanilla only can mount AUTOBOOT.ISO
    • Support for auto-fix games that require higher FW version (4.20 and later)
    • Support batch script automation at startup (dev_hdd0/boot_init.txt or dev_hdd0/autoexec.bat) or played at any time (/play.ps3/.bat)
    • Launch mounted games with /play.ps3 command. Once a game is mounted via html, click on the displayed icon to launch the game on the PS3.
    • Execute XMB functions with /play.ps3 command. (e.g: /play.ps3?col=network&seg=seg_premo) <- this will start Remote Play server from XMB.
    • A comprehensive set of web commands and features for customization (link in Web Commands Documentation)
    Stealth features
    • Support for dumping IDPS/PSID
    • Support for automatic or manual removal of CFW syscalls and spoof console id (IDPS/PSID)
    • "Offline" mode (blocks some PSN/tracking servers) and automatic restore when CFW syscalls are removed. Game updates still work in this mode. (v1.33.03)
    • Scan for games on the stealth folder "/video"
    • Auto unlock savedata during download & copy operations (removes account id, PSID & copy protection
    Safety & security features
    • Improved temperature monitoring (max & min fan speed, auto#2 mode, improved algorithm for dynamic fan control)
    • Increased security: ADMIN mode blocks access to critical functions like /setup.ps3, /delete.ps3; Password for FTP server access; limit remote access to specific IP
    • dev_bdvd/PS3_UPDATE is redirected to prevent an accidental update if a game disc is inserted in the drive
    • Extended Content Profile Grouping (v1.33.07) - common files + individual content (4 profiles)
    • Safe upload mode prevents a brick/semi-brick if power fails during ftp uploads to /dev_blind.
    • System update redirected to /dev_hdd0/ps3-updatelist.txt using internal proxy (allows to bypass FW version check on PSN login)
    Memory & debugging
    • All LV2 peek/pokes are done through syscalls 8/9 (CFW only) - syscalls 6/7 used only by PS3HEN
    • Web Debugger (remote peek/poke/find bytes, dump lv1 & lv2 memory)
    • MIN+ memory profile (same as MIN but uses 512K and 2.5X more buffer for PS3 games)
    • MAX+ memory profile (same as MAX 1280K for PS3 games, others buffer is reduced, eg: 2X less buffer for ftp and 4X for DVD etc...)
    • Support for up to 3MB from 4 available VSH memory containers [MC] (bg, fg, debug, app)
    • Remote syscalls
    Screen & video capture
    • Capture XMB screen in BMP format
    • XMB screen control using /xmb.html (experimental feature)
    • Enable in-game screen capture on CFW that don't has the feature.
    • Integrated Mysis video_rec plugin and get klicensee used by NPDRM content

    Integrated Plugins

    • sLaunch plugin : GUI to navigate and mount the games from any place on the XMB
    • VSH Menu plugin : GUI to execute commands from any place on the XMB
    • RAWSECISO plugin : Proxy that handles the SCSI requests by Cobra to access the ISO images stored in exFAT/NTFS devices
    • NETISO plugin : Proxy that handles the SCSI requests by Cobra to access content stored in the remote servers (ps3netsrv)
    • Video REC plugin : Standalone plugin that records video from games. When used, webMAN MOD is unloaded to free memory.
    Addons
    • ps3netsrv : Remote content distribution server for PC and linux platforms that uses Cobra's NETISO protocol for streaming of content
    • prepISO : tool that scans content stored in exFAT / NTFS devices and prepare the settings files needed by RAWSECISO plugin
    • PKG/ROM Launcher : allows the execution of PS3 applications and ROMS via RetroArch. Requires that the debug icon "★ app_home/PS3_GAME" be present on XMB
    • PS2CONFIG : Database of PS2 CONFIG files needed to improve the compatibility of certain PS2 games
    • WM Themes : Set of packages that customize the look of the XMB icons used by webMAN MOD
    • Reload XMB : PS3 application that forces the reload of XMB icons
    • Boot MAMBA : Package that installs MAMBA payload for use on Rebug 4.84 and later with Cobra disabled
    • MOVIAN.ISO : Custom ISO to launch MOVIAN
    • PS2 Classics Launcher : PS3 application required to launch PS2 Classics games in .BIN.ENC format
    • PSP Remasters Launcher : PS3 application required to launch PSP Remaster games in ISO format
    • PSP Minis Launcher : PS3 application required to launch PSP Mini games in ISO format
    • RetroArch : Required to launch the emulators that run the classic games in ROM format
    • MOVIAN : Required to play audio and videos in non-nantive formats
    • webPAD : http://pad.aldostools.org - Online virtual game pad


If you like webMAN MOD, then feel free to contribute with a *small donation*,
I'd really appreciate it! https://www.paypal.me/aldostools (Funds are mainly to cover the high server costs)
.​
Download (Plugin + Addons): github.com/aldostools
 
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Thanks Aldo

Just tried on PS3 CECH-2000, without BD Drive PS3ISO can't mount on app_home.
With BD Drive, PS3ISO can be played from app_home.

That's right, it's weird, why has NoBD patched but doesn't support ISO games?
I mean without BD-ROM.

Thank you for your feedback. ISO emulation relies on SCSI events from the BDVD driver.
As I suspected, the BDVD driver events fail when fake SCSI commands are sent on noBD :-(
 
For IRISMAN, multiMAN, webMAN MOD and sMAN, I recommend to install this package hosted by @DeViL303 :
https://www.psx-place.com/threads/multiman-cover-pack-v7-30.23748/

To create your own covers I highly recommend the PScoverBOX by @0_obeWAN
https://www.psx-place.com/threads/pscoverbox-1-0-coverbox-generator-for-webman.3186/

There is another tool by Rudi Rastelli that can be useful
https://www.psx-place.com/threads/rudi-rastelli-releases-ps3-cover-tool-v1-1.3676/

More I posted more about this subject here:
https://www.psx-place.com/threads/webman-mod-psx-ps2-covers.28587/#post-231796

Thanks Aldo, the information you shared helped me to understand and create my own covers.

But now I have another question. How can I create covers for a PS2 game in BIN.ENC format that is inside a folder?. and the same with a PS1 multidisc game (.bin / .cue) that is inside a folder. I want each disc to have its own image.
 
Hi Aldo, I have a theory, when select a game JB from wMM, run EBOOT.BIN first then mounting it, I think it will be work like a direct boot.
 
Usually, to play JB games, mount first and then play. I mean running EBOOT.BIN while mounting the JB game.
I think it will work like direct boot.
 
I still don't get what you asked. Anyway I will try to answer what I think you asked:

JB games have EBOOT.BIN signed as retail (non-NPDRM).

For direct execution of a game from XMB, the EBOOT should be signed as NPDRM or executed from app_home/PS3_GAME (here the EBOOT can be NPDRM or retail).

Games with updates have 2 EBOOT (the original EBOOT in the retai disc and the EBOOT from the update that is signed as NPDRM). These games can boot directly changing the CATEGORY in PARAM.SFO to HG. If the disc is already mounted or the content is copied to the internal HDD, the game can direct boot. It may require the LIC.EDAT (I don't remember if it's only needed in OFW or if CFW requires it too. IIRC there is a patch in CFW that allows to omit the LIC.DAT, but I may be wrong).

For direct boot from app_home, the JB game should be mounted in that path and executed from that icon.

Backup managers have a direct boot option, but have 2 major issues:
1- Savedata will use the title id of the backup manager
2- Most of the games will return error if the corresponding TROPHY.TRP is not found in a TROPDIR in the folder of the backup manager.
 
I think he means to move the cursor in XMB on top of the icon of the "mounted" game and click cross button in it. All this made automatically
No, I mean, during the mounting process, we run EBOOT.BIN, maybe it will work like a direct boot.

EBOOT.BIN took a few seconds to check /dev_bdvd, so I thought it would work.
 
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